Bone-Head & bouncing balls
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Bone-Head & bouncing balls
Hi,
Suppose an Ogre miss his Bone-Head roll.
On the opponent's turn a bouncing ball fall on him: What happened?
a) He may try to catch the ball
b) He has to roll Bone-Head to see if he can catch the ball
c) The ball scatters because he can't catch it.
Thanks,
--
Daguun
Suppose an Ogre miss his Bone-Head roll.
On the opponent's turn a bouncing ball fall on him: What happened?
a) He may try to catch the ball
b) He has to roll Bone-Head to see if he can catch the ball
c) The ball scatters because he can't catch it.
Thanks,
--
Daguun
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- christer
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I think Christer is right... but you may have a point! Hmm I'm not so sure of the answer now
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- christer
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- GalakStarscraper
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Galak,
Can you add that to your list of items for the BBRC to review in October? I realize that it is there with respect lending assists, but, clarification on exactly what a player with a failed bonehead roll can do (intercept, catch bouncing balls, etc.) , and when it wears off (opponent's turn or after successful roll) would be helpful for boneheads like me. BTW, great list!!
Can you add that to your list of items for the BBRC to review in October? I realize that it is there with respect lending assists, but, clarification on exactly what a player with a failed bonehead roll can do (intercept, catch bouncing balls, etc.) , and when it wears off (opponent's turn or after successful roll) would be helpful for boneheads like me. BTW, great list!!
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- GalakStarscraper
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Yes he can in the official rules ... see WD 182 Q&A. Now before anyone screams about this one ... the BBRC is aware that the vast majority of players don't play that way.SBG wrote:How come he can assist a block if he lost his TZ?? Does that mean that an hypnotized player can still assist a block?? Even more if he has guard???
Fred
I did an online poll to and 80% of responses didn't know this official rule .. (note in the PBeM tool, it can be set to work either way) ... included in that 80% was Neominal by his own admission on the BBC (I didn't rat him out). As a result of this, there is a better than even chance that in October they won't be able to affect blocking solutions at all.
BUT if your league plays official offical BB2k1 like the MBBL, then yup they can assist. ... same for HGaze guys.
Galak
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I have to throw out a comment here for everyone to chew on...
The rule says they can't do anything for the turn. Then it goes on to say that they lose their TZ until...yadda yadda yadda.
What does "the turn" mean?
My league has always called both turns a round and each one a turn.
(Player A turn 1 + Player B turn 1 = Round 1)
That's why we rule that the ogre/troll can't do anything in the turn in which he failed the roll but in the opponent's next turn he can assist (without a TZ, catch bouncing balls, etc.)
The rule says they can't do anything for the turn. Then it goes on to say that they lose their TZ until...yadda yadda yadda.
What does "the turn" mean?
My league has always called both turns a round and each one a turn.
(Player A turn 1 + Player B turn 1 = Round 1)
That's why we rule that the ogre/troll can't do anything in the turn in which he failed the roll but in the opponent's next turn he can assist (without a TZ, catch bouncing balls, etc.)
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- SixFootDwarf
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I think I prefer the "spirit of the game" opinion. If the guy's Boneheaded for the "turn", he can't do JACK! No catching, no assisting, no fouling, no nothin'! I totally agree with the Advocate. I think he should disappear until he rolls something other than a 1 for his roll. But I've been wrong before.
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I like that SixFootDwarf. I'd rather see that guy looking for himself on the pitch than be able to do some actions or help other players.
Why isn't the rule reviewed to sound more like this : "If a player fails his bone-headed roll, he can't take any action until another Bone-headed roll is done." That way, it would be a full turn at least before he can try and do something.
Hypothetically, he could be bone-headed for the entire game if only 1's are rolled. That's the risk of having him on the pitch.
Fred
Why isn't the rule reviewed to sound more like this : "If a player fails his bone-headed roll, he can't take any action until another Bone-headed roll is done." That way, it would be a full turn at least before he can try and do something.
Hypothetically, he could be bone-headed for the entire game if only 1's are rolled. That's the risk of having him on the pitch.
Fred
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Why isn't the rule reviewed to sound more like this : "If a player fails his bone-headed roll, he can't take any action until another Bone-headed roll is done." That way, it would be a full turn at least before he can try and do something.
But only moving, passing, blocking, blitzing, and fouling are actions. That means he could still assist and catch.
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