Frenzy+Sidestep
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Frenzy+Sidestep
Hi, newcomer here and somewhat still a rookie. I've been lurking these forums trying to enhance my skills as a Blood Bowl Coach. There's just one question that has been nagging me for some time.
I see a lot of people talking about rolling doubles and getting sidestep followed by frenzy. I'm wondering what the synergy between the two skills is. I must be missing something.
In example second comment in this thread recommends it:
http://www.talkbloodbowl.com/phpBB2/vie ... hp?t=27609
Thanks in advance.
I see a lot of people talking about rolling doubles and getting sidestep followed by frenzy. I'm wondering what the synergy between the two skills is. I must be missing something.
In example second comment in this thread recommends it:
http://www.talkbloodbowl.com/phpBB2/vie ... hp?t=27609
Thanks in advance.
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Re: Frenzy+Sidestep
Which in turn is great news, because it takes 5 players to surf a sidestepper (perhaps less if some of your own players are in TZ)
Usually this kind of revenge surfs give you great positional advantages.
Usually this kind of revenge surfs give you great positional advantages.
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My Bulls have the "Thin Skull" trait. After every block they make, roll a D6. On a 1+ they get ko-ed and stay in the ko-box for the rest of the game.
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Re: Frenzy+Sidestep
But it only takes one player if he has Grab.Cloggy wrote:Which in turn is great news, because it takes 5 players to surf a sidestepper (perhaps less if some of your own players are in TZ)
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Smeborg the Fleshless
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Re: Frenzy+Sidestep
Grab is rarely seen, so you wouldn't put yourself in this position if your opponent has a Grab player in a position to surf you. A very minor consideration.
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Re: Frenzy+Sidestep
For that very reason it should perhaps be seen more often.Joemanji wrote:Grab is rarely seen, so you wouldn't put yourself in this position if your opponent has a Grab player in a position to surf you. A very minor consideration.
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Smeborg the Fleshless
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Re: Frenzy+Sidestep
Then people will just take less side step and go for fend or alternatives
why I'm liking the new skills
more juggernaut will be taken when more wrestle gets taken etc.
why I'm liking the new skills
more juggernaut will be taken when more wrestle gets taken etc.
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Re: Frenzy+Sidestep
Hello,
i'm reading this thread, and i have a question regarding this discussion.
As described in Grab: Grab and Side Step will cancel each other
out and the standard pushback rules apply. Grab will not work if there
are no empty adjacent squares.
So, as i understand, Grab can't be used to push someone out of the pitch. Am i wrong ?
Of course, you can just blitz someone with sidestep as always (directly forward to sideline).
i'm reading this thread, and i have a question regarding this discussion.
As described in Grab: Grab and Side Step will cancel each other
out and the standard pushback rules apply. Grab will not work if there
are no empty adjacent squares.
So, as i understand, Grab can't be used to push someone out of the pitch. Am i wrong ?
Of course, you can just blitz someone with sidestep as always (directly forward to sideline).
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Re: Frenzy+Sidestep
As far as I've understood Grab works like this:
It always cancels sidestep, period.
Your bolded part means that ift he target is completely surrounded by players and possibly sidelines, standard pushback happens. But possible sidestep can't be utilizised in this situation either.
So no, grab can't be used to hurl someone to the crowd if free squares exist adjacent to the opponent (crowd squares are not considered empty).
I hope i understood your question correctly.
It always cancels sidestep, period.
Your bolded part means that ift he target is completely surrounded by players and possibly sidelines, standard pushback happens. But possible sidestep can't be utilizised in this situation either.
So no, grab can't be used to hurl someone to the crowd if free squares exist adjacent to the opponent (crowd squares are not considered empty).
I hope i understood your question correctly.
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