Was: Claw Poll - Now: Dice vs RNG

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Status of Claw/MB/piling on (choose upto 5 options)

Poll ended at Tue Aug 02, 2011 4:54 pm

Everything is fine. Leave it alone
159
65%
Keep everything the same except make claw 8+
7
3%
Don't allow claw and MB to effect the same roll
21
9%
Piling on effecting injury rolls is the real issue!
40
16%
Claw is fine, just make it doubles to get for chaos/nurgle
12
5%
make claw a trait so either you start with it or you dont get it
6
2%
 
Total votes: 245

Smeborg
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Re: Was: Claw Poll - Now: Dice vs RNG

Post by Smeborg »

You all forgot to run a poll.

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by lunchmoney »

Smeborg wrote:You all forgot to run a poll.
No, there's a poll here. It says 65% "Everything is fine. Leave it alone" :lol:

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by mepmuff »

But I don't think it's statistically significant :lol:

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by Wanchor »

Jani74 wrote:Did I get it right?
Nah.

Neither die rolls nor RNGs are truly random. They have the same statistical outcomes to a very small margin. Ritual and visceral experiences play into tabletop more than on the computer and so "affect" the game, though not technically the game itself, but the enjoyment of it, the experience that is playing Blood Bowl.

All that being said, I've been playing D&D for a long time and maintain a lot of superstitious, nonsensical beliefs about dice and their performance and maintenance. I would be loath to exchange my dice bag for a random number generator.

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by Daht »

indeed

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by thekrall »

There should be an option for "Make claw a general skill, then everything will be fine".

Id vote for that. Like tackle rapes dodge teams, claw rapes armour teams, once everyone can choose it, it would balance out and since like everyone says, its not OP, then theres no problem with everyone having access to it.

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by kurtlemalin »

why not make Mighty Blow a big guy skill only ?
Only Troll, Rat Ogre, Ogre, Minotaure, Kroxigor treeman should use it.

Mighty blow is awesome against AV 7 Team, more against tiers 3 teams like gobs halfings or vampz that some people play for fun, but where is the fun when you ve got not anymore players on the ground?

One disgression, Is there any stats about top skills ?
Could be nice to divide skills by "power'
Example : major skills -> block dodge guard cost 20K
Minors skills -> Safe Thrown, stab, wrestle cost 10k

This game IS awesome, but balance and balance and balance is needed. I ve only 500 game played, but that's for now my opinion.

Olivier.

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by daloonieshaman »

thekrall wrote:There should be an option for "Make claw a general skill, then everything will be fine".

Id vote for that. Like tackle rapes dodge teams, claw rapes armour teams, once everyone can choose it, it would balance out and since like everyone says, its not OP, then theres no problem with everyone having access to it.
yea yea yea .....
There are several teams that have no normal access to General skills so your theroy is dirty, stinky, slimy, rotten, maggot infested, rancid rubbish

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by lunchmoney »

kurtlemalin wrote: ..... but balance and balance and balance is needed. I ve only 500 game played, but that's for now my opinion.

Olivier.
If you want a balanced game play 40k and use space marines and make sure your opponent is using them to.

BB is not a balanced game. There is a Designer's note in the rule book that states,
Designer's Note: Some of the above 21 teams are more challenging than the others to play either because of their skills requiring advanced strategies to be effective or because they have difficulty winning. These teams have been designed this way on purpose to give challenges to coaches who master the basics of Blood Bowl. These more challenging teams are: Chaos, Dark Elf, Goblin, Halfling, Khemri, Nurgle, Ogre and Vampire. Coaches should be aware that these are considered teams for more advanced players and can be confusing or difficult to use if you are new to the game.
Of course that note isnt in the CRP, but the point stands. And it applies to all aspects of BB. Balance is not needed.

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Re: Was: Claw Poll - Now: Dice vs RNG

Post by daloonieshaman »

The Balance is in the coach
If you play against a great coach the odds of you winning are slim to none regardless of the matchup

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