Jump up - MB or PO?

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VonGoldkokse
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Jump up - MB or PO?

Post by VonGoldkokse »

So statistically whats better to choose for my Orc-Blitzer that has already Jump up:

Piling On
Mighty Blow

In terms of causing Casualties and KOs?

Regards Kokse

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Xeterog
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Re: Jump up - MB or PO?

Post by Xeterog »

I prefer MBlow first always..but I think PO comes in about the same...either way, you'd want both eventually.

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B SIDE
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Re: Jump up - MB or PO?

Post by B SIDE »

This is tough. PO is such a great bash skill. But giving up your tackle zone is something you should only do if the rest of your team is good at staying standing.

For the fun and effectiveness of the combo, I'd say PO is definitely worth it on a Jump-Up blitzer. But I'd hesitate to load up all 4 BOB's with the skill.

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Tourach
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Re: Jump up - MB or PO?

Post by Tourach »

the % chance is bigger to remove the player from the field with poin (if you pion a failed armour cas roll no matter what). I think plasmoid made a post about it somewhere.

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garion
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Re: Jump up - MB or PO?

Post by garion »

Here is a thread with all probabilities worked out- viewtopic.php?f=20&t=32581&p=579202&hil ... ty#p579202

statistically PO is better, but I would personally go for MB.

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Re: Jump up - MB or PO?

Post by DoubleSkulls »

The odds are so close I'd always take MB first since going prone is a substantial penalty even if you can stand up for free.

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Jimmy Fantastic
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Re: Jump up - MB or PO?

Post by Jimmy Fantastic »

MB first.
Even though the safety of leaving you prone that PO confers is nice, sometimes you don't want to follow up and sometimes you don't want to lose your tz's.
Also MB works better with stat ups and a further double than PO does.

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