VLL +1 to TTM/RS roll, whaddaya think?

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VLL +1 to TTM/RS roll, whaddaya think?

Post by Chosen Warrior »

Or do you think this would make 1TTD too powerful for CP/UW teams?

Enough acronyms for you? :orc:

I think +1 to the landing roll would be in line with it giving +1 to Leap.

A passblocking, leaping, throwable halfing star player would need to be created of course. He could have a niggling injury from all the abuse he's taken in games he's played.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Darkson »

I think there should be a landing skill, but a new one, not an addition to a existing skill.

If it had to be an addition to a skill, Sure Feet imo, but with a line that said "If Sure Feet is used to reroll a Landing roll, it cannot be used to reroll a failed GFI in the same turn".

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Ulthuan_Express »

I like that Sure Feet idea.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Kort »

Darkson wrote:I think there should be a landing skill, but a new one, not an addition to a existing skill.

If it had to be an addition to a skill, Sure Feet imo, but with a line that said "If Sure Feet is used to reroll a Landing roll, it cannot be used to reroll a failed GFI in the same turn".
Brilliant. I second that.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Dzerards »

Thirded!

It makes sense from a fluff point of view. Not sure on a balance point of view though.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Thadrin »

It's an idea I've always liked.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by nick_nameless »

Sure feet could allow reroll for GFI, landing a leap, or landing a TTM, but as with any refill skill, usable once per turn.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Thadrin »

Not a fan of allowing rerolled leaps. I think that might make Wardancers and Slann catchers too good.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Urb »

I love the sure feet part. Fully up for that. It's not like it would tip the balance of power for them stunties. Agreed, like any other rr skill only once per turn.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by nick_nameless »

Thadrin wrote:Not a fan of allowing rerolled leaps. I think that might make Wardancers and Slann catchers too good.
IMO it fits with allowing the rerolled landing.

Not disagreeing that those players get better, but in particular in the case of the Slann Catcher, he really needs other skills much more than sure feet. Block and Dodge, maybe kickoff return, etc.

Sure feet would be much more useful on the linefrogs as a third skill.

Wardancers.....meh. The wood elf player's saving his TRR for that leap anyways, so he's already rerolling it.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by MeatLoafX »

Thadrin wrote:Not a fan of allowing rerolled leaps. I think that might make Wardancers and Slann catchers too good.
As a Slann coach and avid Slann fan (by far my favorite team), I agree with you.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Ullis »

nick_nameless wrote:Wardancers.....meh. The wood elf player's saving his TRR for that leap anyways, so he's already rerolling it.
If he has a RR left to begin with. And if the RR is used on the leap roll, then the elf player is not rerolling something else.

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by garion »

To the OP i'd say no if you had long legs then they would hurt even more when you land.

But I would haev liked it if JU was only +1 to the ag roll instead of +2 and if VLL gave you +1 to the jump up roll as well. Then there would be a little bit more incentive to take the skill and it wouldnt knack up Slann blitzers.

It would stop the killingest players from being able to jump up quite so effectively as well :)

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by Alu-Cinator »

Darkson wrote:I think there should be a landing skill, but a new one, not an addition to a existing skill.

If it had to be an addition to a skill, Sure Feet imo, but with a line that said "If Sure Feet is used to reroll a Landing roll, it cannot be used to reroll a failed GFI in the same turn".
What a great idea!

+1 !)

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Re: VLL +1 to TTM/RS roll, whaddaya think?

Post by mattgslater »

Maybe the other way to do it is from the big guy's perspective. Perhaps change TTM so an accurate TTM attempt adds +1 to the landing attempt? Or include a skill that allows the player to subtract the RS player's ST from the die (after rolling, like any bonus skill) to add +2 to the landing attempt, or to only scatter the player once?

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