House rules - for inspiration

Got some ideas for rules? Maybe a skill change or something completely different!!! Tell us here.

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Ferne
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Joined: Sat Jun 26, 2010 10:18 am

House rules - for inspiration

Post by Ferne »

Hi
I am the commish of small but exclusive league (4 dedicated coaches playing two teams each). Inspired by this forum and other leagues we enjoy the following house rules:

Achievement prizes:
Achievement prizes are awarded at the end of each tournament. The player with the highest score in a category will receive a free none choosable skill. If he already has this skill he will receive the one stated after. If he has both the team will receive 50kgp.
• SPP's: Fan favorit
• TD's: Sprint (Sure Feet)
• Casualties: Grab (Sfrm)
• Kills: Foul (Dplr)
• Interceptions: Pblk (Fend)
• Completions: Leader (Doff)

As a competition within the competition, this is a lot of fun. Sometimes you are actually willing to jeopardize the result of the game just to score with your topscorer. Also it means that teams that can no longer win the league still have something to play for.

Brutal team/Nice team reward:
A random MVP is rewarded at the end of the tournament to both the team with the most and the fewest casualties.

Finally players earn a new skill for every 50 SPP after 76 SPP (ei: 76, 126, 176, 226...)

After 61 matches played the player with the most SPP is a Necromantic Werewolf with 173 SPP.. and he is so annoying that the three other coaches has decided that a shrunken wolf skull will be molded and added to the base of the player who kills him :)

We enjoy these house rules and maybe you will too..

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