More blood, more SPPs
Posted: Fri Feb 10, 2012 11:11 pm
So various threads knocking around wish to limit the power of bashing teams. Fairy snuff. However we all know that is really elfball. So what suggestions should sit alongside the various fouling, bashing and other suggested changes?
Extra SPPs
'Best newcomer'
At the end of the match after MVPS have been awarded the award for best newcomer is given out. All players on both sides, including journeymen and dead and injured players, who have less than 6 SPPs, are eligable for this award. Only one though is given out. Assign a number to all eligable players and randomly allocate the award, which gives 5SPPs in the same way as an MVP.
So it is an MVP that can go to either team but only the new unskilled players.
More death
Add number of star player rolls to injury table. Injury table changed to
Roll D68
01-41 Badly Hurt
42-50 Miss next Game
51-52 Niggling Injury
53-54 -1 MA
55-56 -1 AV
57-58 -1 AG
59-60 -1 ST
61+ Dead
Add new skill
Razor sharp claws, add 2 to injury table roll.
Extra SPPs
'Best newcomer'
At the end of the match after MVPS have been awarded the award for best newcomer is given out. All players on both sides, including journeymen and dead and injured players, who have less than 6 SPPs, are eligable for this award. Only one though is given out. Assign a number to all eligable players and randomly allocate the award, which gives 5SPPs in the same way as an MVP.
So it is an MVP that can go to either team but only the new unskilled players.
More death
Add number of star player rolls to injury table. Injury table changed to
Roll D68
01-41 Badly Hurt
42-50 Miss next Game
51-52 Niggling Injury
53-54 -1 MA
55-56 -1 AV
57-58 -1 AG
59-60 -1 ST
61+ Dead
Add new skill
Razor sharp claws, add 2 to injury table roll.