Make foul great again
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Make foul great again
Need help balancing fouling after all the new referee rules. Most of them give heavy nerf to fouling, which has not yet been balanced. I'm about to start a goblin team and need all the dirty play I can get.
Any suggestion of balanced and fun rules to give foul a push? Preferably in line with all the new rules (DZ1, DZ2, WD, App). Also not something that will cause additional death and injury.
Any suggestion of balanced and fun rules to give foul a push? Preferably in line with all the new rules (DZ1, DZ2, WD, App). Also not something that will cause additional death and injury.
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- lunchmoney
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Re: Make foul great again
How has fouling been nerfed?
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- Vanguard
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Re: Make foul great again
Our league gives an additional +1 to the Armour roll, effectively the fouling player is counted too when calculating assists.
We took that from Plasmoid's CRP+ and have been using it since before BB2016 was released. Tbh, we still don't see a lot of fouling in the league.
We took that from Plasmoid's CRP+ and have been using it since before BB2016 was released. Tbh, we still don't see a lot of fouling in the league.
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- Bakunin
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Re: Make foul great again
If you kill people on a foul - you get 2spp
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Galak 3:16 says "There is a point in time that a player really should read the rulebook."
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Re: Make foul great again
There's currently 6 different referees. Most of them will make some punishment in case of a foul where the fouling player is not sent off (or did not roll a double).lunchmoney wrote:How has fouling been nerfed?
Examples:
-fouling player's team loses a re-roll
-fouling player is knocked down with armour roll
-a player on fouling player's team is knocked down with armour roll
-arguing the call when a fouling player is sent off may result in the coach also being sent off
Only one effect is truly benecifial for the fouling player's team, and that is the halfling triplet referees may actually send of the fouled player instead!
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- lunchmoney
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Re: Make foul great again
Are they optional rules?Baxx wrote:There's currently 6 different referees. Most of them will make some punishment in case of a foul where the fouling player is not sent off (or did not roll a double).
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Hired Goon for the NAF (rep for South West England)
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TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
#FlingNation find me on page 95
- Loki
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Re: Make foul great again
DZ2: "Famous Referees" are under "New Optional Rules" (Pg38); for reference "(In)Famous Coaching Staff" are under "New Rules" (Pg40) - they are the only things under "New Rules".lunchmoney wrote:Are they optional rules?Baxx wrote:There's currently 6 different referees. Most of them will make some punishment in case of a foul where the fouling player is not sent off (or did not roll a double).
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Re: Make foul great again
Yes both in DZ2 and WD they're optional.lunchmoney wrote: Are they optional rules?
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- lunchmoney
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Re: Make foul great again
So dont use them.Baxx wrote:Yes both in DZ2 and WD they're optional.lunchmoney wrote: Are they optional rules?
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Hired Goon for the NAF (rep for South West England)
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TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
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lunchmoneybb@gmail.com
TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
#FlingNation find me on page 95
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Re: Make foul great again
Well why bother with BB2016 at all then? Just go back to blood bowl edition 1986 if you're not interested in new stuff.lunchmoney wrote:So dont use them.Baxx wrote:Yes both in DZ2 and WD they're optional.lunchmoney wrote: Are they optional rules?
Of course I'm gonna use the new referee rules, they're super fun! I don't understand your mind step at all...
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Re: Make foul great again
That sounds really good. I might add some other benefit like a modifier on the casualty table to make up for it for some of the softer teams in the league.Vanguard wrote:Our league gives an additional +1 to the Armour roll, effectively the fouling player is counted too when calculating assists.
We took that from Plasmoid's CRP+ and have been using it since before BB2016 was released. Tbh, we still don't see a lot of fouling in the league.
I like the idea of making fouling more powerful while I don't want soft teams to restart more often because of it.
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Re: Make foul great again
+1.lunchmoney wrote:So dont use them.Baxx wrote:Yes both in DZ2 and WD they're optional.lunchmoney wrote: Are they optional rules?
Now foul is great again.
Or still great.
Depends on how you look at it.
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Re: Make foul great again
SPP for a foul. Seems potentially OP, but also punishes the dirty player with added bloat if he is effective!
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- lunchmoney
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Re: Make foul great again
I dont.Baxx wrote: Well why bother with BB2016 at all then?
However my comments were not aimed at me and my league. You asked for a way to "balance the new referee rules". The ultimate way to "balance" them is to not use them. And as they are optional then not using them has no effect on the rest of the game.
You seem to want your cake and to eat it; using the new rules whilst at the same time not using the new rules.
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Hired Goon for the NAF (rep for South West England)
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lunchmoneybb@gmail.com
TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
#FlingNation find me on page 95
lunchmoneybb@gmail.com
TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
#FlingNation find me on page 95
- Darkson
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Re: Make foul great again
The +1 thing for the fouler is quite a common thing, as it was the old rules - if I hadn't had a few newbies/returnees to the game last time I updated our houserules I'd have added it.
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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.