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Making Grab a more attractive skill choice

Posted: Tue Feb 27, 2018 11:07 am
by stowelly
Grab (Strength) A player with this skill uses his great strength and prowess to grab his opponent and throw him around. To represent this, only while making a Block Action, if his block results in a push back he may choose any empty square adjacent to his opponent to push back his opponent. When making a Block or Blitz Action, Grab and Side Step will cancel each other out and the standard pushback rules apply. Grab will not work if there are no empty adjacent squares. A player with the Grab skill can never learn or gain the Frenzy skill through any means. Likewise, a player with the Frenzy skill can never learn or gain the Grab skill through any means. in addition, when the player with this skill is being blocked and is pushed back he can choose to force the blocking player to follow up

hardly rule breaking, but would be useful for a sweeper to stop someone who just needs a push to score, and maybe forcing a player surfing you onto the sideline

Re: Making Grab a more attractive skill choice

Posted: Thu Mar 01, 2018 8:37 pm
by stashman
Grab is already a great skill just like juggernaut.

But its needed on few players.

Re: Making Grab a more attractive skill choice

Posted: Thu Mar 01, 2018 8:41 pm
by sann0638
Ha, I think I had this thought about 5 years ago, so it must be a good one!

Re: Making Grab a more attractive skill choice

Posted: Sun Oct 14, 2018 8:43 pm
by Khar-peth
nice addition, Grab as is seems a little weak

Re: Making Grab a more attractive skill choice

Posted: Mon Oct 15, 2018 9:44 am
by Jip
I like it - what if my player with Grab gets surfed though, can I drag the surfer into the crowd with me? :lol:

Re: Making Grab a more attractive skill choice

Posted: Wed Dec 05, 2018 11:17 am
by Tripleskull
stowelly wrote:Grab (Strength) A player with this skill uses his great strength and prowess to grab his opponent and throw him around. To represent this, only while making a Block Action, if his block results in a push back he may choose any empty square adjacent to his opponent to push back his opponent. When making a Block or Blitz Action, Grab and Side Step will cancel each other out and the standard pushback rules apply. Grab will not work if there are no empty adjacent squares. A player with the Grab skill can never learn or gain the Frenzy skill through any means. Likewise, a player with the Frenzy skill can never learn or gain the Grab skill through any means. in addition, when the player with this skill is being blocked and is pushed back he can choose to force the blocking player to follow up

hardly rule breaking, but would be useful for a sweeper to stop someone who just needs a push to score, and maybe forcing a player surfing you onto the sideline
I would like to see a -1 MA for dodging from a tz of a player with grab but your idea could work too.

Re: Making Grab a more attractive skill choice

Posted: Wed Dec 05, 2018 12:21 pm
by dreamscreator
I like it.

Grab is usually for Big Guys, and it's not very common they are pushed, so it's not a breaking rule.

Re: Making Grab a more attractive skill choice

Posted: Wed Dec 05, 2018 1:56 pm
by stowelly
Jip wrote:I like it - what if my player with Grab gets surfed though, can I drag the surfer into the crowd with me? :lol:

haha, well you would be pulling them onto the sideline. so its definitely useful :D