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 Post subject: Re: Grak and Crumbleberry
 Post Posted: Mon Mar 20, 2017 11:30 pm 
Star Player
Star Player

Joined: Fri May 23, 2008 6:26 am
Posts: 696
Location: Adelaide, Australia
OdoGoodgrubb wrote:
I can surely see why everyone is a bit frustrated with things like this, but in the end it doesn't really bother me because I feel confident that the player community will self-correct any problems that arise. I mean, the community pretty much ran the game for decades and some of our members are responsible for many improvements made to the rules during that time.

I'm just enjoying that the game is getting more attention, as well as new stuff to buy.


The worrying thing is if the designers are doing things like creating underpriced non-Loner star players with new untested skills on purpose, what other ill-conceived ideas are going to show up in the rules via DeathZone expansions?

Yesm the playing community can house rule against them, but a fractured rule-set with house rules aplenty is not great for the game.

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 Post subject: Re: Grak and Crumbleberry
 Post Posted: Tue Mar 21, 2017 1:39 am 
Rookie
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Joined: Thu Aug 07, 2008 8:12 am
Posts: 24
Olaf the Stout wrote:
OdoGoodgrubb wrote:
I can surely see why everyone is a bit frustrated with things like this, but in the end it doesn't really bother me because I feel confident that the player community will self-correct any problems that arise. I mean, the community pretty much ran the game for decades and some of our members are responsible for many improvements made to the rules during that time.

I'm just enjoying that the game is getting more attention, as well as new stuff to buy.


The worrying thing is if the designers are doing things like creating underpriced non-Loner star players with new untested skills on purpose, what other ill-conceived ideas are going to show up in the rules via DeathZone expansions?

Yesm the playing community can house rule against them, but a fractured rule-set with house rules aplenty is not great for the game.


I think there is also the fact that GW has never really promoted competitive play. In my opinion competitive play is what has kept BB alive. Not so much the "competitive" side of things but the fact the tournaments provide a great place for BB players to get together etc. It is one of the things I love about the BB community.

So you have a company that historically cares nought for tournament play so makes decisions based on that. As a result, unbalanced, untested and crazy amounts of new rules in new locations spring up. Give it 6 months...NAF will take control again, and so will the community.


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