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System that includes Big Guys on the Team Lists

Posted: Sat Jul 27, 2002 5:09 pm
by Toby
Blood Bowl Teams & Player Races
Amazon, Chaos (Troll, Minotaur, Ogre), Chaos Dwarf (Hobgoblin, Bull Centaur, Troll, Minotaur), Dark Elf (Witch Elf),
Dwarf (Ogre), Goblin (Ogre, Troll), Halfling (Ogre, Treeman), High Elf, Human (Ogre), Lizardman (Saurus, Skink, Kroxigor),
Norse (Ogre, Minotaur), Orc (Black Orc, Goblin, Ogre, Troll), Skaven (Rat Ogre), Wood Elf (Treeman),
Undead (Skeleton, Zombie, Ghoul, Wight, Mummie)

Player Races & Racial Characteristics
Amazon, Bull Centaur (Thick Skull), Black Orc, Chaos (Mutation), Chaos Dwarf (Thick Skull), Dark Elf, Dwarf (Thick Skull),
Goblin (Right Stuff, Stunty), Ghoul, Halfling (Always Hungry, Right Stuff, Stunty), Hobgoblin, High Elf, Human,
Kroxigor (Bone Head, Thick Skull), Minotaur (Always Hungry, Mutation, Wild Animal, Throw Team Mate, Thick Skull),
Mummie (Regenerate), Norse, Ogre (Bone Head, Throw Team Mate, Thick Skull), Orc, Rat Ogre (Wild Animal, Mutation),
Saurus, Skaven (Mutation), Skink (Stunty), Skeleton (Regenerate), Treeman (Take Root, Throw Team Mate, Thick Skull),
Troll (Always Hungry, Regenerate, Really Stupid, Throw Team Mate), Wight (Regenerate), Witch Elf, Wood Elf,
Zombie (Regenerate)

Player Positions
Lineman, Blitzer, Blocker, Big Guy, Catcher, Runner, Thrower, Beastman, Warrior, Long Beard, Troll Slayer, Lion Warrior, Dragon Warrior, Phoenix Warrior, Storm Vermin, Wardancer

Team Roster
Player Number, Player Name, Player Position, Movement, Strength, Agility, Armour,
Player Race + Skills & Traits + Secret Weapons, Star Player Points, Cost

Amazon Team (12 Linewomen, 4 Blitzers, 2 Catchers, 2 Throwers)
Linewoman 6/3/3/7 50.000 Amazon, Dodge
Blitzer 6/3/3/7 90.000 Amazon, Dodge, Block
Catcher 6/3/3/7 70.000 Amazon, Dodge, Catch
Thrower 6/3/3/7 70.000 Amazon, Dodge, Pass
Extra Training 40.000

Chaos Team (12 Beastmen, 4 Warriors, 1 Big Guy)
Beastman 6/3/3/8 60.000 Chaos, Horns
Warrior 5/4/3/9 100.000 Chaos
Big Guy 4/5/1/9 100.000 Troll, Mighty Blow
Big Guy 5/5/2/8 110.000 Minotaur, Mighty Blow, Horns, Frenzy
Big Guy 5/5/2/9 120.000 Ogre, Mighty Blow
Extra Training 70.000

Chaos Dwarf Teams (12 Runners, 6 Blockers, 2 Blitzers, 1 Big Guy)
Runner 6/3/3/7 40.000 Hobgoblin
Blocker 4/3/2/9 70.000 Chaos Dwarf, Block, Tackle
Blitzer 6/4/2/9 130.000 Bull Centaur, Sprint, Sure Feet
Big Guy 4/5/1/9 100.000 Troll, Mighty Blow
Big Guy 5/5/2/8 110.000 Minotaur, Mighty Blow, Horns, Frenzy
Extra Training 50.000

Dark Elf Team (12 Linemen, 4 Blitzers, 2 Blockers, 2 Throwers)
Linemen 6/3/4/8 70.000 Dark Elf
Blitzer 7/3/4/8 100.000 Dark Elf, Block
Blocker 7/3/4/7 110.000 Witch Elf, Frenzy, Dodge, Jump Up
Thrower 6/3/4/8 90.000 Dark Elf, Pass
Extra Training 50.000

Dwarf Team (12 Long Beards, 2 Runners, 2 Blitzers, 2 Troll Slayers)
Long Beard 4/3/2/9 70.000 Dwarf, Block, Tackle
Runner 6/3/3/8 80.000 Dwarf, Sure Hands
Blitzer 5/3/3/9 80.000 Dwarf, Block
Troll Slayer 5/3/2/8 90.000 Dwarf, Block, Dauntless, Frenzy
Big Guy 5/5/2/9 120.000 Ogre, Mighty Blow
Extra Training 40.000

Goblin Team (16 Runners, 2 Big Guys)
Runner 6/2/3/7 40.000 Goblin, Dodge
Big Guy 5/5/2/9 120.000 Ogre, Mighty Blow
Big Guy 4/5/1/9 100.000 Troll, Mighty Blow
Extra Training 60.000

Halfling Team (16 Runners, 2 Big Guys)
Runner 5/2/3/6 30.000 Halfling, Dodge
Big Guy 5/5/2/9 120.000 Ogre, Mighty Blow
Big Guy 2/6/1/10 110.000 Treeman, Mighty Blow, Stand Firm
Extra Training 60.000

High Elf Team (12 Linemen, 4 Lion Warriors, 2 Dragon Warriors, 2 Phoenix Warriors)
Linemen 6/3/4/8 70.000 High Elf
Lion Warrior 8/3/4/7 90.000 High Elf, Catch
Dragon Warrior 7/3/4/8 100.000 High Elf, Block
Phoenix Warrior 6/3/4/8 80.000 High Elf, Pass
Extra Training 50.000

Human Team (12 Linemen, 4 Blitzers, 4 Catchers, 2 Throwers, 1 Big Guy)
Lineman 6/3/3/08 50.000 Human
Blitzer 7/3/3/08 90.000 Human, Block
Catcher 8/2/3/07 70.000 Human, Catch, Dodge
Thrower 6/3/3/08 70.000 Human, Sure Hands, Pass
Big Guy 5/5/2/09 120.000 Ogre, Mighty Blow
Extra Training 50.000

Lizardman Team (12 Runners, 6 Saurus, 1 Big Guy)
Runner 8/2/3/7 60.000 Skink, Dodge
Blocker 6/4/1/9 80.000 Saurus
Big Guy 6/5/1/9 130.000 Kroxigor, Prehensile Tail
Extra Training 60.000

Norse Team (12 Linemen, 4 Blitzers, 2 Catchers, 2 Throwers, 1 Big Guy)
Lineman 6/3/3/7 50.000 Norse, Block
Blitzer 6/3/3/7 90.000 Norse, Frenzy, Jump Up
Catcher 6/3/3/7 70.000 Norse, Block, Catch
Thrower 6/3/3/7 70.000 Norse, Pass
Big Guy 5/5/2/9 120.000 Ogre, Mighty Blow
Big Guy 5/5/2/8 110.000 Minotaur, Mighty Blow, Horns, Frenzy
Extra Training 60.000

Orc Team (12 Linemen, 4 Blitzers, 4 Blockers, 4 Runners, 2 Throwers, 1 Big Guy)
Lineman 5/3/3/9 50.000 Orc
Blitzer 6/3/3/9 80.000 Orc, Block
Blocker 4/4/2/9 80.000 Black Orc
Thrower 5/3/3/8 70.000 Orc, Sure Hands, Pass
Runner 6/2/3/7 40.000 Goblin, Dodge
Big Guy 5/5/2/9 120.000 Ogre, Mighty Blow
Big Guy 4/5/1/9 100.000 Troll, Mighty Blow
Extra Training 60.000

Skaven Team (12 Linemen, 4 Runners, 2 Storm Vermins, 2 Throwers, 1 Big Guy)
Lineman 7/3/3/7 50.000 Skaven
Thrower 7/3/3/7 70.000 Skaven, Sure Hands, Pass
Runner 9/2/4/7 80.000 Skaven, Dodge
Storm Vermin 7/3/3/8 90.000 Skaven, Block
Big Guy 6/5/3/8 130.000 Rat Ogre, Mighty Blow, Frenzy, Prehensile Tail
Extra Training 60.000

Undead Team (12 Linemen, 4 Runners, 4 Blitzers, 2 Blockers)
Lineman 5/3/2/7 30.000 Skeleton
Lineman 4/3/2/8 30.000 Zombie
Runner 3/3/3/7 70.000 Ghoul, Dodge
Blitzer 6/3/3/8 90.000 Wight, Block
Blocker 3/5/1/9 100.000 Mummie, Mighty Blow
Extra Training 70.000

Wood Elf Team (12 Linemen, 4 Catchers, 2 Wardancers, 2 Throwers, 1 Big Guy)
Lineman 7/3/4/7 70.000 Wood Elf
Catcher 9/2/4/7 90.000 Wood Elf, Catch, Dodge
Thrower 7/3/4/7 90.000 Wood Elf, Pass
Wardancer 8/3/4/7 120.000 Wood Elf, Block, Dodge, Leap
Big Guy 2/6/1/10 110.000 Treeman, Mighty Blow, Stand Firm
Extra Training 50.000

Posted: Sat Jul 27, 2002 5:42 pm
by Dragoonkin
"Extra Training"? Lost me there.

Posted: Sat Jul 27, 2002 5:46 pm
by Deathwing
Team Re-Rolls I think.
Big Guys that can use TRR with no negative traits?
Hmmm... :roll: :puke:

Posted: Sat Jul 27, 2002 5:56 pm
by Toby
Required Changes
Team Roster "Skills & Traits" changed to "Player Race, Skills & Traits, Secret Weapons"
New Racial Characteristic "Mutation" (allows acces to physical traits)
Big Guy changed from "Racial Characteristic" to "Player Position" (disallows team re-rolls)
Thick Skull changed from "Physical Trait" to "Racial Characteristic"

Posted: Sat Jul 27, 2002 6:00 pm
by Toby
Deathwing wrote:Team Re-Rolls I think.
Big Guys that can use TRR with no negative traits?
Hmmm... :roll: :puke:
"Big Guys" can not use Team Re-Rolls. This rule applies to their "Player Position" now, not their "Race".

"Big Guys" still suffer from all the "Racial Characteristics" of their respective "Race".

Posted: Sat Jul 27, 2002 6:04 pm
by Toby
Dragoonkin wrote:"Extra Training"? Lost me there.
I'm sorry i was used to the "Extra Training" "Random Event" card that allowed you to gain a Team Re-Roll.

The correct term would be "Re-Roll Counter"

Posted: Sat Jul 27, 2002 6:26 pm
by longfang
You probably could have played a game of Bloodbowl in the time it took you to write that post! :wink:

Posted: Sat Jul 27, 2002 6:58 pm
by GenoNBBL
How can one person have so much time to devote to this forum? Ye-gads man, are you a fanatic or what?!

:lol: :lol:

Posted: Sat Jul 27, 2002 7:26 pm
by Dragoonkin
70k for an Amazon re-roll? You appear to bear a slightly massive grudge.

Posted: Sun Jul 28, 2002 12:01 am
by Toby
Dragoonkin wrote:70k for an Amazon re-roll? You appear to bear a slightly massive grudge.
40K. Sorry for the Typo.
Its edited now, thx

Posted: Sun Jul 28, 2002 12:18 am
by Dragoonkin
Heh. :D I was wondering.

Wish the Amazons could get a Big Guy, though...add some spice to the roster besides the 6/3/3/7 repetition.

Posted: Sun Jul 28, 2002 12:33 am
by wesleytj
what exactly is this "change" meant to accomplish? Letting BG's use rr's?

Posted: Sun Jul 28, 2002 12:41 am
by Toby
wesleytj wrote:what exactly is this "change" meant to accomplish? Letting BG's use rr's?
Toby wrote: "Big Guys" can not use Team Re-Rolls. This rule applies to their "Player Position" now, not their "Race".

"Big Guys" still suffer from all the "Racial Characteristics" of their respective "Race".
As the topic says, the goal of this rearangement was to include Big Guys on the team lists. If you take the time to have a close look, especially at the undead teams roster you can see the advantages the introduction of "Player Race" brings; Race acts as a variable for a given set of "Racial Characteristics". Thats possible because Racial Characteristics never change.

Actually its a feature that only minor "Changes" are needed, and none of them affects gameplay.

Posted: Sun Jul 28, 2002 3:13 am
by DaFrenchCoach
Like westleytj, I tried to understand the interest o fputting the big guys in team rsoter... I still don't see the interest, especially if they can't use reroll...Sounds like if you want to sort it, but still understand why.

Posted: Sun Jul 28, 2002 8:36 am
by Marcus
Interesting idea. In my old 3rd ed league I used to include one big guy on the team roster for each team and ignored the usual ally rules.

Couple of things.

(1) I think always hungry is just a little bit redundant on a halfling.
(2) 40k Rerolls for Woodelves? I'm hoping that's enough typo.

Marcus