System that includes Big Guys on the Team Lists

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Post by Toby »

Marcus wrote:(1) I think always hungry is just a little bit redundant on a halfling.
(2) 40k Rerolls for Woodelves? I'm hoping that's enough typo.
The Re-Roll for the Wood Elves is of course 50K. All Data and Rules is taken 100% from LRB1.3 so almost every change in content is a typo. If you spot another one, plz tell me.

As for the halflings. Those little fellows have 1st Breakfast, 2nd Breakfast, Supper, Lunch, Tea & Dinner. Sure you want to insist that Always Hungry is "just a little bit redundant" ?

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Post by Zy-Nox »

DaFrenchCoach wrote:Like westleytj, I tried to understand the interest o fputting the big guys in team rsoter... I still don't see the interest, especially if they can't use reroll...Sounds like if you want to sort it, but still understand why.
I think I agree with DFC here, what do you want to achieve by doing this?
Big Guys on the team lists for what purpose? Youve left them the same, just put them on the lists,when any half brained person Knows what Guys go with which team :pissed:

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Post by Dragoonkin »

I don't. :D But then, I'm a newbie.

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Post by Zy-Nox »

Dragoonkin wrote:I don't. :D But then, I'm a newbie.
OK I was proved wrong :x

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Post by Thadrin »

1) This should - like most of Toby's stuff - be in the house rules forum.
2) Seems like a redundant retread of stuff that we already take for given to me, though I applaud the "each player has a designated position" part.

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Post by Toby »

Improvements
Streamlines Player Positions
Suits the Team Roster Sheet much better
Gives an overview of all possible team players in one list
Takes advantage of the "Race & Racial Characteristics" concept
Creates room for possible expansions

The whole system is very logically built up and clearly differenciates information. Just fill out the Team Roster...
Number; Name;
Position (while there still are special caracters, a lot of transparency is added)
MA; ST; AG; AV;
Race ("Troll" is a hell of a lot shorter than "Always Hungry, Regenerate, Really Stupid, Throw Team Mate")
+ Skills & Traits + Secret Weapons; Star Player Points (Title); Cost

Star Player Points are not important to Rookies. Permanent Star Players however could start with Star Player Points...
Blitzer 6/4/3/9 Orc, Block, Mighty Blow, Pro, Stand Firm, Leader 76SPP (Super Star) 160.000 GP
Blitzer 6/3/3/9 Orc, Block 0 SPP (Rookie) 80.000 GP
This would introduce trading Gold for Star Player Points, the handicap would be a predesigned player, and high cost.

Please do not pick up solely the Star Player Issue and rant about;
The center of this system is Big Guys, Player Race & Player Position.

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Post by Marcus »

As for the halflings. Those little fellows have 1st Breakfast, 2nd Breakfast, Supper, Lunch, Tea & Dinner. Sure you want to insist that Always Hungry is "just a little bit redundant" ?
Um, yeah, given the always hungry trait only applies when you are attempting to throw a teammate I'd say it's pretty redundant on a halfling.

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Post by Dragoonkin »

I just had this image of a Halfling trying to cram another Halfling in his maw...oh lord...tears...hahahaha...

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Re: System that includes Big Guys on the Team Lists

Post by Longshot »

Player Positions
Lineman, Blitzer, Blocker, Big Guy, Catcher, Runner, Thrower, Beastman, Warrior, Long Beard, Troll Slayer, Lion Warrior, Dragon Warrior, Phoenix Warrior, Storm Vermin, Wardancer

Beastman = Lineman
Warrior= Blocker
Long beard= linedwarf=lineman
Troll slayer=Blitzer?
Lion Warrior= Catcher
Dragon Warrior=Blitzer
Phoenix warrior=Thrower
Storm Vermin=Blitzer
Wardancer=Blitzer
Witch=?=Blitzer?

Dont forget that they are (from 2 ed) only few position:
Lineman
Thrower
Catcher
Blocker
Blitzer
Big guys (are also in blitzer or Blocker in 2 ed)
Witch or Troll slayer are very specific but they are another kind of blitzer i suppose.

But i still can see the real meaning of your post Toby, could explain it more or why do you think he is better than the one everybody use?
c ya

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Post by Toby »

The Team Lists were designed before "Big Guys" and "Racial Characteristics" were added to Blood Bowl.
They can't handle additional information.
LRB1.3 wrote:Orc Teams
0-12 Linemen 50.000 5/3/3/9
0-4 Goblins 40.000 6/2/3/7 Right Stuff, Dodge, Stunty
0-2 Throwers 70.000 5/3/3/8 Sure Hands, Pass
0-4 Black Orc Blockers 80.000 4/4/2/9
0-4 Blitzers 80.000 6/3/3/9 Block
Re-roll counter: 60.000 gold pieces each
Toby wrote:Orc Teams (12 Linemen, 4 Blitzers, 4 Blockers, 4 Runners, 2 Throwers, 1 Big Guy)
Lineman 5/3/3/9 50.000 Orc
Blitzer 6/3/3/9 80.000 Orc, Block
Blocker 4/4/2/9 80.000 Black Orc
Thrower 5/3/3/8 70.000 Orc, Sure Hands, Pass
Runner 6/2/3/7 40.000 Goblin, Dodge
Big Guy 5/5/2/9 120.000 Ogre, Mighty Blow
Big Guy 4/5/1/9 100.000 Troll, Mighty Blow
Extra Training 60.000
A. The First Row from LRB1.3 has been scratched. The maximum number of Players for every Position is now recorded seperately from the spreadsheeet. This allows to list 2 diffrent players of the same position and still apply a limit.
B. Player Statistics, Cost, Skills & Traits are left unchanged, Racial Characteristics have been removed.
C. Any reference to a players race has been removed from "Player Position" and added to "Skills & Traits".
The new Item "Player Race" acts as a variable for a given set of "Racial Characteristics".
D. Big Guys that are availiable to the teams are added to their rosters.
LRB1.3 wrote:Undead Teams
0-12 Skeletons 30.000 5/3/2/7 Regenerate
0-12 Zombies 30.000 4/3/2/8 Regenerate
0-4 Ghouls 70.000 7/3/3/7 Dodge
0-4 Wights 90.000 6/3/3/8 Block, Regenerate
0-2 Mummies 100.000 3/5/1/9 Mighty Blow, Regenerate
Re-roll counter: 70.000 gold pieces each
Toby wrote:Undead Teams (12 Linemen, 4 Runners, 4 Blitzers, 2 Blockers)
Lineman 5/3/2/7 30.000 Skeleton
Lineman 4/3/2/8 30.000 Zombie
Runner 3/3/3/7 70.000 Ghoul, Dodge
Blitzer 6/3/3/8 90.000 Wight, Block
Blocker 3/5/1/9 100.000 Mummie, Mighty Blow
Extra Training 70.000
You can see that the Undead Teams Linemen are either Zombies or Skeletons, both races share the "Racial Characteristic"
"Regenerate". Wights are the the Undead Teams Blitzers, and Mummies their Blockers. These Races regenerate as well. The only Undead players whos race is unable to regenerate are their Runners, the Ghouls. Undead Teams may field 16 Players, up to 12 of them may be Linemen, 4 Runners, 4 Blitzers and 2 Blockers. There is no Big Guy availiable for Undead Teams.

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Post by Mestari »

Marcus wrote: Um, yeah, given the always hungry trait only applies when you are attempting to throw a teammate I'd say it's pretty redundant on a halfling.
Maybe it could apply on starving halflings eating the ball after mistaking it for something they could eat? :wink:

Every time a halfling throws the ball, make the always hungry roll - if it fails. the halfling tries to eat the ball. TO and the player counts as if hypnogazed for the opponents turn. IF he survives that turn, he realises his mistake on his next turn and may execute an action as normal.

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Post by wesleytj »

I still don't really get the point of all this. Seems like a lot of pointless busy work to acheive some abstract goal that has no effect on the game.

Unless I'm missing something...

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Post by Toby »

Toby wrote:Improvements
Streamlines Player Positions
Suits the Team Roster Sheet much better
Gives an overview of all possible team players in one list
Takes advantage of the "Race & Racial Characteristics" concept
Creates room for possible expansions

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Post by Longshot »

I dont believe in that Toby, I think that your system is getting more confusion.
The system in use is already clear. I will keep it.

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Post by wesleytj »

Toby wrote:
Toby wrote:Improvements
Streamlines Player Positions
Suits the Team Roster Sheet much better
Gives an overview of all possible team players in one list
Takes advantage of the "Race & Racial Characteristics" concept
Creates room for possible expansions
OK I still don't get it.


How does it suit the team roster sheet better? I can write "Witch Elf" just as easily as I can write "Blocker". Same with player positions.

What is the "Race and Racial Characteristics concept"?

How is there not room already for possible expansions?

The only one I do get is "gives an overview of all possible team players in one list" but that hardly seems to be worth all this effort.

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