Serious Injury and Casualty Roll in one Chart

For Fantasy Football related chat that doesn't come under any of other forum categories.

Moderator: TFF Mods

Post Reply
Toby

Serious Injury and Casualty Roll in one Chart

Post by Toby »

D66 Casualty Roll

11-36 Miss Next Game; 50% (18/36)
41-46 Miss Next Game & Niggling Injury; 17% (6/36)
51-52 Miss Next Game & -1 AV; 6% (2/36)
53-54 Miss Next Game & -1 MA; 6% (2/36)
** 55 Miss Next Game & -1 AG; 3% (1/36)
** 56 Miss Next Game & -1 ST; 3% (1/36)
61-66 Dead; 17% (6/36)


OK i checked the propabilities and as far as i can see, the only propability changed is Niggling Injuries. Curent system 1/9 (11%) this System 1/6 (17%)

The idea is that the Serios Injury Tabe contains mostly useless information. The chain Armour-Injury-Casualty-SeriousInjury Rolls is to long i think...

Reason: ''
plasmoid
Legend
Legend
Posts: 5334
Joined: Sun May 05, 2002 8:55 am
Location: Copenhagen
Contact:

Post by plasmoid »

Hi,
here's another way of removing 1 roll from the chain:

Roll Sigurds die and injury roll at the same time.
To avoid confusion, the sigurds die is a block die - read as follows:

Any Star result: Badly Hurt
Arrow: Miss Next Game
The Skull: Dead!

-------------------------------------------------------
If you want to further toy with this, you could make the following change, since BB2K1 changed the serious injury table to a 50% chance of a permanent effect. (However, it does get a bit clumsy):

Arrow or Both Down: Badly Hurt
Pow: Miss Next Game:
Pow with "!": Miss Next Game + Permanent Effect
Skull: Dead

Permanent Effect - roll 1d6: (This does change the statistics):
1-2 Niggling
3 MA
4 ST
5 AG
6 AV

Martin :)

Reason: ''
Post Reply