October review: two things that I strongly support

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Mestari
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Post by Mestari »

Naturally it depends on the player:
My longbeards would certainly be AV10 every time they roll an AG increase. And I don't think they need that help.

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Post by Zombie »

Of course it depends on the player. But very few players would take the +1AV. Here's how i see it.

+1AG:
Ogre
Rat ogre
Minotaur
Treeman
Bull centaur
Hobgoblin
Goblin
Halfling
Human lineman
Human thrower
Human catcher
Human blitzer
Orc line-orc
Orc thrower
Orc blitzer
Skaven linerat
Skaven thrower
Skaven gutter runner
Skaven stormvermin
Norse linemen
Norse thrower
Norse catcher
Norse blitzer
Amazon linewoman
Amazon thrower
Amazon catcher
Amazon blitzer
Lizardman skink
Lizardman saurus
Wood elf line-elf
Wood elf thrower
Wood elf catcher
Wood elf wardancer
High elf line-elf
High elf thrower
High elf catcher
High elf blitzer
Dark elf line-elf
Dark elf thrower
Dark elf blitzer
Dark elf with elf
Chaos beastman
Chaos warrior
Undead skeleton
Undead ghoul
Undead wight
Dwarf runner
Dwarf blitzer

+1AV:
Troll
Kroxigor
Orc black orc blocker
Undead zombie
Undead mummy
Dwarf longbeard
Dwarf troll slayer
Chaos dwarf blocker

I think one list is slightly bigger than the other, don't you? It really wouldn't affect a league much in the long run when you think about it. But it would help alleviate the pain of rolling 5,6 on a player for whom +1AG is totally useless.

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Post by Joshua Dyal »

I don't know how you generated that list. Certainly, you left off some really obvious ones on the +1AV list, like the minotaur, for instance. Or any wood elf, skaven, halfling or goblin player really.

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Post by Dragoonkin »

My 'zons would ALWAYS take +1 AV, thanks. With Dodge and many rerolls, I don't often need a higher AG, but AV8? Heck yes. I'd be all over that.

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Post by DaFoola »

Yeah, rat ogre? human or norse lineman? lineorc? I'd have to say I disagree on where several of those players would go - like teemu says, it will depend a fair bit on the individual coach and the role each individual player takes on the team.

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Post by Ghost of Pariah »

Heh, I would most definitely have to say that the goblins, halflings and skavens are glaringly missing from the AV list. Would anybody out there really give their Norse Lineman +1 AG over AV? Or their Wardancer? Or their Gutter Runner?
Nice try, Zombie but you are definitely out there on this one.

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Post by Zombie »

I would give any player from the top list +1AG without hesitation. It's just so much more useful overall. I rank +1AG only slightly below +1ST and +1AV only slightly higher than +1MA. It's not even close in my mind.

Have you guys ever tried AG4 halflings and goblins? They're even better than ST3 ones! Definitely don't give them +1AV! +1AG is also a must have for any AG3 or AG4 player, no matter the position or the race. It opens up so many possibilities, it's too good to be true.

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Post by Ghost of Pariah »

I don't know what type of people you play with but in my league if a player who is AV 7 gets AG 4 or 5 he instantly becomes a target. It's always better to protect him with AV 8 (lenghten his life) and then get the AG upgrade. Otherwise you might as well just invite all the coaches over to foul him until he's dead.

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Post by neoliminal »

The difference between AV 7 and AV 8 is so extreme, that I would always take it.

The difference between AV 8 and AV 9 are only required on target players.

The difference between AV 9 and AV 10 only belong on the best Orc players.

AG +1 is almost always welcomed.

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Post by Mr. Sanity »

For players with AV 7 that end up being tasked with being on the LOS for a kickoff (heretoafter referred to as Punching Bags or PBs), I would definitely choose +1 AV over +1 AG for those unfortunate souls. I've lost many PBs to infirmary or death in league play, and often in rapid succession. I'm sure many coaches would choose a +1 AV upgrade for Linerats, Woody Lineelves, and probably Amazon Linewomen and Norse Linemen as well. Gererally, you can't afford to *always* have your Blitzer-type positions on the LOS, since they are so useful for dealing with players that penetrate your half of the field (or to penetrate the opponent's half of the field).

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Post by Zombie »

Again, on a linerat, wood elf line-elf, amazon linewoman or norse lineman, i'd take +1AG without hesitation. That player would then become at once the best blitzer, catcher and thrower of his/her team. Such a player would be immensely more valuable than just a player on the line with +1AV.

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Post by DoubleSkulls »

Aren't we just demonstrating that the choice would be a good thing? Some people wouldn't use it, some would. Some people always take +MA on a double 5 skill roll, some don't.

Choice is good as it increases decision making and diversity.

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Post by Dragoonkin »

I just think there should be an armour cap if you give the choice. At 10, lets say.

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Post by Ghost of Pariah »

I agree with both Ian and the jiggy robot!

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Post by Mestari »

ianwilliams wrote: Choice is good as it increases decision making and diversity.
Well, I like forced attribute increases because that promotes different players: you either have to sack the sob or invent a new role for him. Decision making alone does not necessarily promote diversity.

My suggestion in the top of this thread - that promotes diversity. It creates different decision making scenarios thus forcing the coaches to take different paths for their players. It's a simple fact that it is far better in that respect compared to the current system.

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