Taking Back Blood Bowl

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Steam Ball
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Re: Taking Back Blood Bowl

Post by Steam Ball »

Kafre es Ispurio wrote:This is quite a wanton attack, isn't it?
Attack? Just suggesting what already has been done with the "public sprue", AKA list of past posts. Unless operating under a minimum knowledge policy (small or no logs at all), even more info could be accessible to site owners. OP account has 24 posts Sep 15th to Oct 25th 2004, then one post Dec 29th 2006 and this one 2016. It's strange.

Admins wondering about accounts is normal operation. Trolls, sock puppets and other fauna are their thing. Maybe the writing style rang a bell but they are unable to find the match. The wording indeed sounds more of the times GW was hard stomping everyone with their IP claims, and in no way mentions GW bringing back BB; which could be a reason to create a Fantasy Football Rules independent of suppliers of products, but why not say so then? "GW changes of mind are no good for a stable BB community..." etc.

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Re: Taking Back Blood Bowl

Post by Greshvakk »

GalakStarscraper wrote: Attack? Really?
Yes. Attack, really. You are a moderator - what if the guy was just not responding to his thread? You've now put him in the position of justifying why he's not a fecking Internet bot. Suffices to say you might have a point but keep it as discussion between moderators and be mindful of the effect your comments as moderator might have if they are NOT an Internet bot.

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GalakStarscraper
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Re: Taking Back Blood Bowl

Post by GalakStarscraper »

Greshvakk wrote:
GalakStarscraper wrote: Attack? Really?
Yes. Attack, really. You are a moderator - what if the guy was just not responding to his thread? You've now put him in the position of justifying why he's not a fecking Internet bot. Suffices to say you might have a point but keep it as discussion between moderators and be mindful of the effect your comments as moderator might have if they are NOT an Internet bot.
See Steam Ball's well written post above. I fail to see what I said that was an attack even with your clarification above. The post reads like something from when GW legal was on full attack mode and sending IP letters to everyone and forcibly shutting down the BBRC (which was the time period from his previous last post). Wondering aloud if something weird happened on the internet is not an attack.

So you want me to rephrase ... it would sound like this:

The OP post seems strangely out of date based on current developments. I would have fully understood his points in 2006 but do not understand them now with all that is happening.

Which to me is another way of saying what I said ... ie that the post seems strangely out of time.

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Re: Taking Back Blood Bowl

Post by Darkson »

I don't know about Galak, but I used no Mod or Admin tools, I just did exactly the same as what Steam Ball has done.

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Re: Taking Back Blood Bowl

Post by Kafre es Ispurio »

I called for a wanton attack because It fells like It. The first phrase of the OP was recognizing he/she has been out of Blood Bowl some time.
Xenomech wrote:I've been out of the Blood Bowl community for a while(...)
Then he/she asks for if there is has been any talk of taking back Blood Bowl. Maybe a simple response with links to previous posts dealing with the theme would have been enough to satisfy the OP curiosity. But calling for and investigation publicly over an user, when the user recognized in the post his/her own disconnection with the BB world is kind of harassing.

I partially agree with your point though. The OP posts reads like something from a past era, and the no mention to GW releasing a new edition of BB is weird, but can be explained because of the OP disconnection. Having said this, I think that there is no time as the present to change things and the OP post is as relevant right now as it was in 2010. Even though the OP pleads to taking back Blood Bowl from GW and for 6 long years game has been frozen, I think that "If" something has to be changed in Blood Bowl (adding new teams, etc.) the time is now that GW is reopening its communication channels and is indeed rewriting the manual.

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GalakStarscraper
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Re: Taking Back Blood Bowl

Post by GalakStarscraper »

If Xenomech thought I was attacking him ... my apologies. It was more a belief that even his opening line would have been valid many years ago. So if this was an original new post ... I definitely apologize for wondering if it was somehow a time throw-back.

I've seen weird timing happen with forum posts and wondered out loud. At no point did I think (and still struggle) to consider that harassment.

As to the point ... emails and such have been sent to GW. My understanding is they are doing this one in-house. So the ability to Take Back is really limited. I get this might be a good time due to events ... but no one is planning to storm the castle right how when they know the king might be preparing a feast for the common folk (even if we end up not liking the buffet). With no one willing to organize and lead a charge (since the impact seems to be that it will be zero) ... difficult to Take Back.

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Re: Taking Back Blood Bowl

Post by Deus Magi »

GalakStarscraper wrote:As to the point ... emails and such have been sent to GW. My understanding is they are doing this one in-house. So the ability to Take Back is really limited. I get this might be a good time due to events ... but no one is planning to storm the castle right how when they know the king might be preparing a feast for the common folk (even if we end up not liking the buffet). With no one willing to organize and lead a charge (since the impact seems to be that it will be zero) ... difficult to Take Back.
A good post, I've moderated a forum myself, for many years, huge amounts of hours, and I got it in the neck a few times as well. I came to the conclusion that sometimes it's difficult trying to help people!

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Re: Taking Back Blood Bowl

Post by sann0638 »

Yeah, have stayed out of this one until the excitement died down a bit. The NAF are being positive towards the new box set, as it is the best opportunity in years to get a massive amount of new tabletop players.

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Re: Taking Back Blood Bowl

Post by Deus Magi »

I think it will go very well for them!

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Re: Taking Back Blood Bowl

Post by Babs »

Yeah, have stayed out of this one until the excitement died down a bit. The NAF are being positive towards the new box set, as it is the best opportunity in years to get a massive amount of new tabletop players.
What the NAF Prez said. From the ONLY guy who was involved from LRB 1.0 to CRP other than Jervis Johnson himself. Defy internet cynicism and make the most of the opportunity, provided the ruleset doesn't tank extreme (and from early pictures of playtesting I doubt it).

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Re: Taking Back Blood Bowl

Post by GalakStarscraper »

Babs wrote:From the ONLY guy who was involved from LRB 1.0 to CRP other than Jervis Johnson himself.
Slight modification. From the only guy who was a BBRC member other than Jervis. Babs, I was the guy who officially organized the league playtest data for the BBRC for LRB 1.0 though 2.0. (I joined officially with 3.0) So the BBRC came to me in those early days and said these are the ideas .... we need feedback and test data and I delivered both. So just wanted to clarify your statement for the record.

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Re: Taking Back Blood Bowl

Post by Babs »

Galak - fair point.

However, I can proudly boast to have made almost as many royal screwups to Blood Bowl's roster balance than Jervis himself! (See your earlier discussion on the trees being on the Wood Elves roster as one example of at least three.)
After all, who argued for the first iteration of Bull Centaurs to be added to the CD roster (where they were ridiculously cheap and the CD's still had 50K rerolls, but no mutations)?
4 Blitzers on a Dark Elf team in addition to their two witch elves? Absurd! (I don't think I originally proposed this, but argued strongly for it, along with the High Elf 'Lion Warriors' to go from 2 to 4).
Dysfunctional and broken Wild Animal, that worked as an advantage when played right (attacked nearest player)?

The only massive screwup I can't claim through the BBRC process is Khemri LRB 5 ;)

I blame it on 'cool flavour' meaning more to me than rules balance. Someone else needs to fix my blunders and make them work. This is where you come in Tom. :D (All jokes aside, you know the effort & hours you've put in to this game, and so do I).

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Re: Taking Back Blood Bowl

Post by GalakStarscraper »

Babs wrote:Galak - fair point.

However, I can proudly boast to have made almost as many royal screwups to Blood Bowl's roster balance than Jervis himself! (See your earlier discussion on the trees being on the Wood Elves roster as one example of at least three.)
After all, who argued for the first iteration of Bull Centaurs to be added to the CD roster (where they were ridiculously cheap and the CD's still had 50K rerolls, but no mutations)?
4 Blitzers on a Dark Elf team in addition to their two witch elves? Absurd! (I don't think I originally proposed this, but argued strongly for it, along with the High Elf 'Lion Warriors' to go from 2 to 4).
Dysfunctional and broken Wild Animal, that worked as an advantage when played right (attacked nearest player)?

The only massive screwup I can't claim through the BBRC process is Khemri LRB 5 ;)

I blame it on 'cool flavour' meaning more to me than rules balance. Someone else needs to fix my blunders and make them work. This is where you come in Tom. :D (All jokes aside, you know the effort & hours you've put in to this game, and so do I).
A great post Babs ... yeah ... there are things I wish I could redo as well. So I hear you. I do very much appreciate you sticking around from the beginning to the end. I get more than almost anyone what that meant especially with how it was all treated at the end.

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Re: Taking Back Blood Bowl

Post by sann0638 »

<sobs> ;)

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Re: Taking Back Blood Bowl

Post by Milo »

GalakStarscraper wrote:
Bakunin wrote:
Darkson wrote: The "story" is a load of BS told by people that don't have a clue and are prone to passing misinformation as gospel.
I only know what I heard. But okay, what as the real story?
For the question then becomes, why wasn't the WE nerfed more?
Why wasn't the more 'fun' and probably better "break tackle khemri" roster chosen? etc.
The only other WE nerf that was ever proposed beyond the change we made to the catcher was to remove the Tree from the team. %wise the team was just above where we wanted it to perform and the final vote was that nerfing the catcher should do enough to get the team down to a 55% win rate. Babs did fight viciously to keep the Tree on the team for flavor not power reasons and Babs is a loooonnnggg way from being a power gamer. Because of their abilities maybe Chet, JKL, Paul or Ian might get that accusation but I did not at any time see a BBRC decision to create rules to help with power gaming. The BBRC developed Tier goals for the rewrite to CRP and that is what we focused on. Tier 1 55%-45% / 1.5 50% to 40% / 2 45%-35% / 3 35% to 30% Given that these tier % were a key focus for us to reach (and a lot of the stats show we did nail those pretty darn closely even these years later) ... it is difficult to prove evidence of power gaming decision made by the BBRC to keep in their items.

As for the Khemri ... what you see with the Khemri team was the one example of a deadlocked jury. All BBRC members agreed the Khemri team needed altered. We just could not find consensus on how to do it. ALL BBRC members had their OWN idea on how it should be fixed. It was literally a case of each idea getting one vote. The rules of the BBRC per Jevis required ALL BBRC to vote yes on a rule change for it to become official. So since we all agreed something really needed to be done we had to spend a long time in discussion to come to a compromise that all members would be willing to agree to. The current Khemri team is that result. The side effect of this is that all BBRC members will tell you that they are not happy with the Khemri team but what you don't realize is that if you dug into that you'd see that each person had a different result they wanted. So it is not that the Break Tackle team was wanted by a majority and got killed somehow .. it was the one topic that the BBRC members could not through debate and discussion win over the majority to their 1st choice.

That would be my feedback. Whoever told you the BBRC were a group of power gamers was clueless. Jervis personally invited each person on the BBRC ... these were not gamers who went to him ... he picked them from what he saw in the forums about their ability to rationally discuss rules and a desire to make the game better. I did not witness anyone trying to make the game more power gamer friendly for them. Such accusations were common (I was frequently accused of overpowering Halflings) ... but definitely had no evidence to support them being real.

I want to be very clear so I saved this for my final sentence:

The BBRC was the opposite of a "failed experiment". In my opinion it was the one of the very few times I've seen GW get something right.
I told myself I'd read this whole thread before I responded, but I have to chime in here, because I think I'm the historical record here.

Originally, the only BB resource on the internet was the BBOWL-L email mailing list, run by Dean Maki. When he couldn't manage the list anymore, he handed it over to me, and I simultaneously ran the BBOWL-L list and created the Bloodbowl.net website. (Though by that time there were a few more BB resource on the internet, I still believe that the mailing list and bloodbowl.net forums were among the most heavily read and frequented.)

Jervis came out with the disastrous 4th edition "one-skill-per-action" rules update after one of his infamous bathtub rules design sessions. They were, almost without exception, reviled -- it was one of the very few times the BB community had ever come together as a group. He welcomed feedback, though, and I hosted a chat session on bloodbowl.net where he fielded questions and thoughts from large group of users. We eventually prevailed and he decided those rules were poorly thought out.

About that time, GW spun of the Specialist Games division, headed by Jervis. He contacted me and a fellow bbowl-l pundit, John Kipling Lewis (jkl for short), about the formation of the BBRC. He envisioned it as a seven man crew, with he and Andy Hall as representatives from GW, and asked for suggestions. I recommended Dean Maki, as well as Stephen Babbage (babs) and Chet Zeshonski. We became the original BBRC group and wrote the LRB3 and LRB4 rulesets.

Dean had to step away for personal reasons, and I had to take a break because my first wife was very ill. (Being a caregiver and de facto single parent is tough.) I stayed on as a non-voting observer, chiming in occasionally, and I'm proud to say that I recommended Tom Anders to replace me -- because I think Tom has done more for Blood Bowl than any other person who's name doesn't rhyme with Pervis Pohnson. (I think I recommended Ian as well, but my memory is a little foggy on that point.)

I have to say that I learned a tremendous amount about game design from Jervis, and -- OSPA aside -- his input and advice always helped us produce rules that were cleaner, easier to implement and less complicated. When BBRC members had wild hairs that we wanted to write up, we were encouraged to do so and submit them to Citadel Journal/Blood Bowl magazine (Chet and I published some Vampire Count teams in this way), but those were strictly optional ideas -- they were not to be included in the core rules.

There may have been the occasional sacred cow to one or two of us, but as a group of seven our consensus was not tied to them. Jervis' intent was to create a ruleset that could shine in either perpetual league situations OR in one-off beer and pretzels type scenarios. Aging, while unpopular and somewhat kludgy in 4th edition, was specifically designed to limit long-term teams that became skilled enough that they didn't suffer from the traditional injury bug. (In our defense, the extra dice rolls are very simple in digital formats but a little overwhelming in tabletop formats -- I recognize that this could have been, and was, improved.)

Another change imposed on us was the marginalization of the special play cards, as Specialist Games' budget would not allow for them to reproduce the separate Death Zone expansion. That's why they're tied to the cards in a playing deck now, as a means for people to reproduce the effect of drawing cards without an actual set.

I have a ton of saved emails from my days on the BBRC. I'm not sure about the legality of posting them, as I was under NDA at the time, but I assure you that there are none of the smoking guns people are expecting to find.

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