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 Post subject: Re: Re-Drafting at season end
 Post Posted: Wed Dec 14, 2016 6:55 pm 
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With 18 games you will have about 1500000 gp to redraft the team
In this way(imho) you have only two way
1-take a team for three seasons and try to do the best you can
2-maxime the roster so you will have 4-5 extra player and a lot of lilne. If you do so, nerfing piling on have a lot of sense because the spam of claw/mighty blow/piling on/tackle is the best way to have a competitive team

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 Post subject: Re: Re-Drafting at season end
 Post Posted: Thu Dec 15, 2016 5:48 pm 
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I can't seem to find what happens to the money that you don't spend once you have redrafted all players and extras you want. I presume this goes into your treasury? If this is true, you could theoretically just buy a brand new TV100 team and keep the rest of the draft money in the bank for whatever reason, or even the below.

I am discussing things in my league with a couple of the longest serving members and the idea of a free agents list was very appealing to me. I would keep them to the same race (so no inter-race teams) to make things easier, the number of seasons played would reset since they have joined a new team and no money is given to the team who's player it was. I would also possibly have a roll of a dice on each player in the list, to determine if they retire or get picked up by some outside team not in the league so teams can't sack the whole team and buy them all back in the future maybe.

With the redrafting money I seriously think that there will be sponsorship rules coming to gain extra money. So for the time being it may be that you find TV200 teams are rare but I really like this new system. For those coaches who like progression of history with your team (me including) it's a great chance to keep refreshing it every season but keep a couple of old players and stars. Plus it also follows professional sports teams (football/soccer in particular) where players can be at a club for only a year or two then want to move on.

Still not so hot on expensive mistakes. If you have built up a large bank balance for the next seasons redraft and then find that all of it is pretty much gone, it would seriously mess up the whole plan. If a coach/owner is smart enough to save for the next season then why should they get penalised? I can only see us using this for purely fluff reasons.

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 Post subject: Re: Re-Drafting at season end
 Post Posted: Thu Dec 15, 2016 7:41 pm 
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The expensive misstake are there to balance it up. Dwarfs rarely have their players killed and it is easy to stack up money in the bank. Soft teams more often need to replace players and struggle to even have enough money to replace expensive lost players. Expensive misstakes evens the field a bit.


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 Post subject: Re: Re-Drafting at season end
 Post Posted: Thu Dec 15, 2016 10:07 pm 
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Joined: Fri Jul 24, 2009 5:55 pm
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WeeManBiggins wrote:
Still not so hot on expensive mistakes. If you have built up a large bank balance for the next seasons redraft and then find that all of it is pretty much gone, it would seriously mess up the whole plan. If a coach/owner is smart enough to save for the next season then why should they get penalised? I can only see us using this for purely fluff reasons.

Part of how much you get or have to spend is pure luck. Expensive mistakes is there to limit how divergent you will be from the each other come the end of the season. Planning for 250-290k max isn't unreasonable at season start, I think, and gives a failed GFI chance (hah!) of you having much less than that.


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 Post subject: Re: Re-Drafting at season end
 Post Posted: Fri Dec 16, 2016 2:56 pm 
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For our league of 9 regular matches and 2 play-off matches + blood bowl match, I think it is a great solution, much better than the "keep only a couple of players" we had in the first season or the cap we had in the second season.

We are also going to add all the discarded players of 3+ skills (emerging stars and above) as freeboters that you can take as inducements (following the star player price formula). Speaking of which, as not all races have as many teams playing... Would you allow all freebooters to play in all teams? If not, can you propose a list of "allied races"? Bear in mind that these freebooters will likely have 3+ normal skills as they are discarded in their teams so they arent particularly game changing


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 Post subject: Re: Re-Drafting at season end
 Post Posted: Fri Dec 16, 2016 3:35 pm 
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WeeManBiggins wrote:
I can't seem to find what happens to the money that you don't spend once you have redrafted all players and extras you want. I presume this goes into your treasury? If this is true, you could theoretically just buy a brand new TV100 team and keep the rest of the draft money in the bank for whatever reason, or even the below.

I am discussing things in my league with a couple of the longest serving members and the idea of a free agents list was very appealing to me. I would keep them to the same race (so no inter-race teams) to make things easier, the number of seasons played would reset since they have joined a new team and no money is given to the team who's player it was. I would also possibly have a roll of a dice on each player in the list, to determine if they retire or get picked up by some outside team not in the league so teams can't sack the whole team and buy them all back in the future maybe.

With the redrafting money I seriously think that there will be sponsorship rules coming to gain extra money. So for the time being it may be that you find TV200 teams are rare but I really like this new system. For those coaches who like progression of history with your team (me including) it's a great chance to keep refreshing it every season but keep a couple of old players and stars. Plus it also follows professional sports teams (football/soccer in particular) where players can be at a club for only a year or two then want to move on.

Still not so hot on expensive mistakes. If you have built up a large bank balance for the next seasons redraft and then find that all of it is pretty much gone, it would seriously mess up the whole plan. If a coach/owner is smart enough to save for the next season then why should they get penalised? I can only see us using this for purely fluff reasons.


If you guys finish the rules on free agents, than I would very much like to see them. Post them here on TFF please !)

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 Post subject: Re: Re-Drafting at season end
 Post Posted: Sat Dec 17, 2016 8:15 am 
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Bakunin wrote:
If you guys finish the rules on free agents, than I would very much like to see them. Post them here on TFF please !)


We have added some very simple rules to the redraft to help the poor performing teams.

After the finals there is a period of downtime before the next season begins. Coaches raise funds to play players wages for the next season and decide which players to rehire. Additionally there are always a few freebooters looking for permanent positions on teams. Each team can hire up to two Freebooters. It is assumed that teams with a better performance(i.e. made the playoffs) will not lower their standards to hire these players.

Freebooter Players
Experienced Player (1 Normal Skill) Player cost + 30,000
Veteran Player (2 Normal Skills) Player Cost + 60,000
These players have already played one season and do not want to retire.


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 Post subject: Re: Re-Drafting at season end
 Post Posted: Sat Dec 17, 2016 1:10 pm 
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Lyracian wrote:
Bakunin wrote:
If you guys finish the rules on free agents, than I would very much like to see them. Post them here on TFF please !)


We have added some very simple rules to the redraft to help the poor performing teams.

After the finals there is a period of downtime before the next season begins. Coaches raise funds to play players wages for the next season and decide which players to rehire. Additionally there are always a few freebooters looking for permanent positions on teams. Each team can hire up to two Freebooters. It is assumed that teams with a better performance(i.e. made the playoffs) will not lower their standards to hire these players.

Freebooter Players
Experienced Player (1 Normal Skill) Player cost + 30,000
Veteran Player (2 Normal Skills) Player Cost + 60,000
These players have already played one season and do not want to retire.


Okay very nice rules. Always thought blood bowl needed that kind of "freebooter" rules. And with drafting it makes even more sense.

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 Post subject: Re: Re-Drafting at season end
 Post Posted: Tue Jan 10, 2017 4:57 pm 
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Note that the latest FAQ states that star player points are earned in all "league play" games, not just Competition Matches, so that means that the casualties caused in Friendly Games do apply towards the 5,000 bonus per casualty redraft monies.

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 Post subject: Re: Re-Drafting at season end
 Post Posted: Tue Jan 10, 2017 8:47 pm 
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WeeManBiggins wrote:
Still not so hot on expensive mistakes. If you have built up a large bank balance for the next seasons redraft and then find that all of it is pretty much gone, it would seriously mess up the whole plan. If a coach/owner is smart enough to save for the next season then why should they get penalised? I can only see us using this for purely fluff reasons.


There might be a balancing reason behind the rule. Its always the teams with high av that ends upp stockpiling gold. Without this rule they would get an unfair advantage over the low av-team. In fact, before the redraft they have always had this unfair advantage and have dominated the long-running leagues.


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 Post subject: Re: Re-Drafting at season end
 Post Posted: Sat Feb 25, 2017 12:56 pm 
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I've been testing the re-drafting rules on a couple of my old, retired league teams (3 seasons, ~26 matches), picking a couple of league champions to see how they would fare under these rules. (We used the Bank Rule where treasury above 100k added to TV, so we had a lot of voluntary dumping of gold; I took this as a fair approximation of Expensive Mistakes.)

In each case, the process resulted in the team shedding about 600 TV, dropping from the 1900 - 2000TV range to 1300-1400TV. I had some bad luck with retirement rolls (on my Pro Elf team, 7 out of 13 players wanted to retire!). If a player wanted to retire, I only re-drafted them if they were a real difference maker (and sometimes not even then).

One interesting, tough choice was between 2 Marauders on my Pact team:
#2 Block, Dodge, Sure Hands -- 120k
#5 +ST, Block, Sure Hands, Wants to Retire (3 seasons) -- 200k

#5 is the more special player, but carries a 60k premium (that's guaranteed to increase by 20k each subsequent season). Whereas #2 might go several more seasons before he wants to retire. However, since #2's premium doesn't increase his TV during the season, that premium only represents an opportunity cost during the re-drafting process. (In this case, I chose to go with #5 and drop a TRR I would have otherwise bought. I can buy the TRR later, but this is my only chance to buy +ST!)

Surprise observation: re-drafting players that Want To Retire actually lowers your resulting TV (relative to only re-drafting players that don't Want To Retire). Assuming you only hire WTR players that are true difference makers, it actually makes your team more TV-efficient.

Bonus observation: This would be a lot easier to write about grammatically if the name of the Wants To Retire attribute were an adjective! (e.g. Retire-Prone, Disenchanted, Over-The-Hill .... )


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 Post subject: Re: Re-Drafting at season end
 Post Posted: Wed Mar 01, 2017 10:16 am 
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That's some good feedback, siggyllama, thanks!

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 Post subject: Re: Re-Drafting at season end
 Post Posted: Mon Mar 06, 2017 9:21 pm 
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I don't have the rules at hand.
Do the redrafted teams have to have at least 11 players on the starting roster?

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 Post subject: Re: Re-Drafting at season end
 Post Posted: Mon Mar 06, 2017 10:29 pm 
Ex-Mega Star, now just a Super Star
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I think it says that the same rules apply as if you draft a team for the first time.
If my recollection is correct, I think so, yes.


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 Post subject: Re: Re-Drafting at season end
 Post Posted: Tue Mar 07, 2017 11:22 am 
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That is correct, yes.


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