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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Fri Mar 17, 2017 10:20 am 
Da Cynic
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needs to be a PDF really that can be linked to and printed

Leagues won't want to scroll thorugh

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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Fri Mar 17, 2017 11:02 am 
Legend
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voyagers_uk wrote:
needs to be a PDF really that can be linked to and printed

Well volunteered.

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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Fri Mar 17, 2017 12:45 pm 
Da Cynic
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Location: Nice Red Uniforms and Fanatical devotion to the Pope!
oh if I had the skills, I would indeed volunteer, but given we want to encourage rather than scare people off, I will defer to better suited individuals

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Ikterus wrote:
But for the record, play Voyagers_UK if you have the chance. He's cursed! :P


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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Fri Mar 17, 2017 1:54 pm 
Ex-Cyanide/Focus toadie

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Do you mean this? http://www.thenaf.net/2016/11/from-crp-to-bb2016/

PDF link at the bottom of the list.


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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Fri Mar 17, 2017 4:40 pm 
Da Cynic
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Location: Nice Red Uniforms and Fanatical devotion to the Pope!
excellent Dode,

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Ikterus wrote:
But for the record, play Voyagers_UK if you have the chance. He's cursed! :P


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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Mon Oct 23, 2017 7:12 pm 
Emerging Star
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Khorne and Bretonnia can now be played in NAF from jan. 1st.

seems the divergence continues.

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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Wed Oct 25, 2017 3:28 pm 
Experienced
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Darkson wrote:
It IS causing confusion now - not major confusion, but confusion nonetheless.

ARBBL Open was weekend past, so we had to follow the new NAF rules, and we had some (or many) of the coaches not knowing about Argue the Call for example because many existing coaches haven't felt the need to buy the new boxset, so don't have access to the new rules.

I'm not going to say the sky is falling, as a community BB coaches have managed to cope with changing rules, but it is and will cause confusion.

This applies to pretty much all games: If you want to play the game, well you have to actually put some resources into having or knowing the rules.

What other game can you expect to get the rules for free? What other game can you expect the rules to stay static for all years?

This game is owned and developed by GW and they are making new rules currently available for sale physical and digital.

If people are gonna play the game, why not actually play the game?

Last tournament I went to, some coach was confused as to why the mummies couldn't have block skill, since that was ok according to his rule book. That rule book was 15 years old... I even know people who could enjoy playing at tournaments, but they don't have models to play with (and haven't felt the need to buy any models).
Darkson wrote:
The name "Argue the Call" is in the PDF but not, at GW's request, the wording.
So as a TO I'm being asked to use rules that I don't have* and let others that don't have use.
There was another rule as well, but I can't remember what that was, and I'm not at home to check.

*I do, because I have the pre-pulldown PDF but you see what I'm getting at.

What game are you trying to play here? If you gonna play a game made by GW and GW have all the rules you claim you don't have and can't let others have, I can't really see your point.

Let me say it real simple: GW owns this game and owns these rules. If you want to organize a tournament with this game and these rules, you and anyone else attending are required to have or know the rules. That includes paying for it.


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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Wed Oct 25, 2017 8:13 pm 
Da Spammer
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Well done for replying to a 8 month old post.

For your information, these were changes forced on to pre-sanctioned tournaments by the NAF on the 1st Feb. The ARBBL had, for example, been sanctioned in September (or before, I forget) as a CRP ruleset, which was.the current rules at the time.

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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Thu Oct 26, 2017 9:49 am 
Experienced
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Darkson wrote:
Well done for replying to a 8 month old post.

For your information, these were changes forced on to pre-sanctioned tournaments by the NAF on the 1st Feb. The ARBBL had, for example, been sanctioned in September (or before, I forget) as a CRP ruleset, which was.the current rules at the time.

You made similar arguments in a different thread very recently.


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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Thu Oct 26, 2017 10:20 am 
Veteran
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Joined: Mon May 19, 2014 10:33 pm
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Baxx wrote:
What other game can you expect to get the rules for free?


Guildball.

http://steamforged.com/resources/

Full rulebook and all player cards there. Also when they update something (for example Harry 'The Hat' got nerfed in August) they update the rules on that page too.


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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Thu Oct 26, 2017 11:40 am 
Experienced
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Wulfyn wrote:
Baxx wrote:
What other game can you expect to get the rules for free?


Guildball.

http://steamforged.com/resources/

Full rulebook and all player cards there. Also when they update something (for example Harry 'The Hat' got nerfed in August) they update the rules on that page too.

Very nice! So all those players who can't pay GW for rules now have a free alternative to play instead.

I have never seen a guildball tournament or anyone play it before. The games I have seen at tournaments are 40k, fantasy/aos/9th edition, warmachine & hordes etc. Most if not all requires rules that are not free. Just like Blood Bowl and all other games GW make.


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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Thu Oct 26, 2017 12:27 pm 
Super Star
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Infinity has a thriving tournament scene and their rules are free to download. Malifaux is another example.

I think GW and Privateer Press are among the very few companies that don't offer free downloads these days. They also happen to be the biggest, of course.

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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Thu Oct 26, 2017 1:43 pm 
Super Star
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Baxx wrote:
I have never seen a guildball tournament or anyone play it before. The games I have seen at tournaments are 40k, fantasy/aos/9th edition, warmachine & hordes etc. Most if not all requires rules that are not free. Just like Blood Bowl and all other games GW make.

This is more of a GW thing.
There are Magic: The Gathering tournaments all the time. Magic rules are free; WotC makes their money selling the cards.
There are X-Wing tournaments. X-Wing rules are free; Fantasy Flight Games make their money selling models and cards and accessories.
There are Chess tournaments. Chess rules are free; Chess piece manufacturers make their money selling chess boards and pieces.

Heck, there are soccer tournaments. Soccer rules are free; this isn't the greatest example because most of the money is in running leagues and tournaments, not selling equipment. But do you think they would gain or lose fans if, every year, you had to pay $50 for rules updates?

But there are many, many successful game businesses whose business model is selling game figures and accessories while providing the rules for free.

In particular, for a long time, the CRP Blood Bowl rules were free. GW actually made a decent amount of money selling Warhammer models which were converted to Blood Bowl, although of course their bean counters won't be able to tell those apart from normal Warhammer players.

Quote:
So all those players who can't pay GW for rules now have a free alternative to play instead.

This is a bit of what I'm worried about, although I'd replace "can't pay GW" with "refuse to pay GW".
I like Blood Bowl, I own multiple boxed sets with the rules across multiple editions. But it does me no good without other people who play, in leagues and in tournaments.
So I think that GW charging money for the Blood Bowl rules is short-sighted and destructive to their brand, possibly making them a little bit more money today but losing potential gamers long-term. Which is their right, of course! And naturally they have a long, storied, decades-long tradition of doing exactly that.

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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Thu Oct 26, 2017 2:08 pm 
Experienced
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GW charging money for their rules has been extremely productive for 40k and fantasy/aos. Any reason it shouldn't be for Blood Bowl?


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 Post subject: Re: Multiple Blood Bowl rulesets
 Post Posted: Thu Oct 26, 2017 2:23 pm 
Ex-Mega Star, now just a Super Star
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Baxx wrote:
GW charging money for their rules has been extremely productive for 40k and fantasy/aos. Any reason it shouldn't be for Blood Bowl?
How about the fact that Blood Bowl players are just used to have their rules updates for free (LRB) while 40K or AoS players always had to pay for new editions of rules or army books?


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