Looney skill progression
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Looney skill progression
My looney's just levelled up after my last game and I've rolled doubles for him. I've been leaning towards Wrestle so far, thinking that it'd at least keep him from taking a dreaded +3 AV roll on a 'both down' result, usually common enough since many coaches send their more effective blitzers after him just to take him out of commission. Not having Dodge is an issue too, of course, but I figured I could wait until next level before taking it since it's not all that far away.
Any alternate suggestions?
Any alternate suggestions?
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My reason for wrestle is that a looney is a primary target of blocks and blitzes and while a looney with block will still be standing that also means that he may be hit more than once in the same turn.
It is better to down facing a plain AV roll from a Foul than to fall over and have a AV roll where the opponent has +3. Further more a foul may end your opponents turn and he ends up one player less on the field.
It is better to down facing a plain AV roll from a Foul than to fall over and have a AV roll where the opponent has +3. Further more a foul may end your opponents turn and he ends up one player less on the field.
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When in doubt have your trol/Ogre throw a goblin.
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Where does it say Mighty Blow can't be used with a Chainsaw? It doesn't say anything about that in any of my rulebooks - it just says you can't use Frenzy or Multiple Block.Wanchor wrote:Would that it were, but Mighty Blow can't be used with Chainsaw, and neither can Piling On, Frenzy or Multiple Block. The obvious choices are too lucrative, I guess.
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Smeborg the Fleshless
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Mighty Blow (Strength)Smeborg wrote:Where does it say Mighty Blow can't be used with a Chainsaw? It doesn't say anything about that in any of my rulebooks - it just says you can't use Frenzy or Multiple Block.Wanchor wrote:Would that it were, but Mighty Blow can't be used with Chainsaw, and neither can Piling On, Frenzy or Multiple Block. The obvious choices are too lucrative, I guess.
Add 1 to any Armour or Injury roll made by a player with this skill when
an opponent is Knocked Down by this player during a block.
a chain saw attack is not a block.
Chainsaw (Extraordinary)
A player armed with a chainsaw must attack with it instead of making a
block as part of a Block or Blitz Action.
Reason: ''