Dump-off + Ball & Chain
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- Buck's
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Dump-off + Ball & Chain
Player 1 and player 2 are in the same team.
Player 1 has Dump-offf.
Player 2 has Ball & Chain.
Can player 1 use Dump-off if he is blocked by the player 2 ?
Player 1 has Dump-offf.
Player 2 has Ball & Chain.
Can player 1 use Dump-off if he is blocked by the player 2 ?
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- lunchmoney
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Re: Dump-off + Ball & Chain
No;
It has to be an opponent blocking the dump off player.Dump-Off (Passing) This skill allows the player to make a Quick Pass whenan opponent declares that he will throw a block at him, allowing the player to get rid of the ball before he is hit. Work out the Dump-Off pass before the opponent makes his block. The normal throwing rules apply, except that neither team’s turn ends as a result of the throw, whatever it may be. After the throw is worked out your opponent completes the block, and then carries on with his turn. Dump-Off may not be used on the second block from an opponent with the Frenzy skill or in conjunction with the Bombardier or Throw Team-Mate skills.
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Hired Goon for the NAF (rep for South West England)
lunchmoneybb@gmail.com
TOs! You do not need multiple copies of rosters. It's a waste of paper.
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lunchmoneybb@gmail.com
TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
#FlingNation find me on page 95
- Buck's
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- Buck's
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- daloonieshaman
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Re: Dump-off + Ball & Chain
YES!!!! and NO
NO <for a team re-roll>
It is a Direction roll
....
however>>>
You may use PRO
<which only prohibits Armor, Injury or Causality>
NO <for a team re-roll>
It is a Direction roll
....
however>>>
You may use PRO
<which only prohibits Armor, Injury or Causality>
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Re: Dump-off + Ball & Chain
Am i reading correctly? You say that if a Fanatic has Pro, he may attempt to use it to try to re-roll which direction he moves???
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- lunchmoney
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Re: Dump-off + Ball & Chain
It seems legit, as far the wordking on the Pro skill goes.Itchen Masack wrote:Am i reading correctly? You say that if a Fanatic has Pro, he may attempt to use it to try to re-roll which direction he moves???
There it is, the complete list of things the Pro player cannot reroll.Pro (General)
A player with this skill is a hardened veteran. Such players are called
professionals or Pros by other Blood Bowl players because they rarely
make a mistake. Once per turn, a Pro is allowed to re-roll any one dice
roll he has made other than Armour, Injury or Casualty, even if he is
Prone or Stunned. However, before the re-roll may be made, his coach
must roll a D6. On a roll of 4, 5 or 6 the re-roll may be made. On a roll of
1, 2 or 3 the original result stands and may not be re-rolled with a skill or
team re-roll; however you can re-roll the Pro roll with a Team re-roll.
I would like to see Galak's view on what the intent was supposed to be?
Reason: ''
Hired Goon for the NAF (rep for South West England)
lunchmoneybb@gmail.com
TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
#FlingNation find me on page 95
lunchmoneybb@gmail.com
TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
#FlingNation find me on page 95
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Re: Dump-off + Ball & Chain
I am inclined to agree with lunchmoney's interpretation of the rules as they stand. I don't know what the intent was.
We do know that there is a deliberate lack of correspondence between Team Re-rolls and Pro. For example, Pro can be used to catch a ball during the kick-off sequence, Team Re-rolls cannot. Also, Pro can be used in your opponent's turn, Team Re-rolls cannot. So we can at least say that the intent of the designers was for Pro to be different. This is a mild encouragement to go with lunchmoney's interpretation.
I am guessing that the prohibitions on using TRRs for Scatter, Distance and Direction were written in reference to the ball (especially a ball that has scattered out of bounds), not to things done by a player. However, would lunchmoney's interpretation also mean that a player could use Pro to re-roll for scatter after failing a pick-up or catch? Interesting...
We do know that there is a deliberate lack of correspondence between Team Re-rolls and Pro. For example, Pro can be used to catch a ball during the kick-off sequence, Team Re-rolls cannot. Also, Pro can be used in your opponent's turn, Team Re-rolls cannot. So we can at least say that the intent of the designers was for Pro to be different. This is a mild encouragement to go with lunchmoney's interpretation.
I am guessing that the prohibitions on using TRRs for Scatter, Distance and Direction were written in reference to the ball (especially a ball that has scattered out of bounds), not to things done by a player. However, would lunchmoney's interpretation also mean that a player could use Pro to re-roll for scatter after failing a pick-up or catch? Interesting...
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Smeborg the Fleshless
- daloonieshaman
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Re: Dump-off + Ball & Chain
FOllowing the "flavored text" of a Pro being a hardened Veteran, one can argue that he makes a mad scramble to influence the direction of the wild bounce....Smeborg wrote:a player could use Pro to re-roll for scatter after failing a pick-up or catch? Interesting...
on the other hand
a bouncing ball is not a player roll. I can see with the Movement direction begin altered as it is the player's Move Action and he is trying to wretch a little control of the whirling B&C that is pulling him this way and that.
Is the bouncing action of the ball treated like a Bribe or Wiz <which you cannot re-roll>?
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- Darkson
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Re: Dump-off + Ball & Chain
Agree with DLS on scattering, its not a player roll so no to Pro. I agree that as worded Pro works with B&C but no idea if that was the intent, but as at best a second double I don't mind it.
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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- Darkson
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Re: Dump-off + Ball & Chain
Had a couple of minutes spare at work ( ) so looked at the odds.
If a B&C has Pro, the chance to get the direction needed:
If only one direction hits goes from 1/3 (3/9) to 4/9.
If two directions hit goes from 2/3 (6/9) to 7/9.
Hardly earth-shattering, so I think I'd allow it even if it wasn't intended, especially if the coach has given up taking Block to take Pro.
If a B&C has Pro, the chance to get the direction needed:
If only one direction hits goes from 1/3 (3/9) to 4/9.
If two directions hit goes from 2/3 (6/9) to 7/9.
Hardly earth-shattering, so I think I'd allow it even if it wasn't intended, especially if the coach has given up taking Block to take Pro.
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
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Re: Dump-off + Ball & Chain
I get if 2 directions, 8/9 not 7/9. All assuming you're not aiming for a specific player
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- Joemanji
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Re: Dump-off + Ball & Chain
7/9 as he needs to make the 1/2 Pro roll.
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