Chainpush and Fend

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Loki
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Re: Chainpush and Fend

Post by Loki »

Darkson wrote:
Loki wrote:
birdman37 wrote:What if the secondary pushed player has Fend, but was Stunned at the time of the push?
Skills rules are clear that only Extraordinary skills can be used when a player is prone/stunned
Unless otherwise stated, else Jump Up would be useless.
True and Disturbing Presence and Leader being the other exceptions as well if you want to be pedantic

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babass
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Re: Chainpush and Fend

Post by babass »

could a prone player use pass bloc ?

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Re: Chainpush and Fend

Post by Loki »

babass wrote:could a prone player use pass bloc ?
answer's in the FAQ at the end of the rulebook
Rulebook FAQ wrote:Q: If a player has MA 1 or MA 2, can he still move 3 squares on a Pass
Block? Can I Go For It (GFI) or stand up from being Prone and which
skills can I use during the movement part of a Pass Block?
A: Pass Block only allows you to move up to 3 squares normally and no
more even if your MA is less than 3 or if you have a skill like Ball &
Chain. So you cannot GFI during a Pass Block which means that Sure
Feet and Sprint cannot be used. In addition, you can only stand up at the
beginning of an Action. Since Pass Block is NOT an Action (but a special
out of turn move allowed by a skill), you cannot stand up or use Jump Up
with Pass Block.
Other movement skills such as Break Tackle, Dodge,
Leap, Stunty and Titchy can be used in conjunction with Pass Block.

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Greshvakk
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Re: Chainpush and Fend

Post by Greshvakk »

Just to clarify a scenario I saw come up at dungeon bowl and where I think the players may have done the wrong thing: if the second pushed player has sidestep AND is prone - can they use sidestep? Lokis comment about extraordinary skills would imply No they cannot - I think I heard 2 players say that yes they could sidestep. Could someone point me to the crp section that Loki was quoting. Thanks.

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Re: Chainpush and Fend

Post by lunchmoney »

Greshvakk wrote:Just to clarify a scenario I saw come up at dungeon bowl and where I think the players may have done the wrong thing: if the second pushed player has sidestep AND is prone - can they use sidestep? Lokis comment about extraordinary skills would imply No they cannot - I think I heard 2 players say that yes they could sidestep. Could someone point me to the crp section that Loki was quoting. Thanks.
Page 23, my highlight.
1. All bonuses/modifiers from skills can be combined.
2. Skills may be used an unlimited number of times per Action.
3. Some skills refer to pushing a player back in order to work.
These skills will work as long as you roll a result of !Pushed",
!Defender Stumbles", or !Defender Down" on the Block dice.
4. Skill use is not mandatory.
5. You can choose to use a skill that affects a dice roll after
rolling the dice (e.g., Diving Tackle does not need to be used
until after seeing the result of the Dodge roll).
6. Only Extraordinary skills work when a player is Prone or
Stunned.

7. A skill may only be taken once per player.

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Greshvakk
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Re: Chainpush and Fend

Post by Greshvakk »

Great, thanks

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biereforever
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Re: Chainpush and Fend

Post by biereforever »

Darkson wrote:
Opposing players may not follow-up blocks made against this player
If the Fend player is a 2nd (or more) player in a chain-push then the opposingplayer didn't block them, meaning Fend can't be used.
Hello,

I read this interresting question and for me fend can't be used by the second player in a case of pushback as darkson said


I argue this by remind you the description of "side step", "stand firm" and especially "grab" skills.

Stand firm :
" If a player is pushed back into a player using Stand Firm then
neither player moves." => the behavior to apply in case of a pushback is described in the skill description"

Side Step :
"To represent this ability, his coach may choose which square
the player is moved to when he is pushed back," => no condition on how the payer is pushed => side step can be used as soon as a player is pushed (after a block action or a pushback)

Grab :
To represent this, only while making a
Block Action, if his block results in a push back he may choose any
empty square

the important term is "Block ACTION".
I think that we are all agree that in the following case

Player A blitzs(or blocks) Player B (with "Grab" skill) to push back player C (with "fend" skill)

Player B can't use the GRAB skill to push player C into any empty square as the player B is not executing a Block ACTION (as it is the player A which execute the block/blitz action).


Or the "fend" description says :
Opposing
players may not follow-up "blocks made" against this player even if the
Fend player is Knocked Down. The opposing player may still continue
moving after blocking if he had "declared a Blitz Action".


the words "blocks made" and "declared a blitz action" are the important ones. ("blocks made" means "doing a blocking action")

So Fend can only be used on a someone which has DECLARED a blitz/block action ( which is not the case in the case of pushback : player B has not declared the block/blitz action, it is player A).


For me, if "player C" is allowed to use "fend" skill, there is no reason that "player B" can't use the "grab" skill (which sounds like an heresy for me : but maybe i'm wrong).

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Re: Chainpush and Fend

Post by GalakStarscraper »

biereforever .... a block is not a Block Action ... two different things. So Fend works because the chainpush says it is treated as a block. Grab needs a Block Action which is not the same thing.

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