Chaos Pact / Renegades 1.2

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eldritchfox
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Chaos Pact / Renegades 1.2

Post by eldritchfox »

Hi all,

I'm going to a tournament which allows 1.2 million to build the team inc skills.
I'm taking Pact and have boiled it down to three options.
All three options have 2 rr and an Apo

Option 1 The Full Monty

Mino - Juggs
Ogre - Guard
Troll - Guard
D Elf - Dodge
Skaven - Wrestle
Gobbo - 2 Heads
Leader Marauder with Block
2 Block Marauders
2 Marauders

Option 2 No Bull

Replace Mino with a marauder to gain 100k (5 skills)
Ogre - Guard
Troll - Guard
D Elf - Blodge, SH
Skaven - Wrestle, Tackle
Gobbo - 2 Heads
Block Leader Marauder
Claw Po MB Marauder
2 Block Marauders
2 Marauders

Option C Filth Utter Filth

Big Guys, we don't need no steenkin big guys

D Elf - Blodge, SH
Skaven - Wrestle, Tackle, Strip Ball, Horns
Block Leader Marauder
2 x Claw Po MB Marauder
3 x Block Guard Marauders
1 x Block Marauder
2 Marauders


What does the hive mind think? Which would you use and why, which would you not want to sit down opposite and why?

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mawph
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Re: Chaos Pact / Renegades 1.2

Post by mawph »

Which tournament is this (for the skill rules)?
I'd basically go with a varient on option 2 though. I've previously done well at Thrud with that sort of breakdown (6 players allowed to take a max 2 skills each, only the two bigs, etc.)

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eldritchfox
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Re: Chaos Pact / Renegades 1.2

Post by eldritchfox »

mawph wrote:Which tournament is this (for the skill rules)?
This one viewtopic.php?f=59&t=45275

As tempting as the no bigs build is it wouldn't feel that I was playing Pact

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