Help with Humans

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Overhamsteren
Veteran
Veteran
Posts: 175
Joined: Sat Jan 09, 2010 12:24 pm

Re: Help with Humans

Post by Overhamsteren »

Would definitely fire the -AV player, does he even have any spp?

I think 12 players+apo is enough at this stage, if you want more catchers...well then buy another catcher. :D

2 Throwers instead of another lineman is probably ok, you get a lot for 20k, I want to try 2 throwers it but since I made that decision they just keep dying on me. :P

Guess you could build them like:

Running Thrower: +ST, block, tackle, fend, leader(doubles dodge, sidestep)
Passing Thrower: accurate, kick of return, safe throw (doubles strong arm)

And only play the passing thrower in you own drives.

Reason: ''
there is Nuffle, always in my lawn
peering through my keyhole
wanting to touch my low hanging fruit
User avatar
Rewslaun
Veteran
Veteran
Posts: 235
Joined: Thu Mar 02, 2006 12:23 pm
Location: Nova Scotia

Re: Help with Humans

Post by Rewslaun »

The -AV player does not have any SPP.

Reason: ''
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Re: Help with Humans

Post by mattgslater »

Always fire any player with permanent injuries unless either you really desperately need their skill-set, or they have something so special it's worth the hit. These conditions, they are rare. Generally I think of 51-68 as all "dead" results.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
User avatar
burgun824
Legend
Legend
Posts: 2274
Joined: Wed Sep 08, 2010 9:27 pm
Location: Nashville, TN

Re: Help with Humans

Post by burgun824 »

mattgslater wrote:Always fire any player with permanent injuries unless either you really desperately need their skill-set, or they have something so special it's worth the hit. These conditions, they are rare. Generally I think of 51-68 as all "dead" results.
I have a bum knee. Does my niggling injury make me "dead" to you, Matt? :(

Reason: ''
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Re: Help with Humans

Post by mattgslater »

No, but it does make you a coach rather than a player. :P Take your 50,000 gp and get off my pitch, Burgy!

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
User avatar
JaM
Legend
Legend
Posts: 2580
Joined: Sun Oct 31, 2004 7:38 pm
Location: The Netherlands.

Re: Help with Humans

Post by JaM »

:lol: 'King of Comedy' indeed..!

Reason: ''
Image
Oly1987
Emerging Star
Emerging Star
Posts: 406
Joined: Sat Dec 18, 2010 11:38 pm
Location: Grimsby, near Hell i mean... Hull

Re: Help with Humans

Post by Oly1987 »

With a ST4 thrower it changes your style of player, i'd possibly run with 0-1 catcher now as you'll run the ball a lot and concentrate on your blitzers and throwers, replace the lino and hire a 12th player. A good core of blitzers is the key to success

Reason: ''
4 catchers and a thrower with hail mary pass, what could possibly go wrong?
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Re: Help with Humans

Post by mattgslater »

Oly1987 wrote:With a ST4 thrower it changes your style of player, i'd possibly run with 0-1 catcher now as you'll run the ball a lot and concentrate on your blitzers and throwers, replace the lino and hire a 12th player. A good core of blitzers is the key to success
This. ST4 Thrower = awesome run game, 12th man is huge. I'd definitely want a Catcher, though. One is enough, but that kind of mobility is humongous. Block, Dauntless, Side Step, Diving Tackle, retire; doubles is Guard, all stats welcome. The best thing about Catchers is how much they love stat buffs: Humans with a statty Catcher are a very different beast.

Humans are my favorite race. Here are some of the different teams I run on FUMBBL:

Tight and trim "rule-of-five" team.
Heavy-rolling Ogre build (going through a "working rebuild" after a crash).
League team.
All Linemen (and beastly lol).

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
babass
Super Star
Super Star
Posts: 779
Joined: Tue Feb 12, 2013 4:05 pm

Re: Help with Humans

Post by babass »

mattgslater wrote:Always fire any player with permanent injuries unless either you really desperately need their skill-set, or they have something so special it's worth the hit. These conditions, they are rare. Generally I think of 51-68 as all "dead" results.
i won't fire a saurus or a momie or even a black orc who get a "57" (-1Agi...)

Reason: ''
Image
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Re: Help with Humans

Post by mattgslater »

babass wrote:
mattgslater wrote:Always fire any player with permanent injuries unless either you really desperately need their skill-set, or they have something so special it's worth the hit. These conditions, they are rare. Generally I think of 51-68 as all "dead" results.
i won't fire a saurus or a momie or even a black orc who get a "57" (-1Agi...)
Yeah, that's an exception, an AG hit on an AG1-2 player. Also an MA hit on a ST-buffed player or something. But AV, niggle and ST, all are the end of the line.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
User avatar
Rewslaun
Veteran
Veteran
Posts: 235
Joined: Thu Mar 02, 2006 12:23 pm
Location: Nova Scotia

Re: Help with Humans

Post by Rewslaun »

Can I ask why no one seems to encourage going the 4 catcher route? Only having one MA 8 piece seems like a waste when I have access to 4 of them. Shouldn't I be using my speed to the fullest against slow teams?

Reason: ''
User avatar
burgun824
Legend
Legend
Posts: 2274
Joined: Wed Sep 08, 2010 9:27 pm
Location: Nashville, TN

Re: Help with Humans

Post by burgun824 »

Probably because they're expensive and squishy. That's a lot of gold to throw away on a player that might not be around very long.

Perhaps if they were ST3...LIKE THEY SHOULD BE...then maybe this wouldn't be an issue.

Ahem. Excuse me. Got carried away there a bit.

Reason: ''
User avatar
Digger Goreman
Legend
Legend
Posts: 5000
Joined: Sun Jun 25, 2006 3:30 am
Location: Atlanta, GA., USA: Recruiting the Walking Dead for the Blood Bowl Zombie Nation
Contact:

Re: Help with Humans

Post by Digger Goreman »

Uh-huh, and if all teams were resricted to a max of 8 non-line positionals (2 max per position) AS THEY SHOULD ALL BE....

BB would be one step closer to perfection....

Reason: ''
LRB6/Icepelt Edition: Ah!, when Blood Bowl made sense....
"1 in 36, my Nuffled arse!"
User avatar
Rewslaun
Veteran
Veteran
Posts: 235
Joined: Thu Mar 02, 2006 12:23 pm
Location: Nova Scotia

Re: Help with Humans

Post by Rewslaun »

I agree that it would be much better if they had 3ST or even 8AV but without those things I think the speed is still worth it. I should also mention that I've only played about 5 games with Humans so I don't know how the roster would play out with 4 catchers long term.

Reason: ''
Overhamsteren
Veteran
Veteran
Posts: 175
Joined: Sat Jan 09, 2010 12:24 pm

Re: Help with Humans

Post by Overhamsteren »

Well to be honest I've played 68 games with humans and never had more than 2 catchers and often 1 of them is on the bench so can't really pass on any practical experience.

One thing to consider with 4 catchers is against a team with no claw you will be giving him a 3d hit on an av7 player each turn instead of a 2d hit on an av8 player and that could quickly lead to you getting outnumbered (faster than usual :P)

Also hitting back is harder with ST2 than with ST3 if you get in a scrum, which the opponent can often force with your AG3.

And it will cost you some extra team value upgrading 2-3 linemen to catchers.

That said catchers easily get blodge+sidestep and I would probably often want my opponent to focus on 1-2 skill catchers than my blitzers so it might not be the worst team build ever.

Reason: ''
there is Nuffle, always in my lawn
peering through my keyhole
wanting to touch my low hanging fruit
Post Reply