Orc purchase schedule

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Sword of Solkan
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Orc purchase schedule

Post by Sword of Solkan »

Hi chaps,

Just wondered what your purchase schedule is when you coach an orc team?

I was thinking of starting with the classic lineup of 4 black orcs, 4 blitzers, 2 lineman a thrower and 3 rerolls. I might then buy an apothcary, save towards a troll and then either buy a goblin (for TTM) or an extra lineman.

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spubbbba
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Re: Orc purchase schedule

Post by spubbbba »

I'd pretty much go with this, though a 3rd lineorc might go after the apoth if your league is bashy or you like fouling and find yourself under-strength in the 2nd half often. But the troll is one of the cheapest big guys so doesn't take long to save up for if your team is healthy.

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Dr. Von Richten
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Re: Orc purchase schedule

Post by Dr. Von Richten »

Apo, then buy replacements for all the Black Orcs that died when you didn't yet have an apo! :lol:

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gregory_n_white
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Re: Orc purchase schedule

Post by gregory_n_white »

I normally start with 2 throwers - with their limited movement and lower AV I want the extra surehands on the pitch in case I / opponent drops the ball and I want a backup if one gets KO'd / injured.

I normally start with a Goblin as well - their dodge can be invaluable in low TV circumstances for extra movement and getting assists, when opponents dont have much tackle. Gobs also draw a lot of attention and get blitzed a lot which means opponents are sometimes making mistakes chasing "cheap" SPP. Im always surprised how resilient goblins are until opponents get tackle & MB.

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Re: Orc purchase schedule

Post by mattgslater »

I don't think there's one right way to do Orcs. Rather, there are several.

For me, it's Apoth, Lino, and in a developed format* another Lino or a Troll, in that order. If you love Trolls (and I used to, so I can respect that), then the order is Apoth, Troll, and maybe a Lino in a developed environment.

* like if you're entering an existing perpetual league, with high TV and lots of damage-dealers.

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