Stopping the 1TTD
Posted: Wed Apr 08, 2015 4:33 pm
I have an important match coming up with my Nurgle:
http://bbm.jcmag.fr/BloodBowlManager.We ... lang=en-US
against a HE team:
http://bbm.jcmag.fr/BloodBowlManager.We ... lang=en-US
If he wins he'll get the best record overall (due to tie breakers) and a first round bye in the playoffs, if I win or tie I do.
One concern I have is his capability to score a 1TTD on T8 or T16 given the possibility, and I was interested in the best way to stop him from doing so. I have no SF or SS. I do have disturbing presence, but I also have to be cautious as leaving a valuable player on the line especially a T8 might yield a good foul on his part.
Note that one of his catchers is AG6...He would need three pushes and a couple of GFI, but I don't see that as an impossibility...
Thoughts?
http://bbm.jcmag.fr/BloodBowlManager.We ... lang=en-US
against a HE team:
http://bbm.jcmag.fr/BloodBowlManager.We ... lang=en-US
If he wins he'll get the best record overall (due to tie breakers) and a first round bye in the playoffs, if I win or tie I do.
One concern I have is his capability to score a 1TTD on T8 or T16 given the possibility, and I was interested in the best way to stop him from doing so. I have no SF or SS. I do have disturbing presence, but I also have to be cautious as leaving a valuable player on the line especially a T8 might yield a good foul on his part.
Note that one of his catchers is AG6...He would need three pushes and a couple of GFI, but I don't see that as an impossibility...
Thoughts?