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What would you do with two heads?

Posted: Sat Dec 23, 2017 5:05 pm
by Digger Goreman
Mutating goblins is so much fun... and sometimes useful! On the Underworld team, are there any useful/interesting combos for a 2-H Gobbo I might be missing?

2-H +
Horns: blitzer in your cage
Claw: desperation can opener vs hard targets (?)
Ag: Frequent Flyer miles :P More of a threat to ball carriers and as a scorer....
Wrestle: Tiny Timmy Take-down Terror

What else? :D

Re: What would you do with two heads?

Posted: Sat Dec 23, 2017 5:18 pm
by cornish
Two heads, Big hands, extra arms. 2+ anywhere, 2+ pickup anywhere. Ag boost avoids the need for two heads and extra arms mind you! So then big hand and sure hands!

Re: What would you do with two heads?

Posted: Sat Dec 23, 2017 6:34 pm
by fire olli
If you can get guard it's always useful with two heads.

Wrestle is also a good half dice block last ditch effort.