how to put dwarves onto the pitch

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Trambi
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Post by Trambi »

Combinated with a blitzer with guard can be very cool :evil:

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Post by TiMuN »

I always pick Guard as first or second skill for my chaos dwarves ... impressive effects! Dauntless is another must .. but Mighty Blow is the other first/second skill..

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Post by Ancalagon »

Timun: I don't have to roll doubles to have dauntless, I play true dwarves, not bad copies like your Chaos dwarves... I have the best of the best, I have Slayers <IMG SRC="/phpBB/images/smiles/blurp_anim.gif">

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Post by Thadrin »

Really depends very much on opponents how I set up, but generally I'll rely on my line boys being tough enough to survive getting knocked about a bit, while still making a pain of themselves and letting the rest of the team get to the POA.

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. B . .|S . . L . . S|. . B .
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. . . .|R . . . . . R|. . . .
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Would be one possible variant.

As for attacking, I tend to try and break a wedge through up one of the lines, and letting it go from there. Too many variables for detailed plans.

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Post by Ancalagon »

Thx thadrin; I've received your pm. you can read the result of my matches a few posts ago. Today is my lizards turn, against a skaven team... let's see who runs faster :pissed:

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Post by Norse »

Well..

I played a Dwarf v Human game on Sunday against a very powerful team (TR 250+) and set up with 5 on the LOS at all times. They were like rocks, he just couldn't get past them at all and I won 1-0 (blizzard helped a bit!)..

I still say 5 longbeards on the LOS or trouble will ensue....

:wink:

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Post by Trambi »

Say that to the newbie dwarf coach in Longshot's league who have been destructed a beardy orc team. With an orc fouler and his 7 casualities ...
Dwarfs are not rocks :sad:
But they are cool

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Post by Ancalagon »

Norse: I used 5 LB on the scrim too. Today I'll know wich is the next and last team I'll play against in preseason. At this moment I think I'll leave dwarfs and continue with lizards (two saurus of my 6 gained block). Let's see what happen

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Post by Norse »

It's funny, 'beardy' is a term used mostly about 40K or WFB players. Can I ask what you mean by 'beardy' in a Blood Bowl context?

The worst I ever saw was a Mummy with Jump Up and Piling On in the old 3rd Ed (thankfully no longer available!!) which I would have said was very beardy!!! How was the Orc team beardy??

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Post by Longshot »

beardie here means he foul every time with nasty players and so on.
Not a good play to watch at all.
Destroy for destroy is Beardie. The worst is that he destroy the team of a newbie player...and he would have surely won without that.

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Post by Ancalagon »

Not my case, but this "beardy" player can argue saying something like "Blood bowl is BLOOD Bowl". Hope he plays chaos at least...

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Post by Norse »

Sorry Longshot, I disagree.

Killing for the sake of it is BB (and a genuine Orc tactic, it's all my Snots know how to do!). I accept that killing all the players in a newbie team is for guys with size issues in the trouser department, but if the ref doesn't spot him, I say go for it..

You do use the IGMEOY rule don't you?

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Post by Acerak »

The worst I ever saw was a Mummy with Jump Up and Piling On in the old 3rd Ed (thankfully no longer available!!) which I would have said was very beardy!!!

I took this combo once - and only once - as a revenge scenario. Several years ago, I had a Mummy who suffered MA-1 in a game against a rival Human side. He gained AG+1 in that game. I vowed not to retire him, but to build him into a super player who would come back to wreck the Humans.

I actually got JUp and POn for this player, but (sadly) the league ended before I could exact my revenge! :smile:

-Chet

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Post by Deathwing »

Ours had Diving Tackle/Piling On(in fact he still has). Created a very scary DO NOT ENTER zone back in the old DT days! :smile:

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Post by Trambi »

Norse we don't use IGMEOY rule, but i have advocated for it since a long time. We only use the red card like sent off. I mean a player sent off is not avaible for the next match. And in addition dirty player give in your league +2 on armor roll and +2 on injury roll.
We have to try to play 2k1!

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