Discuss Fantasy football-style board games - GW's Blood Bowl, Impact!'s Elfball, Privateer Press' Grind, Heresy's Deathball, etc. THIS IS NOT AN NFL FANTASY FOOTBALL SITE!
Yeah, I also got to have a Thrower, 4 Blitzers and 4 Black Orcs for the trade off of having a 1 FF. I didn't lose any Kick-off rolls that I remember so... go figure.
My suggestion to Andy was to seed the first "random" round by pairing up players with the same FF. That way if you had min-maxed your team to a low FF, you would be facing other min-maxed teams.
That's kinda my point. I've heard two voices, I think, support the idea that starting teams "should" start low, to represent the fact that they're new teams without a lot of support.
IMO, that's not a very sound argument. The game sets an upper limit on the newbie's FF: 9. And FF tends to go up as the team improves. So 9 doesn't strike me as "high" for a starting team when compared to decent teams in the mid-teens and true powerhouses in the low- to mid-20s.
It's all a matter of perspective, I think. If no team could ever rise above a 9 FF, I'd agree: rookie teams should start lower. But I bet the rules would have stipulated that anyway.
I like Undead teams and as all the players in the league keep telling me my team never dies. My linemen cost 30k and therefore later in the game I have nothing to buy except Re-rolls and cherleaders etc. I can't buy FF later on so I like to as close to max out at the start as possible. My latest Undies team has played about 12-14 games only and hasn't lost a player yet but I do have
7 RR
14 FF
11 AC
9 CL
Although due to an abysmal performance by one of my Mummies he is getting retired and rebought for the next season in whcih I utilise this team. Honestly all those games and only 3 casualties what IS the world coming to?
But often loads of spare cash for.... Smeg all really. If anyone does die their not going to be hard to replace cash wise so wtf.
Big C
Reason:''
Then I ate some rotten berries, man did I have some bad gasses eeking outta my butt that day
well... for woodies u need a high ff full stop...
it does mean u will prolly lose your first few games, but a team lasts more than just the first game.
consider that my woodies and their av7 don't live long anyway, add a few pitch invasions, throw a rocks etc, and u will end up playing with 3 players
I voted for the 4-5 option. I believe that high starting FF is less useful under 2K1 than previously. The increased band sizes mean each point of FF makes less difference so 41k gate on average requires 12FF, 61k gate 18FF. So spend the money on an extra RR or better players.