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 Post subject: Re: VASSAL Blood Bowl
 Post Posted: Mon Oct 31, 2016 6:06 pm 
Legend
Legend
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Joined: Sun May 05, 2002 9:55 am
Posts: 5109
Location: Copenhagen
Hi GJK,
I'd have no problem with you using your vassal module against eachother.
The problem is that the rest of the coaches in the League use our quite old and not too pretty Delphi pbem Tool, and are probably not inclined to learn a new program.

If you PM me your email (connected to a Google account) I can give you access to Tool on my Google drive. You'd have plenty of time to mess around with it, as our new season unfortunately does not start until march 1st. (That said, it is OK to start up a team and play some friendlies, developing your team for the coming season).

Cheers
Martin

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Narrow Tier BB? http://www.plasmoids.dk/bbowl/NTBB.htm
Or just visit http://www.plasmoids.dk instead


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 Post subject: Re: VASSAL Blood Bowl
 Post Posted: Sun Dec 18, 2016 10:42 pm 
Experienced
Experienced
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Joined: Sun Jul 13, 2014 3:33 pm
Posts: 85
Location: Texas
Version 1.5 is posted to link below.

Additions:
1. More sounds
2. The ability to number your players as you choose
3. The direction that you block is also echoed into the chat window

http://www.garykrockover.com/BB/

Hope to see some of you all online - enjoy!

(screenshot of my current game that we started playing via email but are now about to meet online to finish):


You do not have the required permissions to view the files attached to this post.

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"Fat, drunk, and stupid is no way to go through life, son."

-Dean Vernon Wormer


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 Post subject: Re: VASSAL Blood Bowl
 Post Posted: Sat Aug 12, 2017 5:51 pm 
Experienced
Experienced
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Joined: Sun Jul 13, 2014 3:33 pm
Posts: 85
Location: Texas
VABBL v1.6 is now available. This release includes the variant "StreetBowl" and a few minor tweaks and bug fixes to v1.5. More information and download available at www.garykrockover.com/BB

Enjoy!

_________________
"Fat, drunk, and stupid is no way to go through life, son."

-Dean Vernon Wormer


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 Post subject: Re: VASSAL Blood Bowl
 Post Posted: Thu Aug 17, 2017 10:48 am 
Experienced
Experienced
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Joined: Wed Feb 04, 2015 4:42 pm
Posts: 88
Just started messing around with this again and set up a match to see what was involved. Is there a way to turn off movement tracking during set-up or do I have to move all my pieces and and then individually mark them as unmoved?

Fancy a game?


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