Question on Gutter Runner Build

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ratplayer83
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Question on Gutter Runner Build

Post by ratplayer83 »

Hello everyone!
I am new to this forum, but somewhat experienced in playing blood bowl. I was hoping I could get a few advice tips on giving a new skill to one of my Gutter Runners. He has already gotten a + MA and a + ST roll, now I have rolled doubles with him... I use him in tandem with another GR that has wrestle to extract the ball from opposing players. Before I had rolled the doubles I was thinking either Leap (to better break up cages) or block (obvious reasons). Now with the doubles I have access to mutations, like Horns (will make blitzing with him alot easier), or even big hands, two heads, or very long legs... I'm really stumped with what next skill this guy should get... Any advice would be appreciated!

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Xeterog
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Re: Question on Gutter Runner Build

Post by Xeterog »

if you want to give him leap later, VLL is nice

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Daht
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Re: Question on Gutter Runner Build

Post by Daht »

Well if he's used with another strip baller to grab the ball, big hands means he always needs a 2...

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Magictobe
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Re: Question on Gutter Runner Build

Post by Magictobe »

With the +ST, I would give him horns. To get to that two dice situation. You have ST3 and with the horns you blitz with ST4!!!!

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nazgob
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Re: Question on Gutter Runner Build

Post by nazgob »

horns. amazing blitzer.

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TheDoctor
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Re: Question on Gutter Runner Build

Post by TheDoctor »

nazgob wrote:horns. amazing blitzer.
+1

MA10 - ST4 (when blitzing)... That kinda reminds me of that unicorn the Amazons once had.

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ratplayer83
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Re: Question on Gutter Runner Build

Post by ratplayer83 »

I think I'm going to go with Horns, thanks all for the input!

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Ullis
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Re: Question on Gutter Runner Build

Post by Ullis »

Horns! Just to make sure that you pick it. :wink:

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B SIDE
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Re: Question on Gutter Runner Build

Post by B SIDE »

I don't like horns on a Gutter Runner. Dauntless is better when you have a 2 ST. But on a 3 ST Gutter Runner... it's vuvuzelas all the way man.

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