Norsca Open 2016, Copenhagen, Denmark 15. October 2016

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Bakunin
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Joined: Fri Sep 02, 2011 3:39 am
Location: Norsca

Norsca Open 2016, Copenhagen, Denmark 15. October 2016

Post by Bakunin »

Norsca Open will be held at Viking Con 2016

4 rounds
Tickets can be bought at viking-con.dk/

• We play according to the Competitions Rules Pack (CRP) including, Slann, Underworld and Chaos Pact.
• All games are played without post-match procedures and thus without winnings, player purchases etc. All injuries and earned star player points are waived after each game. So each game starts with the same players on the roster.
• Apothecaries work as described in the rulebook
• Illegal Procedure will not be used – unless agreed upon between the 2 coaches. We prefer a friendly reminder!
• First round is random draw. Subsequent rounds will be swiss-draw. The best placed coaches will be seated on the tables with low numbers.
Gametime is 2½ hour. The Tournament Orcanizer will make an announcement at half-time.


Rosters:
• You are given 1.000.000 gold pieces to build your team. All rosters must have team value 1.000.000. All allowed inducements must be on the roster. You may purchase players, rerolls, fan factor, coaches, and cheerleaders as normal with this money
• Wizards, Journeymen, Special Play cards, wandering apothecary/igor and Mercenaries are NOT ALLOWED. You may purchase any other inducements for your team, including Star Players
• Note: If you are including a Star Player, you must have 11 players on your team BEFORE hiring him. Having 10 players plus a Star is not allowed. If two teams play each other and have the same star player, the star player will sit out for the game. Remember: you cannot use Apothecaries on Star Players.


Skill Pack: After purchasing your team of 11 or more players (including Stars) and any Inducement options, you may add skills to your team, based on that team’s Player Improvements. Skills are divided into tiers (No attribute picks are allowed):

Tier 1 skill = Block, Frenzy, Kick, Strip Ball, Sure Hands, Dodge, Leader, Guard, Mighty Blow and Claw.

Tier 2 skill = anything else.

1 point for the first instance of a tier 2 skill.
2 points for the second or further instance of a tier 2 skill.
2 points for the first instance of a tier 1 skill.
3 points for the second or further instance of a tier 1 skill.
+2 points for any skill that is a double.

Teams have the following points to spend:

9 points – Undead, Wood Elf, Amazon, Lizardmen

11 points – Dwarf, Orc, Norse, Dark Elf, Skaven, Chaos Dwarf

13 points – High Elves, Humans, Pro Elves, Necromantic, Khemri, Slann, Chaos Pact

17 points – Underworld,, Nurgle, Chaos, Vampires

19 points – Goblin, Halfling, Ogre

Note: Star players may not be given additional skills
&
You may give each player up to 2 additional skills (ie Human Blitzer can be given Mighty Blow & Dodge in addition to already having Block)

Scoring:
2 Points awarded for a victory
1 Point awarded for a Draw
0 Points for a Loss
-1 Points for a Concede


Tie breaker
In the case of equal point score in the table of standings the following tie-breaker is used:
• TD+Cas Net score.


Paint and miniatures:
Painted and numbered miniatures are not mandatory (though we urge you to do so).
Those teams, that by the tournament staff are deemed painted (ALL miniatures are
painted and flocked to a sufficient standard and the positions are clear). will get Fan Favorite skill on one of its players (Coachs own choice).


NAF link: http://member.thenaf.net/index.php?modu ... ew&id=2962

Reason: ''
Galak 3:16 says "There is a point in time that a player really should read the rulebook."
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