I am posting the following on behalf of the organiser. If anyone is interested please do not contact me, but click on the link below. The full rules pack can be found on the link, but underneath are some of the details . . . . . http://www.manaleak.com/mtguk/2016/11/b ... irmingham/
Welcome to the very first Burmayhem Bowl, held at and sponsored by Manaleak.com Birmingham. We are very glad to have you join us for our first ever tournament, hosted by the Manaleak.com Blood Bowl League (MBBL). In this pack we have provided you with all the information you need to prepare your team to compete in the Burmayhem Bowl. On behalf of myself, everyone at MBBL and Manaleak.com Birmingham, we hope you have a fantastic day and thank you for joining us.
130 Pershore Street
The Jubilee Centre
Tel: 0121 666 7164
Time: 10:00am until 08:00pm
Date: Saturday 17th December, 2016
You can find directions and parking details here: Manaleak.com Tabletop, RPG & Board Games Birmingham Gaming Centre (UK)
Cost: £9.99What You Will Need
•3 copies of your team roster.
•Block Dice, d8, d12/d20 and 2d6.
•Models to represent your team and players. Each player must be numbered.
•Pen or pencil.
•A pitch and dugouts.
•A range ruler and scatter templates.What You Will Get
•A set of two custom d6’s.
•3 Blood Bowl games.
•The chance to win one of nine trophies.Tournament Rules
Games will be played using the 5th Edition Rulebook (2016), excluding the following rules: “Illegal Procedure”.
Turns will not be timed unless both coaches agree to do so before the match begins.
Rosters will be reset each round, meaning that players are fully restored to health/life. No SPPs are accumulated, nor are any improvement rolls made. No gold is earned from matches.Roster Creation
Each coach has an allowance of 1,100,000 gold pieces with which to create their roster.
Coaches do not purchase skills with their gold allowance. Skills are awarded to players for free.
All skills will be chosen before the tournament and will stay the same for all matches throughout the tournament. See the tier chart below for information on how many and which type of skills your selected team can choose:
Tier 1: 4 Normal skills.
Amazons, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Necromantic, Norse, Orcs, Skaven, Undead, Wood Elves
Tier 2: 4 Normal skills, 1 Double skill
Chaos, Chaos Pact, Elves, High Elves, Humans, Khemri, Nurgle, Vampires, Slann, Underworld
Tier 3: 4 Normal skills, 2 Double skill.
Goblins, Halflings, Ogres
The following restrictions apply:
•No player may be given more than one skill.
•No more than 2 players can have the same skill.
•Stat increases cannot be taken.
•Star players may not be given skills.
•You must have at least 11 players on your roster. Star Players purchased during team creation do not count towards your minimum 11 players required for a team.
•Inducements may be purchased during team creation, including 0-2 Star Players, but this excludes Wizards, Special Play Cards, and Unlimited Mercenaries. Inducements bought in this way are considered a permanent part of the team and can be used each game. Opposing teams may have the same Star Player.
•Teams may be selected from any of the available 24 races in the rulebook.
•The following are eligible to win the Stunty Cup: Halflings, Ogres, Goblins, Lizardmen (no Saurus Warriors), Underworld Pact (no Skaven).