TotalCon 2017, 25-26 Feb 2017, Marlborough MA

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rolo
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TotalCon 2017, 25-26 Feb 2017, Marlborough MA

Post by rolo »

For the second year running, there will be a Blood Bowl tournament at TotalCon.

Despite their website straight out of 1997, TotalCon is the largest gaming convention in New England, and worth going to on its own even without Blood Bowl. This year they've relocated from Mansfield to the Best Western Royal Plaza in Marlborough, MA. The hotel allegedly offers discounts for Con attendees.
TotalCon's laughably archaic website: http://totalcon.com/
Their more modern Facebook page: https://www.facebook.com/totalcon/ (Check out the pictures and see if you can spot their Blood Bowl field!)

The Blood Bowl tournament will take place on Saturday and Sunday of the Con (Feb 25 and 26). Preregister and save money*! The tournament is event numbers #B304 and #B405.
* Preregistration price is $25 for Saturday and $20 for Sunday. The Blood Bowl tournament is free if you're attending TotalCon. Those days are $30 and $25 respectively at the door.
The Con also offers a pass for all four days (TotalCon runs from Thursday Feb 23 to the 26th) for $65 Preregistered or $75 at the door.
Children (6-16) get in for half price. Bring your kids! But expect no sympathy when they place higher than you do.

Live in or near New England? Just visiting? Join us for some Blood Bowl!

TOURNAMENT FORMAT
You will participate in a series of five games (three games on Saturday, two games on Sunday). You will play against a different opponent in each game (Swiss System). Once your opponent has been determined you will be assigned a table. The Tournament Organizer will have a copy of the Blood Bowl rules, as well as a handy reference chart for things like kick-off table, injuries, weather, etc.

THE AWARDS
As well as the Tournament winner and Runner-Up, other prizes will be awarded – we are HOPING for more awards like Best Sportsman, Most Touchdowns, and Most Casualties Caused. All of these prizes will be determined ahead of time, depending on how many prizes we can find.

THE TOURNAMENT RULES
The Competition Rules Pack is available at this site (http://www.thenaf.net/blood-bowl/rules/). Please download and read the CRP beforehand. Players should also be familiar with the latest rule updates from the NAF which will go into effect on February 1st (http://www.thenaf.net/2016/12/naf-rules ... st-feb-17/).
If you have questions about the rules set, please email the Tournament Organizer, Mark Oliver (mark dot s dot oliver at gmail dot com) or PM me (rolo).
This tournament will use the CRP with the following exceptions and/or amendments:
1. The Illegal Procedure rule will not be in use, nor is the 4 minute ‘timer’ rule. Please note that you may be given a certain amount of time to complete your game should you be running late at the discretion of the Tournament Organizer.
2. Coaches have 1,100,000 GP to create their starting team rosters. Team rosters must consist of at least 11 players as per the normal rules. Coaches may decide not to spend all of their money at the time of team creation – but there is absolutely no reason not to do so. Player improvements are not counted towards Team Value, so in effect Team Value is fixed at the starting 1,100,000 GP for all rosters. All five games will be played with exactly the same roster.
3. Star Player Points are in not use.
4. All casualties and/or deaths are healed between rounds. Stat decreases will not pass on to the next game.
5. Chaos Pact, Slann and Underworld teams are allowed. Alternate teams such as Khorne are not. The complete list of allowed teams are listed below.

TEAM CREATION / SKILL SELECTION
The number of skills awarded will be determined by team race as shown here:
TIER 1: Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Norse, Orc, Skaven, Undead, Wood Elf
TIER 2: Chaos, Chaos Pact, Elf, High Elf, Human, Khemri, Necromantic, Nurgle, Slann
TIER 3: Halfling, Goblin, Ogre, Underworld, Vampire
Skills are awarded to each team as follows:
Tier 1: 4 Regular skills, maximum of one extra skill per player
Tier 2: 5 Regular skills, maximum of one extra skill per player
Tier 3: 5 Regular skills and one double skill (maximum of one extra skill per player). Team is also able to purchase Bribes, Halfling Chef, and Star Players

ALL skills MUST be noted on the team roster which is submitted to the Tournament Organizer at Registration. All teams will be frozen (no skills may be added or changed) once the roster is submitted. It would be extremely helpful if all models were painted. This will help your opponent (and yourself) realize what players have moved, which are prone, which are stunned, etc. It would also be extremely helpful to identify players that have added skills by using items such as color rubber bands, washers, etc.
A Blood Bowl team roster sheet is available at the LittleArmy website. You must bring at least three copies, give one to the Tournament Organizer at registration, one for your opponent, and keep the other for your own reference.
Other Items of Interest:
 A team is allowed to have a Fan Factor of Zero (0).
 Any players who are seriously wounded or killed during a match will be completely healed and ready to play for the next match. Teams that have the ability to ‘raise’ killed players (Undead and Necro) may do so. The zombie created will be able to participate in the current match, and then the magic will wear off and the player will return to his/her original team unharmed.
 Apothecaries can be purchased (for all teams which can usually buy an Apothecary) for 50K. Apothecaries used to treat a Seriously Injured or Dead player automatically succeed (no die roll needed) and the player will be placed in Reserves. If the Apothecary is used on a player who is KO’ed, the player will be stunned instead.

Reason: ''
"It's 2+ and I have a reroll. Chill out. I've got this!"
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