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Best League Manager

Posted: Mon Apr 04, 2016 5:56 pm
by graeme27uk
Does anyone know the best and easiest / user friendly League Manager? I could continue creating the one I have on Excel and continue to build it's functionality but if there is something out there that does the job then more than happy to use that.

I know there is the OBBLM but the thought of playing around with coding scares me. I've signed up though so we will see.

What do other people use? Good ole pen and paper I guess at the end of the day but something electronic would make it easier.

Re: Best League Manager

Posted: Mon Apr 04, 2016 6:02 pm
by Darkson
graeme27uk wrote:I know there is the OBBLM but the thought of playing around with coding scares me. I've signed up though so we will see.
If you join via the NAF, and just run a basic league there's no coding needed (it's what I use).

Otherwise there's the Halfling Scribe: http://bbowl.gmxhome.de/scribe/scribe.htm which is a very good Excel sheet (run a couple of leagues using that).

Re: Best League Manager

Posted: Mon Apr 04, 2016 6:06 pm
by sann0638
Yep, we can sort you out easy peasy.

Re: Best League Manager

Posted: Mon Apr 04, 2016 6:28 pm
by graeme27uk
Does this mean I need to buy subscription to the NAF? I used to have it ages ago but it must have run out.

Re: Best League Manager

Posted: Mon Apr 04, 2016 6:41 pm
by Shteve0
It's a free service we provide to our current members, yep.

http://thenafdev.obblm.com/index.php?se ... uestleague

Re: Best League Manager

Posted: Tue Apr 05, 2016 8:01 am
by rolo
Our league uses OBBLM and from the user side it's pretty intuitive.

2 guys in our league set it up over a weekend. And from what I hear, getting OBBLM up and running was the easy part - the big PITA was entering a year and a half worth of league results by hand ;)

Posted: Tue Apr 05, 2016 8:07 am
by Shteve0
And getting more intuitive by the month. The NAF runs a custom fork of OBBLM we've developed, called NAFLM - and everything from welcome message, banner text, league logo, front page tables, player bounties and custom css are now handled entirely from the front end.