Page 2 of 2

Re: OBBLM - BB2016 Rules

Posted: Tue Jan 24, 2017 1:22 pm
by OblivionGate
I have a thousand and one errors to do with translations and player avatars. This is after a fresh install.
I also added Gruffle myself.

Image

Re: OBBLM - BB2016 Rules

Posted: Tue Jan 24, 2017 3:21 pm
by OblivionGate
To fix this, you have to...

> Change all .gif references in BB2016 file (eg. amlineman1an.gif should be amlineman1.gif) -- this is because of versioning. OBBLM used to use suffixes to indicate facing of gifs.
> Add entries to translations.xml

I'm trying to figure out a cleaner way to do this. What I want to do is say 'if translation doesn't exist, just use original name'.

Re: OBBLM - BB2016 Rules

Posted: Sat Jan 28, 2017 6:34 pm
by Shteve0
A cleaner way to do it would be to just change the translation rather than the rules file?

Re: OBBLM - BB2016 Rules

Posted: Thu Feb 02, 2017 1:31 am
by Shteve0
More-or-less official NAFLM Patch for 2016 rules now available http://theendzone.co/blog/obblm-patch-f ... stars.html

Re: OBBLM - BB2016 Rules

Posted: Mon Mar 13, 2017 2:46 pm
by jcopersito
I am still having issues after running the fix you posted.