Choosing the star player for AWM IV
Posted: Mon Jul 17, 2017 5:14 pm
Well we’re a couple of months on from AWM III and vague thoughts are starting to be turned towards AWM IV. The key decision is which star player to use and the selection process is upon us again. Each year we choose a once existing but now forgotten star player who never had an official model made for them. When the new star is selected we have a model made and they are given to all attendees of the next AWM. To date we’ve had –
AWM I - Big Gunn Schonn – Human Catcher
AWM II - Ernald Spiritburner – Halfling
AWM III - The Mad Bomber – Skeleton Bombardier
As ever we turn to you, the great unwashed, to decide who will be the featured star for our next tournament. Each year you have voted to see who you want to see step back from the edge of obscurity. As with previous years we offer you a theme in the selection. Last year all of your choices carried secret weapons onto the pitch. This year . . . . . . well . . . . . . I was updating the stats and record books after AWM III and it occurred to me there were a number of races which have never been used at AWM. It only seemed reasonable that we pick one of those as our theme this year to ensure they get shown the light of day.
*Drum roll please* It is therefore with great pride I can reveal the theme for AWM IV will be – Vampires! *Fanfare*
In the table below are 3 vampires who all existed in various BB journals and other publications but have not made it into CRP or BB2016. I have tinkered with their stats slightly so as not to make them too good (Basically the Baron was too fast and Vlad too agile) but otherwise this is pretty much as they appear. As in previous tournaments they will switch sides at half time.
Baron Sengiro - M6, S4, A4, AV8 - Skills - Loner, Hypnotic Gaze, Regeneration, Stand Firm, Catch, Blood Lust
Duke Darklight - M6, S4, A4, AV8 - Skills - Loner, Hypnotic Gaze, Regeneration, Guard, Frenzy, Blood Lust
Vlad Knifeheart - M6, S4, A4, AV8 - Skills - Loner, Hypnotic Gaze, Regeneration, Pass, Kick, Blood Lust
All the Vampires have blood lust and it seems a shame not to use it. Therefore, at AWM IV all of your players will be assumed to act like a thrall when the vampire voted for is on your team. That means they can and will bite any of your players if they feel thirsty (even skeletons before someone asks!). You didn’t think you’d be getting an agility 4 strength 4 player on the team with no draw-back did you?
Voting will be up for about a month and then we’ll announce a winner. The winner will be made so make your vote counts! Voting is open to the whole BB community, you don’t need to have been to Auld World Masters to have a vote (in fact this is your chance to stitch up people you’ve never met).
In other AWM News . . . . . .
I won’t go into the details here, but the injuries will change for AWM IV. The tournament rule set tends to favour bash teams and having so many players with a niggle on meant that some teams suffered a truly torrid time. Also, there just seemed to be too many different kinds of injuries as well which lead to some head scratching last time. AWM IV it will be a little more stream lined.
The sponsorship deals were a hit. They will be staying but will be tinkered with slightly. The points system at AWM III meant you got bonus points in each game for doing 3 or 5 TDs and Casualties and then the sponsorship deal gave an additional bonus for the same things on top. Sponsorship deals this time will be for different things yet to be determined such as . . . . . . . . KOs inflicted, fouls attempted . . . . . something like that.
We are definitely moving venues as well. I am 99% sure it will be at the location of the Chimera Cup (which is really just to test the place out).
All comments on any of the above welcome.
AWM I - Big Gunn Schonn – Human Catcher
AWM II - Ernald Spiritburner – Halfling
AWM III - The Mad Bomber – Skeleton Bombardier
As ever we turn to you, the great unwashed, to decide who will be the featured star for our next tournament. Each year you have voted to see who you want to see step back from the edge of obscurity. As with previous years we offer you a theme in the selection. Last year all of your choices carried secret weapons onto the pitch. This year . . . . . . well . . . . . . I was updating the stats and record books after AWM III and it occurred to me there were a number of races which have never been used at AWM. It only seemed reasonable that we pick one of those as our theme this year to ensure they get shown the light of day.
*Drum roll please* It is therefore with great pride I can reveal the theme for AWM IV will be – Vampires! *Fanfare*
In the table below are 3 vampires who all existed in various BB journals and other publications but have not made it into CRP or BB2016. I have tinkered with their stats slightly so as not to make them too good (Basically the Baron was too fast and Vlad too agile) but otherwise this is pretty much as they appear. As in previous tournaments they will switch sides at half time.
Baron Sengiro - M6, S4, A4, AV8 - Skills - Loner, Hypnotic Gaze, Regeneration, Stand Firm, Catch, Blood Lust
Duke Darklight - M6, S4, A4, AV8 - Skills - Loner, Hypnotic Gaze, Regeneration, Guard, Frenzy, Blood Lust
Vlad Knifeheart - M6, S4, A4, AV8 - Skills - Loner, Hypnotic Gaze, Regeneration, Pass, Kick, Blood Lust
All the Vampires have blood lust and it seems a shame not to use it. Therefore, at AWM IV all of your players will be assumed to act like a thrall when the vampire voted for is on your team. That means they can and will bite any of your players if they feel thirsty (even skeletons before someone asks!). You didn’t think you’d be getting an agility 4 strength 4 player on the team with no draw-back did you?
Voting will be up for about a month and then we’ll announce a winner. The winner will be made so make your vote counts! Voting is open to the whole BB community, you don’t need to have been to Auld World Masters to have a vote (in fact this is your chance to stitch up people you’ve never met).
In other AWM News . . . . . .
I won’t go into the details here, but the injuries will change for AWM IV. The tournament rule set tends to favour bash teams and having so many players with a niggle on meant that some teams suffered a truly torrid time. Also, there just seemed to be too many different kinds of injuries as well which lead to some head scratching last time. AWM IV it will be a little more stream lined.
The sponsorship deals were a hit. They will be staying but will be tinkered with slightly. The points system at AWM III meant you got bonus points in each game for doing 3 or 5 TDs and Casualties and then the sponsorship deal gave an additional bonus for the same things on top. Sponsorship deals this time will be for different things yet to be determined such as . . . . . . . . KOs inflicted, fouls attempted . . . . . something like that.
We are definitely moving venues as well. I am 99% sure it will be at the location of the Chimera Cup (which is really just to test the place out).
All comments on any of the above welcome.