Fimir Team - How to Proxy?
Moderator: TFF Mods
- axiom
- Ex-Mega Star, now just a Super Star
- Posts: 1364
- Joined: Sat May 09, 2009 9:25 pm
- Location: Nottingham, UK
Fimir Team - How to Proxy?
So I've just ordered Impact's great ARBBL Chaotic Warrior:
I've dug out my old Heroquest & WHFB Fimir, and have a pack of Blood Moon Miniatures Bog Raiders winging their way to me:
How do I use these in BB?
I've got some thoughts and am looking for a rounded set of views
Option 1 - Lizardmen
Pros: Saurus look like a good match for the smaller Fimir/Bog Raiders, and the Krox would easily represent one of the larger Fimir nobles or a Dirach.
Cons: I'd have to find something to use as skinks, plus I can only use 1 big Fimir in the team
Option 2 - Orcs
Pros: Proxy large Fimir as Black Orcs, and small Fimir as standard Orcs and we're done
Cons: The Orc list is a bit too agile for how I see Fimir, and are S4 players too small to represent a large Fimir?
Option 3 - Chaos Pact
Pros: 3 Big Guys = 3 big Fimir
Cons: Marauders are too 'human' to be Fimir. What about the differing statlines for the Big Guys?
Option 4 - Adapt the MBBL2 Rules (http://www.midgardbb.com/MBBLTeams/Fimir.html)
With a bit of tweaking to update things for LRB6 rules and using the team design rules I've come up with this:
0-16 Fimm 40k 5 3 2 8, Prehensile Tail, Single Eye, G ASP
0-2 Noble 120k 5 4 2 9, Mighty Blow, Prehensile Tail, Single Eye, GS AP
0-1 Dirach 110k 5 4 2 8, Horns, Prehensile Tail, Single Eye, GS AP
0-1 Meargh 100k 5 4 2 7, Disturbing Presence, Frenzy, Prehensile Tail, Single Eye, GS AP
Re-rolls: 60k
Fimir Spellcasters: Fimir teams have access to highly skilled spellcasters who form part of the coaching team. A spellcaster may be added to the team as an inducement for 100,000 gold pieces. The spellcaster follows the rules for Wizard inducements detailed on p70 of the Blood Bowl Rulebook.
Single Eye: The Fimir have a single eye in the centre of their head. This gives all Fimir players very poor depth-vision. Any pass attempted by a Fimir player is at a –1 modifier to the pass roll, in addition to any other modifiers (for example passing out of a tackle zone).
Any thoughts?
I've dug out my old Heroquest & WHFB Fimir, and have a pack of Blood Moon Miniatures Bog Raiders winging their way to me:
How do I use these in BB?
I've got some thoughts and am looking for a rounded set of views
Option 1 - Lizardmen
Pros: Saurus look like a good match for the smaller Fimir/Bog Raiders, and the Krox would easily represent one of the larger Fimir nobles or a Dirach.
Cons: I'd have to find something to use as skinks, plus I can only use 1 big Fimir in the team
Option 2 - Orcs
Pros: Proxy large Fimir as Black Orcs, and small Fimir as standard Orcs and we're done
Cons: The Orc list is a bit too agile for how I see Fimir, and are S4 players too small to represent a large Fimir?
Option 3 - Chaos Pact
Pros: 3 Big Guys = 3 big Fimir
Cons: Marauders are too 'human' to be Fimir. What about the differing statlines for the Big Guys?
Option 4 - Adapt the MBBL2 Rules (http://www.midgardbb.com/MBBLTeams/Fimir.html)
With a bit of tweaking to update things for LRB6 rules and using the team design rules I've come up with this:
0-16 Fimm 40k 5 3 2 8, Prehensile Tail, Single Eye, G ASP
0-2 Noble 120k 5 4 2 9, Mighty Blow, Prehensile Tail, Single Eye, GS AP
0-1 Dirach 110k 5 4 2 8, Horns, Prehensile Tail, Single Eye, GS AP
0-1 Meargh 100k 5 4 2 7, Disturbing Presence, Frenzy, Prehensile Tail, Single Eye, GS AP
Re-rolls: 60k
Fimir Spellcasters: Fimir teams have access to highly skilled spellcasters who form part of the coaching team. A spellcaster may be added to the team as an inducement for 100,000 gold pieces. The spellcaster follows the rules for Wizard inducements detailed on p70 of the Blood Bowl Rulebook.
Single Eye: The Fimir have a single eye in the centre of their head. This gives all Fimir players very poor depth-vision. Any pass attempted by a Fimir player is at a –1 modifier to the pass roll, in addition to any other modifiers (for example passing out of a tackle zone).
Any thoughts?
Reason: ''
http://www.magpieandoldlead.blogspot.co.uk/
http://www.beastfaceminiatures.blogspot.co.uk/
http://www.beastfaceminiatures.blogspot.co.uk/
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
Re: Fimir Team - How to Proxy?
Orc.
Reason: ''
*This post may have been made without the use of a hat.
- inkpwn
- Raspberry Mage
- Posts: 3534
- Joined: Tue Jul 20, 2010 11:26 am
- Location: Bristol
- Darkson
- Da Spammer
- Posts: 24047
- Joined: Mon Aug 12, 2002 9:04 pm
- Location: The frozen ruins of Felstad
- Contact:
Re: Fimir Team - How to Proxy?
MBBL2 Fimir.
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- axiom
- Ex-Mega Star, now just a Super Star
- Posts: 1364
- Joined: Sat May 09, 2009 9:25 pm
- Location: Nottingham, UK
Re: Fimir Team - How to Proxy?
Looks like Orcs then with 66.6% of the popular vote!
My issue with MBBL2 Fimir is that it seems a complicated set of rules (compared to how teams work under LRB6); plus there's all the references to spells, wings etc which don't appear in the current incarnation (hence my attempt to simplify and tidy it all up)Darkson wrote:MBBL2 Fimir.
Reason: ''
http://www.magpieandoldlead.blogspot.co.uk/
http://www.beastfaceminiatures.blogspot.co.uk/
http://www.beastfaceminiatures.blogspot.co.uk/
- Darkson
- Da Spammer
- Posts: 24047
- Joined: Mon Aug 12, 2002 9:04 pm
- Location: The frozen ruins of Felstad
- Contact:
Re: Fimir Team - How to Proxy?
Pah - simplify/scrimplify - hated the fact that BB had to be made "simpler" - LRB1-4 era BB wasn't hard to understand, it was only GW's insistence that it was that meant BB (and the other Specialist Games) went that way. They were meant for VETERAN gamers, not noobies.
[rant off]
[rant off]
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- axiom
- Ex-Mega Star, now just a Super Star
- Posts: 1364
- Joined: Sat May 09, 2009 9:25 pm
- Location: Nottingham, UK
Re: Fimir Team - How to Proxy?
As someone who came back to BB relatively recently after many years away, and has almost exclusively played 40k for most of the last 15 years, I like the simplifications. Maybe its because my attention span isn't what it wasDarkson wrote:Pah - simplify/scrimplify - hated the fact that BB had to be made "simpler" - LRB1-4 era BB wasn't hard to understand, it was only GW's insistence that it was that meant BB (and the other Specialist Games) went that way. They were meant for VETERAN gamers, not noobies.
[rant off]
Reason: ''
http://www.magpieandoldlead.blogspot.co.uk/
http://www.beastfaceminiatures.blogspot.co.uk/
http://www.beastfaceminiatures.blogspot.co.uk/
-
- Rookie
- Posts: 34
- Joined: Wed Jul 14, 2010 12:15 pm
Re: Fimir Team - How to Proxy?
I think I would use Lizardmen or maybe even ogres. Although Orcs would happily work aswell.
My reasons for choosing Lizards would be because you could take 6 Saurus and represent them as warriors, the ST4 would help them to stand out from human sized players. Get a Krox to be your Dirach, he is big and badass and has a tail! For skinks you could make Boglars (I always loved the name) when the rules for the gnoblar list came out there was a bit of fluff about the different breeds of gnoblar. The boglars apparently joined up with mystical cycloptian swamp folk (guess who they are).
For ogres just have up to 6 hulking Fimir and a bunch of petite Boglars as Snotlings. Would be a cool looking ogre team!
My reasons for choosing Lizards would be because you could take 6 Saurus and represent them as warriors, the ST4 would help them to stand out from human sized players. Get a Krox to be your Dirach, he is big and badass and has a tail! For skinks you could make Boglars (I always loved the name) when the rules for the gnoblar list came out there was a bit of fluff about the different breeds of gnoblar. The boglars apparently joined up with mystical cycloptian swamp folk (guess who they are).
For ogres just have up to 6 hulking Fimir and a bunch of petite Boglars as Snotlings. Would be a cool looking ogre team!
Reason: ''
Horse Team
0-16 50,000 Horse 7 3 3 8 Sure Feet, Bone Head, No Hands
0-4 70,000 War Horse 6 4 3 9 Sure Feet, Bone Head, No Hands, Mighty Blow
0-4 100,000 Stallion 9 3 4 7 Sure Feet, Dodge
0-1 150,000 Unicorn 7 4 4 8 Sure Feet, Sprint, Horns
0-16 50,000 Horse 7 3 3 8 Sure Feet, Bone Head, No Hands
0-4 70,000 War Horse 6 4 3 9 Sure Feet, Bone Head, No Hands, Mighty Blow
0-4 100,000 Stallion 9 3 4 7 Sure Feet, Dodge
0-1 150,000 Unicorn 7 4 4 8 Sure Feet, Sprint, Horns
- purdindas
- Super Star
- Posts: 1058
- Joined: Wed Nov 05, 2008 10:19 pm
- Location: Scotland
Re: Fimir Team - How to Proxy?
Has to be orcs for me
Reason: ''
Have you tried my Crispy Pancakes?
Scottish Blood Bowl Captain
Scottish Blood Bowl Captain
- axiom
- Ex-Mega Star, now just a Super Star
- Posts: 1364
- Joined: Sat May 09, 2009 9:25 pm
- Location: Nottingham, UK
Re: Fimir Team - How to Proxy?
Never heard of Boglars (although I prefer the old Fimir slave name of Shearl!). Ogres is a consideration, but I'm not sure what I'd use for the Snots...Angor wrote:I think I would use Lizardmen or maybe even ogres. Although Orcs would happily work aswell.
My reasons for choosing Lizards would be because you could take 6 Saurus and represent them as warriors, the ST4 would help them to stand out from human sized players. Get a Krox to be your Dirach, he is big and badass and has a tail! For skinks you could make Boglars (I always loved the name) when the rules for the gnoblar list came out there was a bit of fluff about the different breeds of gnoblar. The boglars apparently joined up with mystical cycloptian swamp folk (guess who they are).
For ogres just have up to 6 hulking Fimir and a bunch of petite Boglars as Snotlings. Would be a cool looking ogre team!
Reason: ''
http://www.magpieandoldlead.blogspot.co.uk/
http://www.beastfaceminiatures.blogspot.co.uk/
http://www.beastfaceminiatures.blogspot.co.uk/
- Darkson
- Da Spammer
- Posts: 24047
- Joined: Mon Aug 12, 2002 9:04 pm
- Location: The frozen ruins of Felstad
- Contact:
Re: Fimir Team - How to Proxy?
If you use the Fimir as Ogres, you'd need some really small models for the snotlings - the Fimir aren't that big (about Bloack Orc size).
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.