Yes, but it's the fun part. Can you force your opponent to field his SW on a wasted turn?tchatter wrote:I don't mind the SW = automatic ejection so much. I liked the old rules better, but I can live with the change. However, there does need to be a slight tweak to Secret Weapon players: "Players with Secret Weapons do not have to setup for a drive, even if this would leave the team with less than 11 players on the pitch."
Having your opponent score on turn 7 of the first half (and you only had your bomber on the pitch), and you find yourself having to setup your Fanatic and Looney for 1 or 2 turns. SUCKS. Now you get to enter the 2nd half way undermanned and all your weapons are gone.
That is the part where the new rule really HURTS.
This one is for Galak.
Moderator: TFF Mods
- mattgslater
- King of Comedy
- Posts: 7758
- Joined: Thu Dec 15, 2005 5:18 pm
- Location: Far to the west, across the great desert, in the fabled Land of Comedy
Re: This one is for Galak.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
- tchatter
- Super Star
- Posts: 977
- Joined: Sun Aug 25, 2002 3:44 am
- Location: Salisbury, MD USA
Re: This one is for Galak.
I guess we have a different idea of what fun is.mattgslater wrote:Yes, but it's the fun part. Can you force your opponent to field his SW on a wasted turn?tchatter wrote:I don't mind the SW = automatic ejection so much. I liked the old rules better, but I can live with the change. However, there does need to be a slight tweak to Secret Weapon players: "Players with Secret Weapons do not have to setup for a drive, even if this would leave the team with less than 11 players on the pitch."
Having your opponent score on turn 7 of the first half (and you only had your bomber on the pitch), and you find yourself having to setup your Fanatic and Looney for 1 or 2 turns. SUCKS. Now you get to enter the 2nd half way undermanned and all your weapons are gone.
That is the part where the new rule really HURTS.
Wouldn't it be more fun if the Fanatic and Looney were on the pitch for more than 1 turn? I don't think it would be much fun for the Goblin coach to field 10 players for his turn 8, then on turn 1 of the 2nd half he can only field 8 players because his SW's are gone. How is that fun for either coach? (Unless you are a coach that enjoys clearing the pitch and just steam rolling your opponent).
Reason: ''
- mattgslater
- King of Comedy
- Posts: 7758
- Joined: Thu Dec 15, 2005 5:18 pm
- Location: Far to the west, across the great desert, in the fabled Land of Comedy
Re: This one is for Galak.
Preventing your opponent from doing that to you is the fun part.tchatter wrote:I guess we have a different idea of what fun is.
Wouldn't it be more fun if the Fanatic and Looney were on the pitch for more than 1 turn? I don't think it would be much fun for the Goblin coach to field 10 players for his turn 8, then on turn 1 of the 2nd half he can only field 8 players because his SW's are gone. How is that fun for either coach? (Unless you are a coach that enjoys clearing the pitch and just steam rolling your opponent).
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.