mushoomy wrote:Think that's a good mix of stars
I really like how our roster has turned out tbh. It looks like something that would be played but wouldn't be overpowered in both long term league and tournaments. I may do more testing in the future, but as said I am very happy with this.
Jep. In tournaments they are probably in mid to better half of the races. But in a league, they would probably have a tough time skilling those daemonettes up. They dont have the STR or Armor to play bash, so its only the occasional cas (and mvp) that gets them spp, unless they get the 'double' mighty blow. - Still a fair trade for Gaze.....
Maybe the roster should be renamed "Slaanesh Teams" to keep more in line with the other Lrb6 teams, that dont got long titles?
Development of the positions:
Fiend of Slaanesh [6,5,1,8 Loner, Claw, Disturbing Presence, Prehensile Tail, No Hands, Wild Animal (S)]
Killer: Mighty Blow, Juggernaut, Grab - [Block, Pro]
Big Guy: Mighty Blow, Guard, Break Tackle [Block, Pro]
STR+/AV+
Daemonette [6,3,4,7 Claw, Hypnotic Gaze, No Hands, Regeneration (GA)]
Gazer: Block/Dodge, Side Step - [Mighty Blow/Guard]
Killer: Block, Tackle/Frenzy, Pro - [Mighty Blow, Pile On]
AG+/STR+/MV+/AV+
Slaanesh Cultist (Linemen) [6,3,3,7 Thick Skull (GA)]
Linefodder: Block, Dodge, Side Step, Shadowing/Fend [Guard, Foul Appearance]
Strip Baller: Wrestle, Strip Ball, Tackle, Dodge [Horns]
Safety: Block, Dodge, Tackle/Frenzy, Dauntless/Diving Tackle [Horns]
Offensive Runner: Sure Hands, Block, Dodge [Extra Arms, Two Heads]
Defensive Runner: Sure Hands, Dodge, Jump Up/Sure Feet/Block [Big Hand, Extra Arms, Two Heads]
STR+/AG+/MV+/AV+