2 x Mummies
2 x Wights
4 x Ghouls
4 x Zombies/skellies
RR: 3
FF:1
AC:1
CL:1
Played a practice game vs Grom on Friday and really enjoyed using the Undead (Grom's Norse playing with AV3 really helped, mind )
Guarding wights were great, but the other skills are up for grabs. I did consider Break Tackle on the mummies or stand firm, maybe even 2 x piling on, but perhaps the other skills are better on the ghouls where they might get more use e.g. Sure hands + 2 x DT or maybe sidestep or tackle.
Just one DT or tackle seems to easy to avoid?
Flame Bowl Undead
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Re: Flame Bowl Undead
What did you take agaist Grom skill-wise?
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Re: Flame Bowl Undead
1 x BT Mummy
1 x Grab Mummy
2 x Guard Wight
1 x Kick Ghoul
1 x KOR Ghoul
1 x D Catch Ghoul
Ghoul/Mummy skills were fairly redundant in this game as the Norse were quickly down on numbers. I think Sure Hands is more useful than anything I gave the ghouls for that game. I can see the benefit if S Firm mummies or BT but they're quite easy to escape from. Piling On is a nice idea but I don't really want the mummies hitting the deck a lot. DT or Tackle on 2 ghouls seems quite appealing. A pair can provide good coverage and are less easily avoided.
1 x Grab Mummy
2 x Guard Wight
1 x Kick Ghoul
1 x KOR Ghoul
1 x D Catch Ghoul
Ghoul/Mummy skills were fairly redundant in this game as the Norse were quickly down on numbers. I think Sure Hands is more useful than anything I gave the ghouls for that game. I can see the benefit if S Firm mummies or BT but they're quite easy to escape from. Piling On is a nice idea but I don't really want the mummies hitting the deck a lot. DT or Tackle on 2 ghouls seems quite appealing. A pair can provide good coverage and are less easily avoided.
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Re: Flame Bowl Undead
Points added for my own reference.Leipziger wrote:1 x BT Mummy (3)
1 x Grab Mummy (2)
2 x Guard Wight (10)
1 x Kick Ghoul (3)
1 x KOR Ghoul (1)
1 x D Catch Ghoul (1)
I'm not a fan of bits and pieces skills. The Guard is solid, but you'll probably never need the others. Last year I took Guard and Ghouls with 2 Block, Wrestle & Sure Feet. Skills you can potentially use every single turn. Sure Feet is to my own personal taste, I'm a sucker for GFIs.
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Re: Flame Bowl Undead
I agree about the other skills. That's why I was thinking of Sure Hands & 2 x tackle/diving tackle.
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Re: Flame Bowl Undead
I like the look of...
Guard (wight) - 5
Guard (wight) - 5
Sure Hands (ghoul) - 4
Wrestle (ghoul) - 3
Wrestle (ghoul) - 3
Maybe switch guard on a wight for block on a ghoul.
Guard (wight) - 5
Guard (wight) - 5
Sure Hands (ghoul) - 4
Wrestle (ghoul) - 3
Wrestle (ghoul) - 3
Maybe switch guard on a wight for block on a ghoul.
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Victim of the Colonel's car boot smash. First person to use Glynn's bath.
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Update: the Hartlepool family Glynn now has a virgin bath.
Barney is a clever dog.