Chaos dwarfs at the chaos cup.

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inkpwn
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Chaos dwarfs at the chaos cup.

Post by inkpwn »

So yeah, beards and hooves ahoy!
So my original build was two bulls, six blockers, three hobs, three reroll counters, one ff, block on bull one, break tackle on bull two, guard on a dwarf, sure hands on a hob.
But I was thinking of changing (re-submiting) my roster by dropping a reroll and the fan factor. I could then get four more skills, but can chaos dwarfs work with only two rerolls? Should I swap block on the other bull for more break tackle and how would you space those last four skill?
Another guard dwarf? Two mighty blow dwarfs? Another sure hands hob? Kick hob?

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Eski
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Re: Chaos dwarfs at the chaos cup.

Post by Eski »

I played two rerolls at NAFC it worked out nicely except the match where I couldn't stop retooling double skulls.. Then you just play as tight as u can

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RogueThirteen
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Re: Chaos dwarfs at the chaos cup.

Post by RogueThirteen »

I'd want as much Guard as possible on my Dwarves. Otherwise, since you're so slow and immobile, you'll be stuck against Orcs, Chaos, Lizards, and other team that can straight-up out muscle you.

You should be able to get away with only two RRs, since you have six players with starting Block and will have a SH hobgoblin.

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natsirtm
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Re: Chaos dwarfs at the chaos cup.

Post by natsirtm »

even Leader will save you 40K, although I would say 2 normal rerolls should be ok with all your block + SH
you want 2 unskilled hobs if possible for the free mutation round 6

however I would rather a stronger team over all rounds, I would probably take 1 normal reroll and put leader on a hob.
2x guard, 2x mighty blow and 2x claw on your blockers

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