Dwarf playbook..?

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Minigiant
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Dwarf playbook..?

Post by Minigiant »

I have been looking online and where a lot of races have substantial playbooks, dwarfs seem to be lacking.

Am i just missing it?

If there is not one, why is that?

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sann0638
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Re: Dwarf playbook..?

Post by sann0638 »

Cage up, trundle down the pitch :)

Try here: http://www.thenaf.net/resources/playbooks/

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Re: Dwarf playbook..?

Post by plasmoid »

Hi there,
There's a 5-pager at my site.
Admittedly not the longest playbook. Then again perhaps there isn't much more to say about plodding along at 2 Squares per turn while hoping to get armor breaks ;)
Cheers
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Re: Dwarf playbook..?

Post by Minigiant »

@Plasmoid

Thank you, i have read this. Its a good basis, i was hoping for something with formations for kicking and receiving

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Re: Dwarf playbook..?

Post by Digger Goreman »

The playbook consists of three words, "cage and grind"... unless zzzzzzzzzzzzzzzzzzzzzzzz is considered a fourth word....

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sann0638
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Re: Dwarf playbook..?

Post by sann0638 »

When receiving, set up for as many block as you can with the longbeards and troll slayers, have the blitzers in the wide zones to cover the blitz and the runners back to get the ball. When kicking, 3 on the line, 2 in each wide zone in non-surfable positions, and the rest in the middle. The exact set up probably depends on who you are against, and how worried you are about them running past you. So yes, probably worth a playbook. Have you looked at bbtactics?

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Re: Dwarf playbook..?

Post by Saebelsultan »

Look for "1000 Losses"!
It's a general guide to BB, but you can get all the formations for your play style out of it. And much, much more!

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Re: Dwarf playbook..?

Post by spubbbba »

Dwarfs are harder to coach than a lot of people think. Sure sometimes they will crush all before them and waltz a TD in T8. But if facing a full team they will really struggle with their lack of mobility.

Dwarfs rely on good positioning more than most teams as vs fast teams a mistake on defence can leave them struggling to catch up. The same is true vs bash teams as they don't have the strength so need to use guard to maximum advantage. On offence they need to focus on moving the ball forward as they will find it hard to redirect an attack and don't have a passing game to speak of.

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Heff
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Re: Dwarf playbook..?

Post by Heff »

Dwarf playbook? one word

DON'T

Two words,

Just DON'T

Three words

Get a Life!

Four words,

Play something Less BORING!

Five words,

Please play something less BORING

:lol: :lol: :lol: :lol: :lol: :lol:

Come on I was never going to let this pass!

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Heff...Keeping the Dwarf (and lego) hate alive
If you cannot stall out for an 8 turn drive to score with dwarves then you need to go and play canasta with your dad..if you can find him.
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Re: Dwarf playbook..?

Post by Heff »

Smart coaches never EVER get a deathroller. When playing in Tournaments if my opponent brings a deathroller I know he has just increased my chance of winning. :D

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Heff...Keeping the Dwarf (and lego) hate alive
If you cannot stall out for an 8 turn drive to score with dwarves then you need to go and play canasta with your dad..if you can find him.
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Re: Dwarf playbook..?

Post by stashman »

Deathroller is a nice piece of player if you play CRP+

Then hope for a doubble and pick Sneaky Git

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Re: Dwarf playbook..?

Post by Minigiant »

Heff wrote:Dwarf playbook? one word

DON'T

Two words,

Just DON'T

Three words

Get a Life!

Four words,

Play something Less BORING!

Five words,

Please play something less BORING

:lol: :lol: :lol: :lol: :lol: :lol:

Come on I was never going to let this pass!
Thank you for your contribution

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Re: Dwarf playbook..?

Post by spubbbba »

Minigiant wrote:
Thank you for your contribution
If you enjoyed that rant you can see many more on this site. Just look at 50% of Heff's other posts. :wink:

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Heff
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Re: Dwarf playbook..?

Post by Heff »

spubbbba wrote:
Minigiant wrote:
Thank you for your contribution
If you enjoyed that rant you can see many more on this site. Just look at 50% of Heff's other posts. :wink:
And the three dice block episode from the NAF championship last year, don't forget that.

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Heff...Keeping the Dwarf (and lego) hate alive
If you cannot stall out for an 8 turn drive to score with dwarves then you need to go and play canasta with your dad..if you can find him.
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Heff
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Re: Dwarf playbook..?

Post by Heff »

And anyway I did give you advice. Don't take a deathroller, it interferes with the prime purpose of the team, which is to bore (in both the drilling grind, and the other sense) your way upfield in a solid tight cage.

As to skills, I have said elsewhere there are two ways to develop Dwarves. Wrongly or like this.

Linos go Guard, Mighty Blow (Jimmy F, who is always right, says you can have Fend too)
Blitzers go Guard, Mighty, Blow, Tackle.
Runners go Block (rest doesn't matter but I would go utility, Kick Off return, Leader, Kick)
Ginger Twats go Mighty Blow Pile On Guard (by which time they will probably be dead)
Deathrollers go straight to the scrapheap, if you must have one induce it.
Couple of re-rolls 12 man team and you are done.
As to stat ups
Linos go Str or MV others ignore
Blitzers All but armour (I may skip move as well but speed kills)
Runners All but Armour (Honestly 8 will do, if this guy is getting hit you already have more serious problems).
Ginger Twats Str and Mv, I would not bother with anything else.

And finally remember that you do not play dwarves because under your harsh exterior you want to be loved, you play dwarves to throw your harsh exterior into sharp relief. Grind is king, do not rush, hold on to the ball, stick to the plan.

But really give up the beardy crutches and play a real team, its the only way you will learn. Play flings, that really teaches you about the game, and the need to plan for failure.

Reason: ''
Heff...Keeping the Dwarf (and lego) hate alive
If you cannot stall out for an 8 turn drive to score with dwarves then you need to go and play canasta with your dad..if you can find him.
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