Dread - Thunderbowl Dark Elves
Posted: Mon Nov 02, 2009 1:05 am
The story so far:
Comprised of the Nobles and Retainers of House Uthorin, Vermillion Dread has a long history of bloody battle and intrigue on their side. Their devious and ofttimes brutal tactics on the pitch reflect this - much to the crowd's delight. The Dread are a relatively new team, midway through their first season in the Thunderbowl C League (new teams only). Coached by a relative unknown, they have sprinted to the front of the pack and are currently tied for first place in this 20 team division, 6 weeks in. There are 4 more games to go before the Powerbowl Playoffs. The winner of this prestigious event will be blessed with d3 mutations by the Chaos Gods - a reward certainly worth fighting for before jumping into the murky and dangerous waters of Thunderbowl B League (experienced teams - some have been hanging here for quite a few seasons).
I'll update this thread as things progress. Thunderbowl meets monthly to get in 2 games each game day, so it may take a while between updates (aside from me musing about my upcoming games and skill plans).
Starting Roster:
4 Blitzers
Runner
6 Linemen
2 Rerolls
Current Roster:
Xakh - Blitzer: Block, Guard - 11 SPPs.
Vashir - Blitzer: Block, Dodge, Sidestep - 19 SPPs.
Kalgar - Blitzer: Block, Dodge, Sidestep - 19 SPPs.
Urian - Blitzer: Block, +1 MV - 11 SPPs.
Korvass - Runner: Dump off, Leader - 6 SPPs.
Darthir - Line Elf: n/a - 1 SPP.
Skaris - Line Elf: Kick - 12 SPPs.
Malus - Line Elf: n/a - 1 SPP.
Karath - Line Elf: n/a - 1 SPP.
Anethran - Line Elf: Dodge - 10 SPPs.
Ithurian - Line Elf: n/a - 2 SPPs.
Draghixa - Witch Elf: Block, Dodge, Frenzy, Jump Up - 13 SPPs.
Apothecary
3 Rerolls
1430 TV
Team Painting Blog: See here.
Record:
5 wins, 0 losses, 1 tie.
Game 1: vs. Pro Elves. Both teams were brand new, and I got to teach my opponent a little bit about crowdpushing. The game went badly for him, with the majority of his team ending up in the KO'd or injured box by the 2nd half, though I didn't cause any serious damage. I also took my one and only MNG in this match... I've been quite lucky on the injuries. End score was 2-0 Dread. Rolled high on winnings and bought my Apoth.
Game 2: vs. Orcs. This was a rough game against a skilled and conservative Orc player. He caged well and was grinding for the standard 2-1, but there was one turn where I managed to blitz into his cage and knock the ball loose (yay for 4AG), holding his grind back long enough to keep a 1-1 tie. And I niggled one of his blitzers (snicker).
Game 3: vs. Nurgle. I was able to control this game from start to finish. He did keep me from scoring as much as I wanted to, but I was able to put my SPPs more or less exactly where I wanted them. 2 Blitzers advanced, as did 2 Line Elves. End score - 2-0 Dread, and I made enough cash to buy my first Witch.
Game 4: vs. Humans. This was a really close game against a very strong coach. We ended the first half 1-1 with me kicking to him, but the 2nd half went my way. Turns 15 and 16 were all kinds of exciting with the score at 2-2 and no rerolls on either side. He had 2 special play cards in hand that could have possibly tipped everything the other way, but his dice didn't quite cooperate and mine were friendly. End score 3-2 Dread, and my Witch scored 2 of those TDs to pick up Block.
Game 5: vs. Chaos. This coach had a terrible game dicewise and basically threw in the towel halfway through. I walked over him 5-0... not much else to say.
Game 6: vs. Orcs. The first game I've really had a decent sized TV difference between me and my opponent. He brought Bomber Dibblesnot and Ulgroth Bolgrot to play. I was more or less able to control this one as well, but couldn't quite keep him shut out. 3-1 Dread with (again) nothing worse than a Badly Hurt on my guys. My Runner finally picked up leader, and I made enough to pick up another TRR as well. That may have been a mistake - should probably have gone for my 2nd Witch Elf, but we'll see. I'm jumping from 2 TRR to 3+1 Leader, which should make a marked difference later in each half I play.
That brings us up to date...
Upcoming Matches:
Game 7: vs. Chaos. This is going to be an interesting game. I'm at exactly 150 TV higher than him, which may end up with me having to deal with my first Wizard (joy). Here is his team. He may go with the Chainsaw Star Player + a Bloodweiser Babe instead I suppose - that would help even up the numbers and give him some definite pain potential. His team is developed kinda strangely (he claims to be building for a Chaos ball handling team), but I can't really argue with a S5/AG4 Chaos Warrior. Yikes. Though - he is down 1 CW for the match, and if his other is messing around with the ball that means I have less strength to deal with then I should, and my players definitely have the edge on skills. Sure to be an interesting game in any case.
Game 8: vs. Orcs. Ugh. This team is ugly. He must be a good coach - the team is at 4-1-1 currently just behind the 3 of us tied at 5 wins on the scoreboards. He's got a decent amount of Tackle, a S4 Blitzer, an AG4 Blitzer, and an Accurate/Strong Arm Thrower. Between the Troll, 4 Black Orcs, and the S4 Blitzer, I'm going to be working really hard to get many 2d blocks. Bleh.
Game 9: vs. Wood Elves. Tough to speculate this far ahead - who knows where this team will be at after his next 2 games. Currently they're kinda beat up. I doubt that they'll get enough money together to replace that Wardancer in the next 2 games, which means I only have one serious Wardancer threat to deal with, but that one will probably have strip ball by then.
Game 10: vs. Skaven. Team is here. Too far away to tell - 3 games between where the rats are at now and when I'll face them.
Comprised of the Nobles and Retainers of House Uthorin, Vermillion Dread has a long history of bloody battle and intrigue on their side. Their devious and ofttimes brutal tactics on the pitch reflect this - much to the crowd's delight. The Dread are a relatively new team, midway through their first season in the Thunderbowl C League (new teams only). Coached by a relative unknown, they have sprinted to the front of the pack and are currently tied for first place in this 20 team division, 6 weeks in. There are 4 more games to go before the Powerbowl Playoffs. The winner of this prestigious event will be blessed with d3 mutations by the Chaos Gods - a reward certainly worth fighting for before jumping into the murky and dangerous waters of Thunderbowl B League (experienced teams - some have been hanging here for quite a few seasons).
I'll update this thread as things progress. Thunderbowl meets monthly to get in 2 games each game day, so it may take a while between updates (aside from me musing about my upcoming games and skill plans).
Starting Roster:
4 Blitzers
Runner
6 Linemen
2 Rerolls
Current Roster:
Xakh - Blitzer: Block, Guard - 11 SPPs.
Vashir - Blitzer: Block, Dodge, Sidestep - 19 SPPs.
Kalgar - Blitzer: Block, Dodge, Sidestep - 19 SPPs.
Urian - Blitzer: Block, +1 MV - 11 SPPs.
Korvass - Runner: Dump off, Leader - 6 SPPs.
Darthir - Line Elf: n/a - 1 SPP.
Skaris - Line Elf: Kick - 12 SPPs.
Malus - Line Elf: n/a - 1 SPP.
Karath - Line Elf: n/a - 1 SPP.
Anethran - Line Elf: Dodge - 10 SPPs.
Ithurian - Line Elf: n/a - 2 SPPs.
Draghixa - Witch Elf: Block, Dodge, Frenzy, Jump Up - 13 SPPs.
Apothecary
3 Rerolls
1430 TV
Team Painting Blog: See here.
Record:
5 wins, 0 losses, 1 tie.
Game 1: vs. Pro Elves. Both teams were brand new, and I got to teach my opponent a little bit about crowdpushing. The game went badly for him, with the majority of his team ending up in the KO'd or injured box by the 2nd half, though I didn't cause any serious damage. I also took my one and only MNG in this match... I've been quite lucky on the injuries. End score was 2-0 Dread. Rolled high on winnings and bought my Apoth.
Game 2: vs. Orcs. This was a rough game against a skilled and conservative Orc player. He caged well and was grinding for the standard 2-1, but there was one turn where I managed to blitz into his cage and knock the ball loose (yay for 4AG), holding his grind back long enough to keep a 1-1 tie. And I niggled one of his blitzers (snicker).
Game 3: vs. Nurgle. I was able to control this game from start to finish. He did keep me from scoring as much as I wanted to, but I was able to put my SPPs more or less exactly where I wanted them. 2 Blitzers advanced, as did 2 Line Elves. End score - 2-0 Dread, and I made enough cash to buy my first Witch.
Game 4: vs. Humans. This was a really close game against a very strong coach. We ended the first half 1-1 with me kicking to him, but the 2nd half went my way. Turns 15 and 16 were all kinds of exciting with the score at 2-2 and no rerolls on either side. He had 2 special play cards in hand that could have possibly tipped everything the other way, but his dice didn't quite cooperate and mine were friendly. End score 3-2 Dread, and my Witch scored 2 of those TDs to pick up Block.
Game 5: vs. Chaos. This coach had a terrible game dicewise and basically threw in the towel halfway through. I walked over him 5-0... not much else to say.
Game 6: vs. Orcs. The first game I've really had a decent sized TV difference between me and my opponent. He brought Bomber Dibblesnot and Ulgroth Bolgrot to play. I was more or less able to control this one as well, but couldn't quite keep him shut out. 3-1 Dread with (again) nothing worse than a Badly Hurt on my guys. My Runner finally picked up leader, and I made enough to pick up another TRR as well. That may have been a mistake - should probably have gone for my 2nd Witch Elf, but we'll see. I'm jumping from 2 TRR to 3+1 Leader, which should make a marked difference later in each half I play.
That brings us up to date...
Upcoming Matches:
Game 7: vs. Chaos. This is going to be an interesting game. I'm at exactly 150 TV higher than him, which may end up with me having to deal with my first Wizard (joy). Here is his team. He may go with the Chainsaw Star Player + a Bloodweiser Babe instead I suppose - that would help even up the numbers and give him some definite pain potential. His team is developed kinda strangely (he claims to be building for a Chaos ball handling team), but I can't really argue with a S5/AG4 Chaos Warrior. Yikes. Though - he is down 1 CW for the match, and if his other is messing around with the ball that means I have less strength to deal with then I should, and my players definitely have the edge on skills. Sure to be an interesting game in any case.
Game 8: vs. Orcs. Ugh. This team is ugly. He must be a good coach - the team is at 4-1-1 currently just behind the 3 of us tied at 5 wins on the scoreboards. He's got a decent amount of Tackle, a S4 Blitzer, an AG4 Blitzer, and an Accurate/Strong Arm Thrower. Between the Troll, 4 Black Orcs, and the S4 Blitzer, I'm going to be working really hard to get many 2d blocks. Bleh.
Game 9: vs. Wood Elves. Tough to speculate this far ahead - who knows where this team will be at after his next 2 games. Currently they're kinda beat up. I doubt that they'll get enough money together to replace that Wardancer in the next 2 games, which means I only have one serious Wardancer threat to deal with, but that one will probably have strip ball by then.
Game 10: vs. Skaven. Team is here. Too far away to tell - 3 games between where the rats are at now and when I'll face them.