The Painted Goblin wrote:
I put great faith into the Dryads, seeing their potential. With high Jog, Might and Dodge, I see them as shovers and receivers primarily. I tend to work these girls up the outside of the pitch
I think you should try using them in a more central position, maybe both working together from 1 rover circle. If you set them too far out, you can't effectively deal with players who come inside your position. You need to position them so that you can threaten as much area of the pitch as possible with a potential shove out of bounds.
I would also ensure your hunters are in a position where they can protect if anyone does then decide to tackle the Dryad. Keeping opponents out from their rear is crucial, as a 2 success impact challenge followed by a 3 success tackle from the front is very unappealing
Unlike a defender, who can threaten pitch area about 5 hexes in any direction, your Dryad controls pitch space in a more linear/directional area.
Sann0638 has had good mileage using the Dervishes in tandem. I moved a lone striker just a few hexes into his half once, and he had a dervish in each of the Rover circles, and in the next 2 turns he'd pushed my player into his goal hex.
Timberlines are one of the more challenging teams to learn with IMO, if you're coming from the Bloodbowl perspective as Shoving, Area control and Facing are the more alien concepts, and I think you need to be good with all of these for the team to be competitive.
Don't give up on them!
I really want you to get the hang of this team (so you can then show me!
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