You did read the part in brackets, didn't you?koadah wrote:You don't need a 300 page rulebook. Where did you get that from? People would just the CRP and the Cyanide differences from CRP.
Regash wrote:(Yes that's exaggerating but you get my point.)
Moderator: TFF Mods
You did read the part in brackets, didn't you?koadah wrote:You don't need a 300 page rulebook. Where did you get that from? People would just the CRP and the Cyanide differences from CRP.
Regash wrote:(Yes that's exaggerating but you get my point.)
BB2 Rukebook wrote:Sponsors
Each team can have a contract with one sponsor. It has no effect for the moment.
We can’t say more on this for now.
I'm not even starting on "mandatory skills"...BB2 Rukebook wrote:We can’t say more on this for now.
which is basically just a list of changes. Some of them are wrong (it lists BT as mandatory, but it actually only gets used if it would make a difference, so a rerolled dodge can still use BT), some are poorly explained (Orcs were nerfed because they are "top tier" - who knew!? And yet Woodies remain untouched...), some are simply nonsensical (their bank rule, which allows a team with cash to simply buy more on-pitch TV than a team without it), and some are pointless (you can't hire skilled mercs).Blood Bowl 2 Rulebook v1.8.0.7
New features and balancing
Incompetence.Any reason why they want to nerf Mercs?! If anything, I'd like to see them become more interesting.
So true....dode74 wrote:I found their operating procedures manual:
GW mentoring Cyanide/Focus is clearly paying dividends.WhatBall wrote: Why waste resources on appeasing the masses who will blindly buy your product regardless.
I think, this is rather a sign of the times.Fassbinder75 wrote:GW mentoring Cyanide/Focus is clearly paying dividends.