Kick Team-mate VS Throw Team-mate

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jawCross
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Kick Team-mate VS Throw Team-mate

Post by jawCross »

How Kick Team-mate differs from Throw Team-mate?

Page 85: "
To perform a Kick Team-mate Special action, follow the rules for Throw Team-mate actions as described on page 52.

in addition to another player performing either a Pass or a Throw Team-mate action, a single player with this Trait on the active team can perform a ‘Kick Team-mate’ Special action

However, if the Kick Team-mate Special action is fumbled, the kicked player is automatically removed from play and an Injury roll is made

"

I counted only two differences and thought they worked otherwise similarly:
  • Your team can Kick and Throw/Pass on the same turn.
  • Fumble is automatically Injury Roll (Stunned -> KO).
May 2022 FAQ: You don't get SPP for superb Kick.
Only after that I'm thinking they might be more different than I thought.
  • Can you make Kick Team-Mate Action on Blitz-event?
  • Can you take Strong Arm on Kick Team-Mate player?
  • Do you benefit from Strong Arm with Kick Team-Mate? (Like No Hands trait is not literally 'No Hands')
  • Can you use Kick Team-Mate if player's Strength is 4 or below?
  • (Speculative only: Kick Team-Mate + Always Hungry? )

Reason: ''
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lunchmoney
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Re: Kick Team-mate VS Throw Team-mate

Post by lunchmoney »

No, you can't use Kick Team Mate in a Blitz Kickoff event.

No, Strong Arm cannot be used for Kick Team Mate (not only is it in the text of the skill but the skill is called Strong Arm 😉

Nothing in the Kick Team Mate skill limits the strength of the player, and nothing in Always Hungry references Kick Team Mate.

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jawCross
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Re: Kick Team-mate VS Throw Team-mate

Post by jawCross »

I found one more difference:
Disturbing presence only affects Throw Team-mate not Kick Team-mate.

Summary:

Code: Select all

                         Throw Team-mate (TTM) |Kick Team-mate (KTM)
-----------------------------------------------|-----------------------------------------------------------------
Fumbled TTM => landing attempt next to thrower | Fumbled KTM => injury-roll. Stunned=KO. Mighty blow will be used
               Prone/Stunned player can be TTM | Only standing player can be KTM
        Same turn ball can't be passed and TTM | Ball can be passed and KTM
                          Superb TTM gives SPP | No SPP for superb KTM
                In Blitz!-event TTM is allowed | No KTM in Blitz!-event
               Strong arm skill helps with TTM | Strong arm won't help in KTM
                          ST must be 5 for TTM | Any ST can KTM
                     Always hungry affects TTM | Always hungry doesn't affect KTM
               Disturbing presence affects TTM | Disturbing presence doesn't affect KTM

Reason: ''
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