Less rerolls = shorter games. Agreed.neoliminal wrote: This one was actually a way to shorten the tournament game times... if you don't have RR's then the game is shorter. (shorter games have always been my goal.)
An idea which doesn't ban RR's altogether:
The amount of TRR's available to the match = TRR's - opponents TRR's (min of 0, naturally).
Now the team with more RR's has some, but not too many available, and the other team has none. Certainly reduces the time as there are certainly less rerolls around, but doesn't remove the management aspect of having rerolls.
handicap could perhaps be factored in too...
Personally, I don't like this rule either, but just thought I'd share it with you.