Wild Animal House Rule

Got some ideas for rules? Maybe a skill change or something completely different!!! Tell us here.

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Ghost of Pariah
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Post by Ghost of Pariah »

I could see the "opt out" option but I would give it the 'must roll a 2+' clause.

If the coach wants to not use the Wild Animal he has to tell the big guy to "Settle yer arse down!" TO do so he rolls a D6. On a 2+ the Wild Animal gets ahold of himself and can take no action. If he rolls a 1 then the Wild Animal goes wild and throws a block on an opponent in his tackle zone.

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Post by martynq »

Icedman wrote:From what you're saying, it sounds far more like your PBeM opponent is using him well, or you're not quite playing your Elves the way you should. Avoid the RO, if he's that much of a problem; its what happenned to my Mino. Feed him a gimp, as Shasta said; its what we do to BG's around here.
Yeah, I'm probably not playing my elves well - I'm playing Robert Arnholm, whose website many of you may have visited for tactics and who is a very good coach as far as I can tell. There is a difference between Minos and Rat Ogres though - Prehensile Tail. It would be easier for my elves to keep away from him if they only had to roll 2+. Needing 3+ and not being able to use Dodge means I fail lots of the time (and have suffered one BH and one KO while doing so). I switched to the "gimp" tactic... using a line-elf with Block to suffer the wrath of the rat ogre and leaving the rest of my guys to deal with the other rats. Oh yeah, I'm now 2-0 down with 6 turns of the match left.

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Post by Icedman »

Too true, too true, I forgot the Prehensile tail thing... BTW, where is this guy's site? I may have seen it b4, but don't know it by his name.


PS: The prehensile tail makes your bloody elves just like REAL ppl when they decide to dodge away :D :P

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Post by martynq »

Icedman wrote:BTW, where is this guy's site? I may have seen it b4, but don't know it by his name.
http://www.df.lth.se/~arnholm/blood/

It's the first site you get if you put arnholm and blood bowl into Google.
PS: The prehensile tail makes your bloody elves just like REAL ppl when they decide to dodge away :D :P
Yeah, expensive cannon fodder in other words.

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Post by franck_le_grand »

Choosing not to use the WA is a good idead, but where's the wild in that???
I'd also like the rules for WA to be changed, and I agree, there's almost no reason for taking a WA player. It's just too big a risk...

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Post by Darkson »

martynq,

Just a quick Q.

While the RO was getting the SPP's for Block and Tackle, did your platyers get any advances that'll help you?

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Post by martynq »

Darkson wrote:While the RO was getting the SPP's for Block and Tackle, did your platyers get any advances that'll help you?
Not ones that will help avoid or deal with this rat ogre. My MBBL team has a few players with Block, a few with Dodge, one guy with Guard, one guy with Leader, and a blitzer with Nerves of Steel.

Oh yeah, I'm just crap at this game. (See MBBL round 3 thread for details!)

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Post by Skummy »

I wholeheartedly agree with Marcus. WA is by far the worst negatrait because it takes away the coach's ability to prioritize their actions in order of risk. I would rather have a WA mimic the Treeman's Take Root negatrait and risk having him miss the first half of the game than play with the current incarnation on my roster.

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Post by sean newboy »

Oh yeah, I'm just crap at this game. (See MBBL round 3 thread for details!)
Wait until i describe my latest round 3 mbbl game, 12-0. My pick up score was 1 for 6. Once the wounds are no longer bleeding i will detail in the mbbl thread.

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