Auto stand-up at the end of the turn

Got some ideas for rules? Maybe a skill change or something completely different!!! Tell us here.

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Darkson
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Post by Darkson »

BoB, a WA only has to block/blitz if it starts the turn standing. If it's prone you can stand t up and do what you like with it (dodge, pass, blitz) as long as you call the action first.

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BoB
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Post by BoB »

Sorry, my mistake, we always played if it is standing next to a player at any time then it must block them.
Thanks for the correction :oops:

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Marcus
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Post by Marcus »

Zombie: The important bit about the wild animal is you dont' get to destun your players if he turns you over at the start of your turn. Getting free un-stuns makes it less nasty.

Phil: Well said sir. I'd like to develop what you said by mentioning that realism should only be a benchmark for rule adjustments if the entire game itself is predicated on realism. If the game is not predicated on realism but instead on a set of abstract mechanics (players domove one at a time rather than all at once, for example), then introducing realism as a benchmark for rules is actually departing from the fundamental core of the game, not working towards it.

In brief: If all the core rules are based in realism, then you should aim to make the game as realistic as possible. If the core rules use realism as a reference but are, in fact, based in playablity and balance then realism is only a secondary goal.

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Post by Zombie »

Marcus wrote:Zombie: The important bit about the wild animal is you dont' get to destun your players if he turns you over at the start of your turn. Getting free un-stuns makes it less nasty.
Ok, i get it now. Thanks.

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