Orc teams too powerful?

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Ghost of Pariah
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Post by Ghost of Pariah »

Either you are talking about an experienced team or a start up team.

The start up roster you presented would be clobbered by a half way decent coach with any team! Please! You would be forced to play those gobbos on defense for quite awhile. With the new money system, the fact you are going to be losing games at first, and the inability to control the coin toss you would get killed in an experienced league. What do you do if you show up to your first game and end up kicking to Undead or Chaos? You'll be down 4 player by the next game with 30K in your treasury I garauntee!

So your league is as violent? Then it's your league who has the problem, not the orcs. The orcs are fine. Your league is inexperienced.

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Zombie
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Post by Zombie »

I always said that i wasn't talking about TR 100 teams. The team starts out against other TR 100 teams, so the danger isn't great. After one game, i have an apoth. After 6 to 8 games (i.e. by the end of the season and in time for the playoffs), i have 14 or 15 players, which means i can keep the goblins on the bench. That's when the team becomes really powerful. But notice that it doesn't take very long!

By the second season, the team becomes really dominant and in the playoffs for that season, there's no stoping them with all the star players they can freeboot.

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Ghost of Pariah
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Post by Ghost of Pariah »

I just don't see it happening unless the team is in a powder puff league.
And people are very inexperienced at defense. Goblins are easy to stop. They are easily broken and the whole offense would be badly in need of players by 6 or 8 games. I don't see where the money is going to come from to keep this team healthy. You're gonna lose games, 100 TR opponents or not. (I don't know any coaches who need an advanced teqm to stop goblins) And like I said, if you showed to your first game vs, chaos, undead or even humans with 11 players, 4 of whom are AV7, you are going home with at most 9 players.

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Post by tchatter »

Goblins are easy to stop
No comment.

Anyways... I am giving this roster a try in the challenge league. In fact I am already in a game with it. We'll see how it goes...

Oh, and the game is against Dwarves... :roll:

TR100 against his TR165 :o

I am sure it will be a slaughter but figured what the heck...

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Post by roysorlie »

To Pariah and Zombie.

I actually belive you're both right.

The thing that separates good coaches from bad, is versatility.

Most coaches use the same tactic over and over, because it worked once, and gave them a great win. Other coaches are easily baited, and gives in to an easy kill, or will waste their blitz on a guy you placed on the sideline, instead of your ball carrier.

Then some coaches go all weirdo tactic on you. Constantly changing their linup, trying to put you off guard.

All these coaches usually lose.

A good coach will not stick to his one tactic, cuz it worked once. He will not be easily baited, going for an easy kill, or fall to other distracting temptations. And he will not have a completely random setup either.

He will utilize his strengths and weaknesses. using his resources to best counter the opponent. Against dwarfs, gobbos aren't a ggod choice, so you leave em on the bench. Against humans, they have a better time of it. if an opponent throws his all into stopping 4 goblins, on one side, the other side is completely open.

I don't think I would have problems stopping a bunch of gobbos, but I have been surprised with a 1 turn score, with TTM.

I agree with Zombie, orcs versatility makes them very powerful. You have a very wide specter of options on how you choose to play.

No matter how much I'd like to. My HE won't ever work as a bashing team.

But Pariah is right aswell, stopping the gobbos isn't nearly as difficult as you put it.

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Post by Skummy »

Zombie: Tackle is a very undervalued skill around here. Most coaches only have one or two players with it in their team, at best.
:o That's a seriously different metagame than any I've been a part of. Block/Dodge must really be the skills to have in your league.

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Post by Heiper »

My league seems to love the Block/Dogde too, can't say my woodies complain :D

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