Dark Elf Blitzer MUST get Access to strenght skills.

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Robotorz
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Post by Robotorz »

First: I dont want to see anyone use homosexual as a swearword, grow up toby.
Second: If you only want to get the DE Blitzers St acces so that the Pro Elfes dont get picked so often you are doing something that is against your own guidelines: Balance.

4 Blitzers with AG 4 is unbalanced.
Blodge+Guard with Ag 4 is unbeatable. If you ever have played any Elfteam with more then 3 Guard players you know what I am talking about. Especialy DE have a hughe bonus from getting Guard.

If you realy want to have Blitzers with St acces allow only 2 of them. And even then I doubt I would vote for that Idea

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Post by Toby »

it plays diffrently. And 4 Elf teams need some POLARISATION.

We need Whimp Elves (Wood) and Bash0r Elves (Dark).

I cant imagine how a couple of mighty blows and guards on the Dark Elf team could be so imbalanced. They are still inferior to humans and orcs in pure Hitting and inferior to High, Wood and Gay Elves in passing.

ST would make them rugby Elves, runing the ball and smashing their way through. I'd like that :)

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Post by Skummy »

Lots of guard combined with 4 agility is a terrifying thing. It gives you way too much flexibility to set up cages.

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Post by Toby »

OK, so i revise that.

Kick Agility, bring in Strength Skill Acess.

So Dark Elf Blitzers with Genaeral, Strength. Regardless -> most important would be 4 Guys with mighty Blow that KILL people and spill blood and thing like that.

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Post by Robotorz »

If you have problems with people that have a other sexual orientation than you, this is sad for you toby, but i dont want to hear of it.

Sometimes I just wonder if we play the same game Toby. I have played a High Elf team with 6 Players with Guard at a time (all of them with Dodge). I retired the team because it became so dull. Even with 4 Guard players a WE coach in my home league outperforms every other team and he does not have Mighty Blow at all (exept for the Treeman)

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Post by Toby »

Actually i was only wondering about the sexual orientation of the Porn Elves so... and my posting was away before I read your politicall correct intervetion; whatever...

And well yes Doubles; ok ok, but Dark Elfes would actually make an Elf team that can Plan to become Bashy. Without Doubles.

So, when a team develops yes you can realize some unconvetional skills and tactics. But with so many teams availiable now, I think it will not be often that coaches keep the same team for like forever. I for one would rather play 20 Games trying 3 diffrent Races then "wasting" all the time on one Team - just to experience more of the Blood Bowl features;

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Post by Robotorz »

If you want mighty Blow then change the Blitzer Startingskills:

DE Blitzer 7348 Mighty Blow 100k

I suggested a DE team a time ago that had i guess it was:
0-2 DE Runners (8347 sure hands 90 or 100k)
0-2 DE Wichelfes
0-4 DE Blitzers with MB
0-12 DE Line Elfes

But ST acces is not an option in my opinion.

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Post by Toby »

A starting Skill from an unavailiable category sounds odd to me.

And I think Dark Elves could be playtested with ST access, to see if sceptics prove to be right. Because right now Dark Elves are the underused Elf team, especially with those Punk Elves coming up right now.

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Post by wesleytj »

Toby wrote:A starting Skill from an unavailiable category sounds odd to me.
you clearly don't play amazons much...there's a whole team of it. not that big of a deal for 4 players.
Toby wrote:And I think Dark Elves could be playtested with ST access, to see if sceptics prove to be right. Because right now Dark Elves are the underused Elf team, especially with those Punk Elves coming up right now.
not around here...there are plenty of dark elf teams, and i don't see any reason for that to stop.

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Post by Asperon Thorn »

Toby wrote:A starting Skill from an unavailiable category sounds odd to me.

And I think Dark Elves could be playtested with ST access, to see if sceptics prove to be right. Because right now Dark Elves are the underused Elf team, especially with those Punk Elves coming up right now.
Dark Elves are one of the most popular elf teams. They are probably the weakest, but sheer attitude makes them most popular.

Norse Blitzers have a starting TRAIT from an unavailable category, a Bull Centaur starts with two skills from an unavailable category, and the entire Amazon team starts with a skill that only the catchers have access to.

As for Robotorz roster, I also had considered a roster like that, except with the runner at MA 7. The problem I have with that one is, that there is no option for block on the starting roster, the only other teams that have that predicament also have access to str4. DE's would never be used for a tourney.

As for removing Ag, many Dark elve coaches have said it a hundred times. They (and I) would prefer AG, over STR anyday.

Asperon Thorn

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Looking for Fair and Balanced Playtesting of the DE Runner 7347 Surehands G,A,Pa 90K - Outdated and done.
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Post by Skummy »

I can tell you that the original roster for the Pro Elves had blitzers with strength skill access. I thought it was unbalanced at the time, and it has been removed. I think Galak playtested it?

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Post by Robotorz »

2 Blitzers with Block
2 Whatsoever with MB
How about that?

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Post by Asperon Thorn »

Robotorz wrote:2 Blitzers with Block
2 Whatsoever with MB
How about that?
So that would make it:

Code: Select all

0-2  Blitzer   7 3 4 8 G, A    100K Block
0-12 lineelf   6 3 4 8 G, A    70k
0-2  witchelf  7 3 4 7 G, A    110k Dodge, Frenzy, Jump up
0-2  runner    7 3 4 7 G, A, P 90k  Sure Hands
0-2  Terror(?) 7 3 4 8 G, A    100k Mighty Blow
Correct, Robo?

Now, I would be willing to try that roster. But I think there may be too many positions. Witch elves already add that needed Terror effect for a hitting team (with frenzy) that people want to add so much.

Asperon Thorn

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Looking for Fair and Balanced Playtesting of the DE Runner 7347 Surehands G,A,Pa 90K - Outdated and done.
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Post by Robotorz »

I dont think that the teampositions are the problem. Orcs have far more Team Positions AND a big Guy
Orc Team1 Troll (example, 4 Blitzers, 4 BOB, 2 Thrower = 11 (not counting Gobos)
These DE have 8 Postitional Players, nothing changed to what it was before

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Post by wesleytj »

yeah but orcs NEED team positions a lot worse than elves...line elves are as good as most teams' position players...whcih is why they cost so much.

line orcs on the other hand are avoided like the plague because they're worthless. apples and oranges.

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